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	<title>User:NyoomVoyager - Revision history</title>
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	<updated>2026-06-30T11:57:51Z</updated>
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		<title>imported&gt;NyoomVoyager: /* pages i started but need to finish */</title>
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		<updated>2024-04-03T22:57:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;pages i started but need to finish&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;waht da hek&lt;br /&gt;
== things. stuff, even ==&lt;br /&gt;
===templates===&lt;br /&gt;
* delet old pages&lt;br /&gt;
** [[TGMC:Commander]] (old job title)&lt;br /&gt;
** [[TGMC:Medical_Officer]] (old job title)&lt;br /&gt;
** [[TGMC:Ship_Engineer]] (old job title)&lt;br /&gt;
** [[TGMC:Command_Master_at_Arms]] (removed)&lt;br /&gt;
** [[TGMC:Master_at_Arms]] (removed)&lt;br /&gt;
** [[TGMC:Chief Engineer]] (old job title)&lt;br /&gt;
** [[TGMC:Chemical_recipes]] (unmaintained)&lt;br /&gt;
** [[TGMC:Guides]] (outdated, all links to guides link directly to the guides, this is useless and redundant)&lt;br /&gt;
** [[TGMC:Baneling]] (he is not only dead, he is not coming back)&lt;br /&gt;
** [[TGMC:General_Tips]] (tips archive of the in-game ones, which, unlike the in-game ones, has not been maintained)&lt;br /&gt;
** [[TGMC:Squad_Specialist]] (removed)&lt;br /&gt;
** [[TGMC:Unga]] should be rolled into [[TGMC:Terminology]]&lt;br /&gt;
** [[TGMC:Evolution_Diagram]] since no more evo tree and this is very outdated&lt;br /&gt;
* things i dream about deleting at night&lt;br /&gt;
** [[TGMC:Guide_to_Reparing_Robots]] (merge into [[TGMC:Combat_robots]] and [[TGMC:Guide_to_Medicine]])&lt;br /&gt;
** [[TGMC:Hypospray_guide]] (merge into [[TGMC:Guide_to_Medicine]] and [[TGMC:Guide_to_chemistry]], this is redundant)&lt;br /&gt;
** [[TGMC:Macros]] could probably be rolled into [[TGMC:Hotkeys]]&lt;br /&gt;
&lt;br /&gt;
===job pages===&lt;br /&gt;
* update med pages&lt;br /&gt;
* synth gear table&lt;br /&gt;
* [[TGMC:Squad_Smartgunner]] -- (needs update, add sg62 gaming)&lt;br /&gt;
* [[TGMC:AI]] -- needs updating, reorg&lt;br /&gt;
&lt;br /&gt;
===guides===&lt;br /&gt;
* [[TGMC:Guide_to_engineering]] -- outdated disorganized and needs more secret gaming tips (wall de/construction, scavenging)&lt;br /&gt;
* [[TGMC:Marine_Quickstart_Guide]] --  way too long&lt;br /&gt;
* [[TGMC:Hotkeys]] -- needs new keys added (jump, etc.)&lt;br /&gt;
* [[TGMC:Guide_to_Base_Building]] -- very old&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===pages i started but need to finish===&lt;br /&gt;
* captain&lt;br /&gt;
* CMO&lt;br /&gt;
* synth&lt;br /&gt;
* PO&lt;br /&gt;
&lt;br /&gt;
==pages i edited that are up-to-date==&lt;br /&gt;
* [[TGMC:Guide to chemistry]]&lt;br /&gt;
&lt;br /&gt;
==Nyoompages==&lt;br /&gt;
&amp;lt;div style=&amp;#039;text-align: left;&amp;#039;&amp;gt;[[NyoomVoyager:Nyoombox|Nyoombox]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;#039;text-align: right;&amp;#039;&amp;gt;[[NyoomVoyager:Talk|Nyoomtalk]]&amp;lt;/div&amp;gt; &amp;lt;center&amp;gt;[[NyoomVoyager:Nyoomchive|Nyoomchive]]&amp;lt;/center&amp;gt;&amp;lt;div style=&amp;#039;text-align: left;&amp;#039;&amp;gt;[[NyoomVoyager:Nyoompit|Nyoompit]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nyoombox is a sandbox.&amp;lt;br&amp;gt;&lt;br /&gt;
Nyoomtalk is a talk page.&amp;lt;br&amp;gt;&lt;br /&gt;
Nyoomchive is completed projects.&amp;lt;br&amp;gt;&lt;br /&gt;
Nyoompit is another sandbox because I have too many WIPs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==wip bits==&lt;br /&gt;
==thought contagion==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
//TODO why is this not a proc on the actual limb??&lt;br /&gt;
/proc/spread_germs_to_organ(datum/limb/E, mob/living/carbon/human/user)&lt;br /&gt;
	if(!istype(user) || !istype(E))&lt;br /&gt;
		return&lt;br /&gt;
&lt;br /&gt;
	var/applied_germ_ratio = 0&lt;br /&gt;
	//Gloves&lt;br /&gt;
	if(user.gloves)&lt;br /&gt;
		if(istype(user.gloves, /obj/item/clothing/gloves/latex))&lt;br /&gt;
			applied_germ_ratio += 0.1&lt;br /&gt;
		else&lt;br /&gt;
			applied_germ_ratio += 0.2&lt;br /&gt;
	else&lt;br /&gt;
		applied_germ_ratio += 0.33&lt;br /&gt;
&lt;br /&gt;
	//Masks&lt;br /&gt;
	if(user.wear_mask)&lt;br /&gt;
		if(istype(user.wear_mask, /obj/item/clothing/mask/cigarette))&lt;br /&gt;
			applied_germ_ratio += 1&lt;br /&gt;
		else if(istype(user.wear_mask, /obj/item/clothing/mask/surgical))&lt;br /&gt;
			applied_germ_ratio += 0.1&lt;br /&gt;
		else&lt;br /&gt;
			applied_germ_ratio += 0.2&lt;br /&gt;
	else&lt;br /&gt;
		applied_germ_ratio += 0.33&lt;br /&gt;
&lt;br /&gt;
	//Suits&lt;br /&gt;
	if(user.wear_suit)&lt;br /&gt;
		if(istype(user.wear_suit, /obj/item/clothing/suit/surgical))&lt;br /&gt;
			applied_germ_ratio += 0.1&lt;br /&gt;
		else&lt;br /&gt;
			applied_germ_ratio += 0.2&lt;br /&gt;
	else&lt;br /&gt;
		applied_germ_ratio += 0.33&lt;br /&gt;
&lt;br /&gt;
	E.germ_level += user.germ_level * applied_germ_ratio&lt;br /&gt;
&lt;br /&gt;
	if(locate(/obj/structure/bed/roller, E.owner.loc))&lt;br /&gt;
		E.germ_level += 50&lt;br /&gt;
	else if(locate(/obj/structure/table/, E.owner.loc))&lt;br /&gt;
		E.germ_level += 100&lt;br /&gt;
&lt;br /&gt;
===Germ Theory===&lt;br /&gt;
Germs contribute to germ level of various limbs and can influence whether a body part becomes infected, and later, necrotic. Germs are ambiently collected on your character and others&amp;#039; simply by existing, but some things can influence whether you gain more germs or not.&lt;br /&gt;
&lt;br /&gt;
More importantly, though, &amp;#039;&amp;#039;your&amp;#039;&amp;#039; germ level and other factors will influence how many germs you transfer to patients during surgery, which can cause infections and increase the risk of necrotic tissue. There&amp;#039;s no analyzer or scanner in the game that will tell you how many germs are on you, but there&amp;#039;s visual cues to indicate how germy you are.&lt;br /&gt;
&lt;br /&gt;
Click your sprite on help intent to examine yourself. At the bottom of the examine box, there&amp;#039;ll be a description of how dirty you are.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
|+ Germ Level&lt;br /&gt;
! If you see...&lt;br /&gt;
! You have...&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#bcf5bb;&amp;quot; | You&amp;#039;re free of grime &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:normal;&amp;quot; | 0-19 germs&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#bcf5bb;&amp;quot; | You&amp;#039;re pristine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#bcf5bb;&amp;quot; | You&amp;#039;re freshly laundered&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#d9edbb;&amp;quot; | You&amp;#039;ve got some grime on you&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:normal;&amp;quot; | 20-79 germs&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#d9edbb;&amp;quot; | You&amp;#039;re a bit dirty&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#e3dd96;&amp;quot; | You&amp;#039;re not far off filthy&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:normal;&amp;quot; | 80-150 germs&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#e3dd96;&amp;quot; | You&amp;#039;re pretty dirty&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#e3dd96;&amp;quot; | There&amp;#039;s still one or two clean spots left on you&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#e6a693;&amp;quot; | There&amp;#039;s a full layer of dirt covering you. Maybe it&amp;#039;ll work as camo?&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:normal;&amp;quot; | &amp;gt;150 germs&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#e6a693;&amp;quot; | You could go for a shower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#e6a693;&amp;quot; | You&amp;#039;ve reached a more complete understanding of grime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Surgery Gacha===&lt;br /&gt;
		//Success multiplers!&lt;br /&gt;
		var/multipler = 1 //1 = 100%&lt;br /&gt;
		if(locate(/obj/structure/bed/roller, M.loc))&lt;br /&gt;
			multipler -= 0.10&lt;br /&gt;
		else if(locate(/obj/structure/table/, M.loc))&lt;br /&gt;
			multipler -= 0.20&lt;br /&gt;
		if(M.stat == CONSCIOUS &amp;amp;&amp;amp; !CHECK_BITFIELD(M.species.species_flags, NO_PAIN))//If not on anesthetics or not unconsious, and able to feel pain&lt;br /&gt;
			multipler -= 0.5&lt;br /&gt;
			switch(M.reagent_pain_modifier)&lt;br /&gt;
				if(PAIN_REDUCTION_HEAVY to PAIN_REDUCTION_MEDIUM)&lt;br /&gt;
					multipler += 0.15&lt;br /&gt;
				if(PAIN_REDUCTION_VERY_HEAVY to PAIN_REDUCTION_HEAVY)&lt;br /&gt;
					multipler += 0.25&lt;br /&gt;
				if(-INFINITY to PAIN_REDUCTION_VERY_HEAVY)&lt;br /&gt;
					multipler += 0.45&lt;br /&gt;
			if(M.shock_stage &amp;gt; 100) //Being near to unconsious is good in this case&lt;br /&gt;
				multipler += 0.25&lt;br /&gt;
		if(issynth(user))&lt;br /&gt;
			multipler = 1&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==ghetto surgery, a venerable pasttime==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
face repair:&lt;br /&gt;
*STEP 1&lt;br /&gt;
** scalpel = 100%&lt;br /&gt;
** knife = 75%&lt;br /&gt;
** glass shard = 50%&lt;br /&gt;
*STEP 2&lt;br /&gt;
**hemostat = 100,&lt;br /&gt;
**cable_coil = 75,&lt;br /&gt;
**mousetrap = 10,&lt;br /&gt;
*STEP 3&lt;br /&gt;
		/obj/item/tool/surgery/retractor = 100,&lt;br /&gt;
		/obj/item/tool/crowbar = 55,&lt;br /&gt;
		/obj/item/tool/kitchen/utensil/fork = 75,&lt;br /&gt;
*STEP 4&lt;br /&gt;
		/obj/item/tool/surgery/cautery = 100,&lt;br /&gt;
		/obj/item/clothing/mask/cigarette = 75,&lt;br /&gt;
		/obj/item/tool/lighter = 50,&lt;br /&gt;
		/obj/item/tool/weldingtool = 25,&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==synth gear, for synths==&lt;br /&gt;
===Vendor Listing for Chemistry===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;!-------------------- pill bottles --------------------------&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Essentials&amp;quot;&amp;gt;&lt;br /&gt;
* [[file:TGMCBicaPill.png|32px]] [[#Bicaridine|Bicaridine pill bottle x15]]&lt;br /&gt;
* [[file:TGMCKeloPill.png|32px]] [[#Kelotane|Kelotane pill bottle x15]]&lt;br /&gt;
* [[file:TGMCTramPill.png|32px]] [[#Tramadol|Tramadol pill bottle x15]]&lt;br /&gt;
* [[file:TGMCTricordPill.png|32px]] [[#Tricordrazine|Tricordrazine pill bottle x15]]&lt;br /&gt;
* [[file:TGMCDyloPill.png|32px]] [[#Dylovene|Dylovene pill bottle x15]]&lt;br /&gt;
* [[file:TGMCInapPill.png|32px]] [[#Inaprovaline|Inaprovaline pill bottle x15]]&lt;br /&gt;
* [[file:TGMCIsoPill.png|32px]] [[#Saline-Glucose|Isotonic pill bottle x15]]&lt;br /&gt;
* [[file:TGMCParaPill.png|32px]] [[#Paracetamol|Paracetamol pill bottle x6]]&lt;br /&gt;
* [[file:TGMCDexPill.png|32px]] [[#Dexalin|Dexalin pill bottle x6]]&lt;br /&gt;
* [[file:TGMCSpacePill.png|32px]] [[#Spaceacilin|Spaceacilin pill bottle x6]]&lt;br /&gt;
* [[file:TGMCAlkyPill.png|32px]] [[#Alkysine|Alkysine pill bottle x6]]&lt;br /&gt;
* [[file:TGMCImiPill.png|32px]] [[#Imidazoline|Imidazoline pill bottle x6]]&lt;br /&gt;
* [[file:TGMCQCPill.png|32px]] [[#Quick Clot|Quick Clot pill bottle x6]]&lt;br /&gt;
* [[file:TGMCHyperPill.png|32px]] [[#Hypervene|Hypervene pill bottle x6]]&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;!-------------------- hyposprays --------------------------&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Uniforms (Standard Equipment)&amp;quot;&amp;gt;&lt;br /&gt;
* [[file:TGMCDex+Injector.png|32px]] [[#Dexalin Plus|Dexalin Plus]] autoinjector x10&lt;br /&gt;
* [[file:TGMCHyperInjector.png|32px]] Anesthetic autoinjector x10 (contains [[#Soporific|Soporific]] and [[#Chloral Hydrate|Chloral Hydrate]])&lt;br /&gt;
* [[file:TGMCHypospray.png|32px]] Advanced hypospray x5&lt;br /&gt;
* [[file:TGMCBicHypospray.png|32px]] [[#Bicaridine|Bicaridine]] hypospray x5&lt;br /&gt;
* [[file:TGMCKeloHypospray.png|32px]] [[#Kelotane|Kelotane]] hypospray x5&lt;br /&gt;
* [[file:TGMCTramHypospray.png|32px]] [[#Tramadol|Tramadol]] Hypospray x5&lt;br /&gt;
* [[file:TGMCTricordHypospray.png|32px]] [[#Tricordrazine|Tricordrazine]] hypospray x5&lt;br /&gt;
* [[file:TGMCDyloHypospray.png|32px]] [[#Dylovene|Dylovene]] hypospray x5&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;!-------------------- reagent bottles --------------------------&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Hats&amp;quot;&amp;gt;&lt;br /&gt;
* [[file:TGMC Bottle.png|32px]] Bottle of [[#Bicaridine|Bicaridine]] x6&lt;br /&gt;
* [[file:TGMC Bottle15.png|32px]] Bottle of [[#Kelotane|Kelotane]] x6&lt;br /&gt;
* [[file:TGMCTramBottle.png|32px]] Bottle of [[#Tramadol|Tramadol]] x6&lt;br /&gt;
* [[file:TGMCTricordBottle.png|32px]] Bottle of [[#Tricordrazine|Tricordrazine]] x6&lt;br /&gt;
* [[file:TGMC Bottle16.png|32px]] Bottle of [[#Dylovene|Dylovene]] x6&lt;br /&gt;
* [[file:TGMCInapBottle.png|32px]] Bottle of [[#Inaprovaline|Inaprovaline]] x6&lt;br /&gt;
* [[file:TGMCParaBottle.png|32px]] Bottle of [[#Paracetamol|Paracetamol]] x6&lt;br /&gt;
* [[file:TGMCIsoBottle.png|32px]] Bottle of [[#Saline-Glucose|Saline-Glucose]] x6&lt;br /&gt;
* [[file:TGMCPolyBottle.png|32px]] Bottle of [[#Soporific|Soporific]] x6&lt;br /&gt;
* [[file:TGMCPolyBottle.png|32px]] Bottle of [[#Spaceacilin|Spaceacillin]] x6&lt;br /&gt;
* [[file:TGMCDexBottle.png|32px]] Bottle of [[#Dexalin|Dexalin]] x6&lt;br /&gt;
* [[file:TGMCPolyBottle.png|32px]] Bottle of [[#Oxycodone|Oxycodone]] x6&lt;br /&gt;
* [[file:TGMCPolyBottle.png|32px]] Bottle of [[#Polyhexanide|Polyhexanide]] x6&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;!-------------------- chemistry equipment --------------------------&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Backpack&amp;quot;&amp;gt;&lt;br /&gt;
* [[file:TGMCSyringe.png|32px]] Syringe&lt;br /&gt;
* [[file:TGMC SyringeCase.png|32px]] Syringe case&lt;br /&gt;
* [[file:TGMCBeaker.png|32px]] Beaker&lt;br /&gt;
* [[file:TGMCLargeBeaker.png|32px]] Large Beaker&lt;br /&gt;
* [[file:TGMCVial.png|32px]] Vial&lt;br /&gt;
* [[file:TGMCDropper.png|32px]] Dropper&lt;br /&gt;
* [[file:TGMCPortableDispenser.png|32px]] Portable reagent dispenser&lt;br /&gt;
* [[file:TGMCPortableBicaDispenser.png|32px]] Portable [[#Bicaridine|Bicaridine]] dispenser&lt;br /&gt;
* [[file:TGMCPortableKeloDispenser.png|32px]] Portable [[#Kelotane|Kelotane]] dispenser&lt;br /&gt;
* [[file:TGMCPortableTramDispenser.png|32px]] Portable [[#Tramadol|Tramadol]] dispenser&lt;br /&gt;
* [[file:TGMCPortableTricordDispenser.png|32px]] Portable [[#Tricordrazine|Tricordrazine]] dispenser&lt;br /&gt;
* [[file:TGMCPortableTricordDispenser.png|32px]] Portable BTTK-mix dispenser&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;!-------------------- misc supplies --------------------------&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Webbing&amp;quot;&amp;gt;&lt;br /&gt;
* [[file:TGMCXenoAnalyzer.png|32px]] Xenolinguistic Analyzer x2&lt;br /&gt;
* [[file:Abductor drill.png|32px]] [[TGMC:Researcher|Excavation tool]]&lt;br /&gt;
* [[file:TGMCSurgeryPouch.png|32px]] [[TGMC:Surgery|Surgery tools]] pouch&lt;br /&gt;
* [[file:TGMCSurgicalWebbing.png|32px]] [[TGMC:Surgery|White surgical webbing]]&lt;br /&gt;
* [[file:TGMCSprayCleaner.png|32px]] Spray cleaner&lt;br /&gt;
* [[file:TGMCSoap.png|32px]] Soap x3&lt;br /&gt;
* [[file:Healthhud.png|32px]] Medical HUD x6&lt;br /&gt;
* [[file:TGMCRollerBed.png|32px]] Roller bed x6&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Belt&amp;quot;&amp;gt;&lt;br /&gt;
* [[file:TGMCXenoAnalyzer.png|32px]] Xenolinguistic Analyzer x2&lt;br /&gt;
* [[file:Abductor drill.png|32px]] [[TGMC:Researcher|Excavation tool]]&lt;br /&gt;
* [[file:TGMCSurgeryPouch.png|32px]] [[TGMC:Surgery|Surgery tools]] pouch&lt;br /&gt;
* [[file:TGMCSurgicalWebbing.png|32px]] [[TGMC:Surgery|White surgical webbing]]&lt;br /&gt;
* [[file:TGMCSprayCleaner.png|32px]] Spray cleaner&lt;br /&gt;
* [[file:TGMCSoap.png|32px]] Soap x3&lt;br /&gt;
* [[file:Healthhud.png|32px]] Medical HUD x6&lt;br /&gt;
* [[file:TGMCRollerBed.png|32px]] Roller bed x6&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Pouches&amp;quot;&amp;gt;&lt;br /&gt;
* [[file:TGMCXenoAnalyzer.png|32px]] Xenolinguistic Analyzer x2&lt;br /&gt;
* [[file:Abductor drill.png|32px]] [[TGMC:Researcher|Excavation tool]]&lt;br /&gt;
* [[file:TGMCSurgeryPouch.png|32px]] [[TGMC:Surgery|Surgery tools]] pouch&lt;br /&gt;
* [[file:TGMCSurgicalWebbing.png|32px]] [[TGMC:Surgery|White surgical webbing]]&lt;br /&gt;
* [[file:TGMCSprayCleaner.png|32px]] Spray cleaner&lt;br /&gt;
* [[file:TGMCSoap.png|32px]] Soap x3&lt;br /&gt;
* [[file:Healthhud.png|32px]] Medical HUD x6&lt;br /&gt;
* [[file:TGMCRollerBed.png|32px]] Roller bed x6&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Mask&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Suits and Armor&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Gloves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Shoes&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;NyoomVoyager</name></author>
	</entry>
</feed>