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| [[File:Roleplay_transparent.png|none|frameless]]
| | __NOTOC__ |
| ----'''S.P.L.U.R.T. Station is a medium erotic roleplay server''', and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason.
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| To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a "medium roleplay" standard. This means avoiding characters and actions that may disrupt player's experience or immersion, and playing as a coherent and believable character.
| | [[File:Erp transparent.png|frameless|none]] |
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| Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are '''satisfied''', '''consenting''', and the rules broken '''are conducive to roleplay and in-world lore, and do not needlessly impact other parties''', then many of these rules can be broken. This is '''not''' an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.
| | ERP rules are important, and must be read before engaging in sexual conduct with another player. ERP rules are some of our most harshly punished rules, due to the nature of the actions they pertain to. |
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| If your character or their personality is deemed to not contribute to the roleplay environment, '''you may be asked to not play said character in that way anymore''', and staff are within their right to ask you to do so.
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| === 0. - OOC Roleplay Rules ===
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| {| class="wikitable" | | {| class="wikitable" |
| !Rule # | | !Rule |
| ! colspan="3" |Rules | | !# |
| | ! colspan="2" |Rules |
| !Examples/Info | | !Examples/Info |
| !Special Rulings | | !Special Rulings |
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| | rowspan="31" |0 - OOC Roleplay Rules | | | rowspan="7" |0 - Consent |
| | colspan="3" |0.1. Roleplay, and in doing so, play a reasonably sane and mature character and stay in character. | | |0.1. |
| | | colspan="2" |You must have either OOC or IC consent before engaging in any sexual action with another player, and/or utilizing features with an intended or inherent sexual on or against another player. |
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| | |0.1.1. |
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| | colspan="2" |0.1.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting. | | |In accordance with this, sexual actions that indiscriminately interact with, impact, or are shown to other players are banned. |
| |This is with respect to the lore and world setting. While Nanotrasen technology isn't real, you must act as a reasonable person would in the setting.
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| | colspan="2" |0.1.2. Your character cannot have any special powers which are not possible via game mechanics, except in private dorm roleplay. For example, you cannot canonically be a sorcerer.
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| | |0.1.2. |
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| | colspan="2" |0.1.3. You are expected to adhere to the roleplaying setting and maintain suspension of disbelief even when game mechanics contradict. | | |IC consent inherently implies OOC consent, and players are responsible for ensuring their own comfort and safety when it comes to choosing to engage with sexual content. |
| |For example, you will not automatically know another player is a xenochimera because a tooltip says so; likewise, repairing a broken bone isn’t simple because it takes 3 clicks.
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| | colspan="2" |0.1.4. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.
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| |This includes things like "pls", "lol", "uwu", etc.
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| | |0.1.3. |
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| | colspan="2" |0.1.5. You may not use generative artificial intelligence (AI), such as large-language models like ChatGPT, to generate your in-game flavor text, speech, or emotes. | | |OOC consent can be revoked at any time, and the other party must respect this. |
| | | | |This should typically be done through LOOC. |
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| | |0.1.4. |
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| | colspan="2" |0.1.6. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most. | | |Mechanics intended for ERP, such as urination or micro/macro mechanics must not be used against non-consenting players. |
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| | colspan="3" |0.2. You must not play as characters that imitate real-life figures. | | |0.2. |
| | | colspan="2" |You must not engage in sexual interactions with animals that parallel real life, i.e., Ian (canis familiaris, domesticated dog), even if the mob is controlled by a ghost.. |
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| | |0.2.1. |
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| | colspan="2" |0.2.1. You may not play as any character from media other than Space Station 13. | | |Quadrupedal animals with no real life parallel may be interacted with sexually, but must be both sentient and sapient. |
| | | | |Dragons, ash drakes, monsters etc. are all permissible under this rule. |
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| | | | | rowspan="8" |1 - Non-Con Rules |
| | colspan="2" |0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so. | | |1.1. |
| | | | | colspan="2" |The in-game non-con preferences "Non-con - Yes", and "Non-con - Yes (Position)" allow other users to skip escalation for sexual purposes. |
| | |For example, they may suddenly grab or drug you without any standard escalation to initiate roleplay. |
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| | |1.1.1. |
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| | colspan="2" |0.2.3. As such, per 0.2.1. and 0.2.2., meme and licensed media characters are prohibited. | | |ERP rule 0.1.3. still applies and the revocation of OOC consent must be respected regardless of preferences; however, the initial interaction will not constitute a violation of the rules. |
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| | | | |1.2. |
| | colspan="2" |0.2.4. Staff reserve the right to rule a character as too 'non-differentiated' from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1. | | | colspan="2" |You must not attempt to involve any other player, regardless of their in-game non-con preferences involved in your non-con scene unless OOC consent is arranged '''in advance''' of the scene starting. |
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| | colspan="3" |0.3. You must not respawn as the same character if your character has entered the round (left the interlink). | | |1.2.1. |
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| | |In accordance with this, it is forbidden to call for help using any form of communication, including radios, PDAs, Adminhelp (unless reporting a violation of ERP rules 0.1.3. or 1.1.1.), etc. |
| | |Even if you have the OOC consent of security members, or they have not expressed OOC discomfort, it is strictly forbidden to involve security or command in punishing/arresting for a non-con scene. |
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| | |1.2.2. |
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| | colspan="2" |0.3.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee. | | |Where space law has been violated by a failed non-con attempt, it must nonetheless be disregarded and ignored by members of security unless doing so would be a greater impact to roleplay quality. |
| | | | |For example, arresting someone who failed to strong-arm the Captain into dorms is permissible. |
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| | | | |1.3. |
| | colspan="2" |0.3.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must '''not''' respawn as the same cyborg if killed in any way prior to respawning. | | | colspan="2" |Where a non-con roleplay scene involves mechanical action or escalation, it is permitted for either party to fight or fight back; however, this should be contained to furthering roleplay and does not justify meaningless conflict. |
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| | colspan="3" |0.4. SPLURT is an English-speaking server, and you are expected to speak English while playing here. | | |1.3.1. |
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| | | | |If discomfort with mechanical escalation is voiced in LOOC, you must disregard the conflict, and should either cancel the scene or proceed without mechanics. |
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| | colspan="2" |0.4.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.
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| | | | |1.4. |
| | colspan="2" |0.4.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.
| | | colspan="2" |ERP and all other OOC preferences must be obeyed, regardless of the consensual nature of the roleplay scene at hand. |
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| | colspan="3" |0.5. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. | |
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| | colspan="3" |0.6. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.
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| | colspan="3" |0.7. Should you die and be later revived, you are expected to forget the events leading to your death. This applies even to rounds without antagonists.
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| |Cyborgs are exempt from these rules, but may not remember the name or appearance of their killer. They may remember the events surrounding their deaths and all other related information.
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| | colspan="2" |0.7.1. Death during ERP is an exception if all involved players agree to letting you remember.
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| | colspan="2" |0.7.2. You must not remember the name or appearance of your killer after being killed.
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| | colspan="2" |0.7.3. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.
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| | colspan="2" |0.7.4. Proteans must follow rules 0.7.1., 0.7.2., and 0.7.4. where they are killed and their 'memory reset' button has been engaged IC.
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| | colspan="3" |0.8. You must not be antagonistic while not an antagonist.
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| | colspan="2" |0.8.1. You must not continue committing crimes that escalate your current status as a criminal on the sole basis that you have committed a crime.
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| |For example, just because you assaulted an officer does not mean you should now kill the next security officer who speaks to you.
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| | colspan="2" |0.8.2. If you have escalated properly, you may commit any number of crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don't go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them. Similarly, if someone fucks your wife and kills your dog, it may be justified to maim them.
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| |Roleplay can be used to justify most crimes you will commit, but it may still be unreasonable to commit some crimes. You will need a very strong reason to commit most 5XX crimes, and will likely struggle to find a justification to commit a 6XX crime. When in doubt, OPFOR or AHelp.
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| | colspan="3" |0.9. Do not play to win
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| | colspan="2" |0.9.1. Better known as "powergaming". Powergaming/playing to win consists of acquiring items, assets, etc. for the sake of being powerful. Common examples include adding extra access to ID’s without reason, stealing powerful objects from other departments, or doing the job(s) of other departments when said department is available and willing to do the job itself.
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| | colspan="2" |0.9.2. You may not mechanically prepare for unconfirmed threats.
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| |This rule includes being fully armed, armored, and/or medicated as a member of security with no confirmed threats and while outside of the appropriate alerts. This rule also includes other forms of mechanical metapreparation, such as saltsmoking the station before a revenant even shows up.
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| | rowspan="9" |1 - Role-specific Roleplay Rules
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| | colspan="3" |1.1. You are expected to fulfill the basic responsibilities of the job you sign up for.
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| | colspan="2" |1.1.1. Repeatedly failing to do the bare minimum required by your department may result in a job ban. The specifics vary from job to job while Heads of Staff are held to higher standards than other staff.
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| | colspan="2" |1.1.2. Your character must be physically capable of performing the job. For example, most jobs require at least one functioning hand. Security needs to be physically capable of subduing criminals and thus lack easily exploitable traits such as lightweight or dirt weakness.
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| | colspan="2" |1.1.3. Heads of Staff are expected to be knowledgeable in their department. The bare minimum number of hours to play a role is not a license to take command of a department you have never played.
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| | colspan="2" |1.1.4. As a Head of Staff, abusing your authority against players you dislike is prohibited and may violate other rules.
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| | colspan="2" |1.1.5. This rule does not apply to failing a job due to not knowing said job. You are expected to make mistakes frequently while learning a new job.
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| | colspan="3" |1.2. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.
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| | colspan="2" |1.2.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).
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| | colspan="3" |1.3. You must not leave the station Z-level as a member of command.
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| |You may do this if you have clocked out and surrendered all unique or irreplaceable gear.
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| | rowspan="8" |2 - Escalation Rules
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| | colspan="5" |Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in. '''.'''
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| '''In general, escalation should follow a linear path, although this will not apply to all situations:'''
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| '''Verbal (including insults) ->''' '''Minor Aggression (non-harmful physical acts, such as pushing) ->''' '''Non-lethal (stunning, less-than-lethal ammunition/weapons) ->''' '''Lethal (Soft crit, hard crit, and death)'''
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| '''The round-removal (RR) preference does not waive your protection from escalation rules, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead.'''
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| '''This does not mean you are protected from not being RR'ed with it turned off, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.'''
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| : 1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.
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| : 1.2. You must not kill someone over being denied access from an area
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| === 3. - Validhunting ===
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| Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.
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| : 2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.
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| :: 2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.
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| : 2.2. You may defend the lives of others to a reasonable degree.
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| :: 2.2.1. If there is no threat to life, you may not engage.
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| :: 2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.
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| :: 2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.
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| : 3.1. You may defend your department to a reasonable degree, including material assets within a department.
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| :: 3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.
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| :: 3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.
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| :: 3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.
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| : 4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.
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| === 4. Fuck around and find out ===
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| '''Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players'''. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.
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| If you or your character's behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds'''; playing an intentionally rude, disrespectful, or negative character''' exempts you from the receiving end of the metagrudging rules''', meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.'''
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| '''Consider this when deciding on your actions in-game and how you decide to act'''.
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| : 4.1. Players reserve the right to give the same as they have received.
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| :: 4.1.1. The harder your character is to interact with, the more effort you should put into them. A character that's both hard to approach, and generally low effort becomes a negativity sink on the roleplaying environment and with that in mind you should make an earnest attempt to play up the actions or lack-there-of for the sake of adding in as much roleplay as you might be shutting down.
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