Experimental Lab

From S.P.L.U.R.T. Wiki
Revision as of 11:56, 18 December 2016 by imported>Iatots (added meta tab)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Science Area
Experimental Lab
The mysterious experimentation room.
Obvious exits West to Research Division, east to maintenance.
Purpose To experiment with anything you can fit into the E.X.P.E.R.I-MENTOR.
Access level
Noteworthy contents E.X.P.E.R.I-MENTOR, R&D Console
Clearance Captain, Research Director, Scientist
Security level Medium
Style Laboratory
Balance Requirements Minor security to prevent things from getting into the lab from the E.X.P.E.R.I-MENTOR. Blast doors, Reinforced walls, and electrocuted grilles with R-windows work fine.
Other Notes
Locations on S.P.L.U.R.T. Station



The former telescience lab has been reclassified as the Experimental Lab, and now houses the E.X.P.E.R.I-MENTOR. Cyborgs best stay away from this room, as the machine is prone to generating EMPs.


For more information about the E.X.P.E.R.I-MENTOR, click here.

Science Area
Experimental Lab
The mysterious experimentation room.
Obvious exits West to Research Division, east to maintenance.
Purpose To experiment with anything you can fit into the E.X.P.E.R.I-MENTOR.
Access level
Noteworthy contents E.X.P.E.R.I-MENTOR, R&D Console
Clearance Captain, Research Director, Scientist
Security level Medium
Style Laboratory
Balance Requirements Minor security to prevent things from getting into the lab from the E.X.P.E.R.I-MENTOR. Blast doors, Reinforced walls, and electrocuted grilles with R-windows work fine.
Other Notes
Locations on S.P.L.U.R.T. Station



The former telescience lab has been reclassified as the Experimental Lab, and now houses the E.X.P.E.R.I-MENTOR. Cyborgs best stay away from this room, as the machine is prone to generating EMPs.


For more information about the E.X.P.E.R.I-MENTOR, click here.