Template:Roleplay Rules: Difference between revisions

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'''(Pending overhaul by staff)'''
'''S.P.L.U.R.T. Station is a medium erotic roleplay server''', as such you are expected to act in a way that not only makes sense for your character, but also in a way that does not disrupt the roleplay of others in the process.


Above all else, S.P.L.U.R.T. Station is an EROTIC ROLEPLAY server and, as such, you are expected to act in a way that not only makes sense for your character, but also in a way that does not disrupt the roleplay of others in the process. The roleplay quality we aim for at S.P.L.U.R.T. is medium roleplay, therefore we expect you to be up to that standard in our server. Your characters and the way you play them should at all times reflect a quality of roleplay good enough for this server. You should avoid disrupting peoples’ experience and immersion through your decisions.
'''Your characters should reflect a quality of roleplay good enough for this server''', this means avoiding characters and actions that may disrupt player's experience or immersion, play as a coherent and believable character.


Play as a coherent, believable character. You're on a space station as  a hire. There's fluffy characters from all corners of the universe and beyond, some of which are twice as tall as you and walk around with nothing hiding their bits, people are eating deep fried clothes and sometimes there's a dozen Captains. Your character should fit within this game world.
'''If your justification for questionable actions within the server is that is how your character works''', or any similar reasonings and it is deemed that your characters personality does not contribute to the roleplay environment, '''you may be asked to not play said character in that way anymore'''.
=== 1 - Escalation ===
{| class="mw-collapsible mw-collapsed"
All fighting and use of mechanics should be proportional to the conflict itself, and make sense for your character and the situation they encounter. Not unlike how conflict would normally happen in the real world. Conflict and use of mechanics are natural and normal within a roleplay environment in SS13. However, you shouldn’t go overboard when fighting someone else, the admins will gauge for every situation if the use of mechanics was pertinent or not.
|''Examples and exceptions.''
|-
|
'''Examples:'''
:1. '''Avoid using netspeak in your messages in-character (IC)''', except in contexts where it would make sense, such as PDA messages.
:2. '''Avoid playing as characters that are from real life, this almost always disrupts player's immersion and experience on the server.''' (E.g. You are not allowed to play as Abraham Lincoln, the US president, but you are allowed to play as Toriel from Undertale.)
:3. '''Do not use out of character (OOC) information IC''', refrain from bringing information taken from Discord and L/OOC, '''the same being for bringing IC information to OOC'''.
:4. '''Avoid respawning as the same character in the same round''' without staff permission, as this can cause immersion to be ruined.
:5. '''English is the main language of the server''', use it.
:6. '''Cryoing or making your character DNR for the purpose of respawning as another character to avoid IC punishments isn't allowed''', if you get in trouble IC, roleplay it out, this isn't fair to everyone else otherwise.
'''Exceptions:'''
:1. '''The usage of other languages beside English is allowed if you are in a private setting''', such as a dorms room or infi-dorms.
|}
===0 - Escalation===
'''Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in'''. Unlike the real world, conflict and mechanics are natural and normal within SS13, however you should not go overboard when fighting someone.


In general, try and escalate only when, and as necessary for the situation at hand.
'''In general, escalation should follow a linear path''', although this will not apply to all situations: <br>
'''Verbal''' (Talking it out) '''>''' '''Aggression''' (Pushing) '''>''' '''Non-lethal''' (Soft-crit) '''>''' '''lethal''' (Killing them).<br>
'''The round-removal (RR) preference does not waive your protection from escalation rules''', it just means that when someone kills you, instead of leaving your corpse where it is with sensors or bringing you to medical, etc... It means that anyone involved can now remove you from the round once you are dead. <br>
'''This does not mean you are protected from not being RR'ed with it turned off''', instead in that case, the player will need a proper reason behind having you removed from the round.
{| class="mw-collapsible mw-collapsed"
|''Examples and exceptions.''
|-
|
'''Examples:'''
:1. '''Do not round remove someone just because they called you a bad word''', this is just poor sportsmanship.
:2. '''Do not kill someone over getting denied access''', this is not a valid reason.
|}
===1. Fuck around and find out===
'''Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players''', if you are being acting like a general nuisance, except people to treat you as such.


=== 2 - Fuck around and find out ===
'''If your characters behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds''', this can include skipping past escalation steps, '''this does not mean they can round-remove you if you haven't done anything to warrant it that round'''. If the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.
You are not exempt from the consequences of your actions on the server. Just like you would in real life, your decisions and actions ICly on the server can and will be met by ICly consequences from the rest of the players.


Reactions from the playerbase to your character and your in-game actions can range from the use of escalation, to retaliation over several rounds. If admins deem that a situation your character is going through is due to the previous actions you performed as said character, they will let nature run its course.
'''Consider this when deciding on your actions in-game and how you decide to act'''.
Consider this when deciding your actions in-game and the type of character you want to play as!

Latest revision as of 14:09, 9 October 2025


S.P.L.U.R.T. Station is a medium erotic roleplay server, as such you are expected to act in a way that not only makes sense for your character, but also in a way that does not disrupt the roleplay of others in the process.

Your characters should reflect a quality of roleplay good enough for this server, this means avoiding characters and actions that may disrupt player's experience or immersion, play as a coherent and believable character.

If your justification for questionable actions within the server is that is how your character works, or any similar reasonings and it is deemed that your characters personality does not contribute to the roleplay environment, you may be asked to not play said character in that way anymore.

Examples and exceptions.

Examples:

1. Avoid using netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.
2. Avoid playing as characters that are from real life, this almost always disrupts player's immersion and experience on the server. (E.g. You are not allowed to play as Abraham Lincoln, the US president, but you are allowed to play as Toriel from Undertale.)
3. Do not use out of character (OOC) information IC, refrain from bringing information taken from Discord and L/OOC, the same being for bringing IC information to OOC.
4. Avoid respawning as the same character in the same round without staff permission, as this can cause immersion to be ruined.
5. English is the main language of the server, use it.
6. Cryoing or making your character DNR for the purpose of respawning as another character to avoid IC punishments isn't allowed, if you get in trouble IC, roleplay it out, this isn't fair to everyone else otherwise.

Exceptions:

1. The usage of other languages beside English is allowed if you are in a private setting, such as a dorms room or infi-dorms.

0 - Escalation

Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in. Unlike the real world, conflict and mechanics are natural and normal within SS13, however you should not go overboard when fighting someone.

In general, escalation should follow a linear path, although this will not apply to all situations:
Verbal (Talking it out) > Aggression (Pushing) > Non-lethal (Soft-crit) > lethal (Killing them).
The round-removal (RR) preference does not waive your protection from escalation rules, it just means that when someone kills you, instead of leaving your corpse where it is with sensors or bringing you to medical, etc... It means that anyone involved can now remove you from the round once you are dead.
This does not mean you are protected from not being RR'ed with it turned off, instead in that case, the player will need a proper reason behind having you removed from the round.

Examples and exceptions.

Examples:

1. Do not round remove someone just because they called you a bad word, this is just poor sportsmanship.
2. Do not kill someone over getting denied access, this is not a valid reason.

1. Fuck around and find out

Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players, if you are being acting like a general nuisance, except people to treat you as such.

If your characters behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds, this can include skipping past escalation steps, this does not mean they can round-remove you if you haven't done anything to warrant it that round. If the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.

Consider this when deciding on your actions in-game and how you decide to act.