Virology
For the Guide to Virology, click here.
| Medical Area | |
| Virology is located deep within Medbay, behind two airlocks to ensure that viruses do not accidentally escape. This area also operates in a closed atmospheric environment. | |
| Obvious exits | East to the Medbay |
| Purpose | Cure and manufacture viruses |
| Access level | Virology |
| Noteworthy contents | PanD.E.M.I.C 2200 console, monkeys, reagent scanner, biosuit and other protective wear. |
| Clearance | Captain, Chief Medical Officer, Medical Doctor |
| Security level | Medium |
| Style | Laboratory |
| Balance Requirements | |
| Other Notes | |
Virology
Virology is the spot to test diseases, except not on humans. You, the Medical Doctor, have a vending machine containing both rhinovirus and a common cold culture. It also contains plasma, formaldehyde, and a variety of other materials used for mutating viruses. There's also a dispenser which contains an unlimited supply of virus food. You have a monkey pen, which contains monkeys which practically never used except for as a blood source, and some isolation rooms, which are for when you inevitably fuck up and infect yourself with brain rot. There is a locked medicine locker and a biosuit locker. In the southeast, there's your own personal break room, with a supply of microwavable donk pockets.
WHAT NOT TO DO!
Don't sleep toxin and abduct someone to test on them, as this can get you banned or lynched by a mob of angry civilians. Careful when you're flushing anything down the disposals here: It's one of the few chutes which leads straight out into space.


