Template:Roleplay Rules

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Revision as of 01:44, 8 October 2025 by Kamin (talk | contribs)

S.P.L.U.R.T. Station is a medium erotic roleplay server, as such you are expected to act in a way that not only makes sense for your character, but also in a way that does not disrupt the roleplay of others in the process.

Your characters should reflect a quality of roleplay good enough for this server, this means avoiding characters and actions that may disrupt player's experience or immersion, play as a coherent and believable character.

If your justification for questionable actions within the server is that is how your character works, or any similar reasonings and it is deemed that your characters personality does not contribute to the roleplay environment, you may be asked to not play said character in that way anymore.

Examples and exceptions.

Examples:

1. Avoid using netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.
2. Avoid playing as characters that are from real life, this almost always disrupts player's immersion and experience on the server. (E.g. You are not allowed to play as Abraham Lincoln, the US president, but you are allowed to play as Toriel from Undertale.)
3. Do not use out of character (OOC) information IC, refrain from bringing information taken from Discord and L/OOC, the same being for bringing IC information to OOC.
4. Avoid respawning as the same character in the same round without staff permission, respawning
5. English is the main language of the server, use it.

Exceptions:

1. The usage of other languages beside English is allowed if you are in a private setting, such as a dorms room or infi-dorms.

0 - Escalation

Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in. Unlike the real world, conflict and mechanics are natural and normal within SS13, however you should not go overboard when fighting someone.

In general, escalation should follow a linear path, although this will not apply to all situations:
Verbal (Talking it out) > Aggression (Pushing) > Non-lethal (Soft-crit) > lethal (Killing them).
The round-removal (RR) preference does not waive your protection from escalation rules, it just means that when someone kills you, instead of leaving your corpse where it is with sensors or bringing you to medical, etc... It means that anyone involved can now remove you from the round once you are dead.
This does not mean you are protected from not being RR'ed with it turned off, instead in that case, the player will need a proper reason behind having you removed from the round.

Examples and exceptions.

Examples:

1. Do not round remove someone just because they called you a bad word, this is just poor sportsmanship.
2. Do not kill someone over getting denied access, this is not a valid reason.

1. Fuck around and find out

Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players, if you are being acting like a general nuisance, except people to treat you as such.

If your characters behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds, this can include skipping past escalation steps, this does not mean they can round-remove you if you haven't done anything to warrant it that round. If the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.

Consider this when deciding on your actions in-game and how you decide to act.