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21 March 2026
- 20:4720:47, 21 March 2026 Sandbox (hist | edit) [9,408 bytes] Toastewoofs (talk | contribs) (Created page with "== Crime Code Reference ==<!-- This section is the Crime Codes Reference section from Space Law but improved and adapted for the new iteration of Space Law --> Use this to quickly find the Crime Code Numbers, or communicate with other Officers about crimes happening. Crime codes are made up of Category Codes (_XX), which are a collection of similar crimes on a line for ease of use, prefixed by the Severity Number (X__) {| style='text-align:center; background-color:#FFF...")
2 March 2026
- 22:0622:06, 2 March 2026 Staffing Guidelines (hist | edit) [35,754 bytes] Toastewoofs (talk | contribs) (Created page with " = Staff Rules = '''TRAINING''' It is important that new staff go through the rules with someone in training, rather than having someone read the rules alone; that way if they don’t understand something that is part of the rules questions can be answered regarding misunderstandings. (doing so removes the need for precedents because staff should know how to apply the rules to different scenarios). As it currently stands, all staff members must go under both staffing a...") Tag: Visual edit
8 February 2026
- 12:5412:54, 8 February 2026 Temporary In-Game Rules (hist | edit) [9,570 bytes] Toastewoofs (talk | contribs) (Need for this, again :))
26 January 2026
- 21:0321:03, 26 January 2026 Guide to Paperwork (hist | edit) [54,137 bytes] Toastewoofs (talk | contribs) (Created page with "Writing is an integral part to paperwork and writing books! If you want to write an official department memo, or a good looking book, you're gonna have to know how to write it. Listed below are the examples of how to properly format in-game paperwork! '''We do not enforce the use of these examples exactly. This is to simply to give you a good base to work from.''' Much of this work has been siphoned off from many different places in the SS13 community. To properly und...")
