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	<id>https://wiki.splurt.space/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Keyboard_Shortcuts</id>
	<title>Keyboard Shortcuts - Revision history</title>
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	<updated>2026-05-15T17:18:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.splurt.space/mediawiki/index.php?title=Keyboard_Shortcuts&amp;diff=1430&amp;oldid=prev</id>
		<title>imported&gt;Memecraft22: Fixed a simple spelling mistake in the ooc chat shortcut</title>
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		<updated>2024-11-14T17:48:24Z</updated>

		<summary type="html">&lt;p&gt;Fixed a simple spelling mistake in the ooc chat shortcut&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!---&lt;br /&gt;
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&lt;br /&gt;
Starting work on prettying up the Keybinding/Hotkey page. Added new template {{Key|x}} to make keys more distinct from other text.&lt;br /&gt;
&lt;br /&gt;
Should definitely reiterate that this list is non-exhaustive and many controls are job- and antag-specific.&lt;br /&gt;
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---&amp;gt;&lt;br /&gt;
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{{Speech&lt;br /&gt;
|name=Tuterr, the Private Eye&lt;br /&gt;
|text= Yeah, kid? Still rambling on about an &amp;quot;interface&amp;quot;? God damn it... lemme put it straight with you, pal. You might want to go consult the Chief Medical Officer about your... condition. Maybe they will know something about your &amp;quot;key shortcuts&amp;quot; problem, whatever the hell that means.&lt;br /&gt;
|image=[[File:Generic detective.png|64px|right]]&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
This is a list of default keybindings and controls. You can rebind many of them with the Custom Keybindings menu in-game. &lt;br /&gt;
= Humans and Other Carbon-based Lifeforms&amp;#039; Hotkeys =&lt;br /&gt;
[[File:hotkeys.png|300px|thumb|alt=An diagram of (most) humanoids with Hotkey-mode.|An diagram of (most) humanoids with Hotkey-mode.]]&lt;br /&gt;
===Hotkey-mode Enabled===&lt;br /&gt;
Hotkey-mode can be toggled on by pressing {{Key|Tab}}. Many hotkeys can be reassigned through &amp;#039;&amp;#039;&amp;#039;Game Preferences&amp;#039;&amp;#039;&amp;#039; -&amp;gt; &amp;#039;&amp;#039;&amp;#039;Custom Keybindings&amp;#039;&amp;#039;&amp;#039;. This must be done on every server, as keybindings aren&amp;#039;t shared between them. &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|W}}{{Key|A}}{{Key|S}}{{Key|D}}&amp;lt;/code&amp;gt; = Move your character&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Z}}, {{Key|Pg Dn}}, or {{Leftclick}} on held object&amp;lt;/code&amp;gt; = Activate your held object&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Q}} or {{Key|Home}}&amp;lt;/code&amp;gt; = Drop item held in the active hand&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|E}}&amp;lt;/code&amp;gt; = Equip item held in the active hand&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|X}} or {{Key|Pg Up}}&amp;lt;/code&amp;gt; = Swap active hands [[File:Hud-hands.gif|Hands]]&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|G}}&amp;lt;/code&amp;gt; = Offer the item held in your active hand to all adjacent mobs&lt;br /&gt;
** &amp;lt;code&amp;gt;{{Key|Ctrl}} + {{Key|Shift}} + {{Leftclick}}&amp;lt;/code&amp;gt; = Offer the item held in your active hand &amp;#039;&amp;#039;only&amp;#039;&amp;#039; to the clicked mob&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|R}} or hold {{Key|Space}} or [[File:Hud-throw.gif]]&amp;lt;/code&amp;gt; = Toggle Throw (you can catch thrown objects while Throw is active and your active hand is empty)&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|B}} or [[File:Hud-resist.png]]&amp;lt;/code&amp;gt; = Resist / Unbuckle yourself / Stop, drop, and roll while on fire&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|T}}&amp;lt;/code&amp;gt; = Say text in-character ([[IC]])&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|O}}&amp;lt;/code&amp;gt; = Say text out-of-character ([[OOC]]) in global chat. Consider unbinding it if you fear accidentally saying IC things OOC.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|M}}&amp;lt;/code&amp;gt; = Emote in-character. You are also able to bind game emotes to custom hotkeys.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|4}}&amp;lt;/code&amp;gt; = Enable {{Combat_Mode}}&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|1}}&amp;lt;/code&amp;gt; = Disable {{Combat_Mode}}&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|F}}&amp;lt;/code&amp;gt; = Toggle {{Combat_Mode}}&lt;br /&gt;
* &amp;lt;code&amp;gt;Hold {{Key|C}}&amp;lt;/code&amp;gt; = Switch between run/walk mode. Returns to original setting when released. &lt;br /&gt;
* &amp;lt;code&amp;gt;Hold {{Key|Alt}}&amp;lt;/code&amp;gt; = Blocks your movement, letting you change the direction your character is facing. &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|H}} or {{Key|Del}} or [[File:Hud-pull.png]]&amp;lt;/code&amp;gt; = Stop Pulling&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|U}} or [[File:Hud-rest.gif]]&amp;lt;/code&amp;gt; = Rest/lay down. You can crawl while laying down.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Shift}} + {{Key|B}}&amp;lt;/code&amp;gt; = Put in hand item into backpack, or take out last item put into backpack. &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Shift}} + {{Key|E}}&amp;lt;/code&amp;gt; = Put in hand item into belt or belt slot, or take out last item put into belt. &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Shift}} + {{Key|Q}}&amp;lt;/code&amp;gt; = Put in hand item into suit storage slot, or take out last item put into suit storage slot. &lt;br /&gt;
* &amp;lt;code&amp;gt;Numpad keys&amp;lt;/code&amp;gt; = Used for selecting a bodypart to target. The keys correspond to location on the [[File:Hud-target.gif]] target doll:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| {{Key|7}} - [[File:Hud_target_eyes.gif]] || {{Key|8}} - [[File:Hud_target_head.gif]] || {{Key|9}} - [[File:Hud_target_mouth.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|4}} - [[File:Hud_target_right_arm.gif]] || {{Key|5}} - [[File:Hud_target_chest.gif]] || {{Key|6}} - [[File:Hud_target_left_arm.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|1}} - [[File:Hud_target_right_leg.gif]] || {{Key|2}} - [[File:Hud_target_crotch.gif]] || {{Key|3}} - [[File:Hud_target_left_leg.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Any Mode ===&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|←}}{{Key|↑}}{{Key|↓}}{{Key|→}}&amp;lt;/code&amp;gt; = Move your character. &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Shift}} + {{Leftclick}}&amp;lt;/code&amp;gt; = Examine something. &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Shift}} + {{Leftclick}}{{Leftclick}}&amp;lt;/code&amp;gt; = Examine something &amp;#039;&amp;#039;closer.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Shift}} + {{Rightclick}}&amp;lt;/code&amp;gt; = Open context menu. &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Shift}} + {{Middleclick}}&amp;lt;/code&amp;gt; = Point at something.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Ctrl}} + {{Leftclick}}&amp;lt;/code&amp;gt; = Pull an object or person you&amp;#039;re standing next to.&lt;br /&gt;
* &amp;lt;code&amp;gt;While pulling something, {{Leftclick}} an adjacent floor tile with an empty hand&amp;lt;/code&amp;gt; = Move the pulled object to the targeted tile, if possible. &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|End}}&amp;lt;/code&amp;gt; = Toggle [[Throw|throwing]] mode.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|F12}}&amp;lt;/code&amp;gt; = Toggle between full HUD, minimal HUD, and no HUD.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Tab}}&amp;lt;/code&amp;gt; = Toggle [[#Hotkey-mode_Enabled|Hotkey-mode]].&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Esc}}&amp;lt;/code&amp;gt; = Stops you from being stuck moving in one direction (due to lag or other issues).&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Alt}} + {{Leftclick}}&amp;lt;/code&amp;gt; can do a variety of things depending on what you are aiming at. For example:&lt;br /&gt;
** &amp;lt;code&amp;gt;A tile&amp;lt;/code&amp;gt; = Open a dropdown menu of a list of all the items currently on that tile.&lt;br /&gt;
** &amp;lt;code&amp;gt;A [[PDA]]/[[Modular_Computers|Tablet]]&amp;lt;/code&amp;gt; = Remove the ID (or pen if there&amp;#039;s no id) from the PDA/tablet.&lt;br /&gt;
** &amp;lt;code&amp;gt;[[Clothing_and_Accessories|Clothing]]&amp;lt;/code&amp;gt; = Toggles any possible aesthetic settings (breath mask up/down, rolling down jumpsuit, buttons labcoat, flip baseball cap etc).&lt;br /&gt;
** &amp;lt;code&amp;gt;A bag/container&amp;lt;/code&amp;gt; = Opens the container. Also works on things that are in another container. &lt;br /&gt;
** &amp;lt;code&amp;gt;A [[Guide_to_chemistry#Chemistry_Dispensers|chem dispenser]], [[Guide_to_chemistry#Chemical_Heater|chemical heater]], [[Guide_to_chemistry#ChemMaster_3000|ChemMaster 3000]] or [[Virus#PanD.E.M.I.C_2200|PanD.E.M.I:C]]&amp;lt;/code&amp;gt; = Ejects any loaded beaker. &lt;br /&gt;
** &amp;lt;code&amp;gt;A vent or scrubber (if able to &amp;quot;ventcrawl&amp;quot;)&amp;lt;/code&amp;gt; = Crawl into the pipes. Monkeys, slimes, and several other creatures can do this. &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Ctrl}} + {{Leftclick}} a [[PDA]]&amp;lt;/code&amp;gt; = Take out [[pen]]. Hold {{Key|Shift}} as well to take out the [[PDA|cartridge]].&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Rightclick}} a [[locker]]&amp;lt;/code&amp;gt; = Locks or unlocks the [[locker]].&lt;br /&gt;
&lt;br /&gt;
===Other Humanoid Controls===&lt;br /&gt;
These are actions you can perform which require other methods than hotkeys. {{Anchor|Fireman_Carry}}&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Rightclick}} your jumpsuit&amp;lt;/code&amp;gt; = Change suit sensor mode.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Rightclick}} a stacked item&amp;lt;/code&amp;gt; =  Split stack. &amp;lt;!--- How much? ---&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Grab}} yourself while aiming for bleeding limb&amp;lt;/code&amp;gt; = Grasp your bodypart to slightly reduce blood flow. If arm is bleeding, must use other arm.  &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Grab}} a small animal and then click-drag the animal to yourself&amp;lt;/code&amp;gt; = Scoop up the [[Critter#Pets|animal]]. Doesn&amp;#039;t work on all animals. &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Rightclick}} a target while holding a container with liquid&amp;lt;/code&amp;gt; = Splash the target with the liquid.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{RightclickCmode}} a [[Cyborg|cyborg]] or [[Guide_to_robotics#Medibot|medibot]]&amp;lt;/code&amp;gt; = Tip or untip it. &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Clickdrag}} Click-dragging&amp;lt;/code&amp;gt; can produce a variety of effects depending on what/who you have clicked and what/who you are dragging to. For example:&lt;br /&gt;
** &amp;lt;code&amp;gt;A person to yourself&amp;lt;/code&amp;gt; = Opens the other person&amp;#039;s inventory, where you can add or remove worn objects and also toggle their internals on or off. &lt;br /&gt;
*** &amp;lt;code&amp;gt;...while prone&amp;lt;/code&amp;gt; = Untie their shoelaces, jerk. &lt;br /&gt;
** &amp;lt;code&amp;gt;Yourself to a table&amp;lt;/code&amp;gt; = Attempt to climb the table. Careful, someone can {{Leftclick}} the table to push you away. &lt;br /&gt;
** &amp;lt;code&amp;gt;A bag/container onto another bag/container&amp;lt;/code&amp;gt; = Attempts to move all contents of the first bag to the other.&lt;br /&gt;
** &amp;lt;code&amp;gt;A person to yourself while you have them in an aggressive {{Grab}}&amp;lt;/code&amp;gt; = Fireman carry them.  &lt;br /&gt;
*** &amp;lt;code&amp;gt;While fireman-carrying a person: {{Leftclick}} a table&amp;lt;/code&amp;gt; = Place them (if {{Combat_Mode}} on: &amp;#039;&amp;#039;violently&amp;#039;&amp;#039;) on the table. &lt;br /&gt;
** &amp;lt;code&amp;gt;Yourself to a person while they have you in an aggressive {{Grab}}&amp;lt;/code&amp;gt; = Piggyback ride them.&lt;br /&gt;
&lt;br /&gt;
= Hotkeys for the [[AI]] =&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Leftclick}}{{Leftclick}} a tile&amp;lt;/code&amp;gt; = Instantly jump there.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Leftclick}}{{Leftclick}} a person&amp;lt;/code&amp;gt; = Start tracking the person.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Ctrl}} + {{Key|0}}...{{Key|9}}&amp;lt;/code&amp;gt; = Saves your current camera location. &lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|0}}...{{Key|9}}&amp;lt;/code&amp;gt; = Jumps camera to saved camera location. Tilde and zero will return you to the last spot you jumped from.&lt;br /&gt;
&lt;br /&gt;
= Hotkeys for the [[AI]] and [[Cyborg]]s =&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Shift}} + {{Leftclick}} an airlock&amp;lt;/code&amp;gt; = Open/close the airlock.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Ctrl}} + {{Leftclick}} an airlock&amp;lt;/code&amp;gt; = Bolts down/up, preventing the airlock from opening or closing depending on when the bolts were dropped.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Ctrl}} + {{Key|Shift}} + {{Leftclick}} an airlock&amp;lt;/code&amp;gt; = Emergency access toggle, turning off access restrictions in emergencies so that anyone may open the airlock.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Alt}} + {{Leftclick}} an airlock &amp;lt;/code&amp;gt; = Electrify on/off, potentially causing significant [[Health#Burn|Burn]] damage and a lengthy stun for the [[Clothing_and_Accessories#Insulated_Gloves|unprotected]].&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Ctrl}} + {{Leftclick}} an APC&amp;lt;/code&amp;gt; = Power on/off.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Alt}} + {{Leftclick}} an APC&amp;lt;/code&amp;gt; = Power equipment on/off.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Shift}} + {{Leftclick}} an APC&amp;lt;/code&amp;gt; = Power lighting on/off.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Ctrl}} + {{Key|Shift}} + {{Leftclick}} an APC&amp;lt;/code&amp;gt; = Power environmental on/off.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Ctrl}} + {{Leftclick}} a Turret Control&amp;lt;/code&amp;gt; = Power on/off.&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Alt}} + {{Leftclick}} a Turret Control&amp;lt;/code&amp;gt; = Lethal/stun mode.&lt;br /&gt;
&lt;br /&gt;
=== [[Cyborg]] Hotkey-mode Enabled ===&lt;br /&gt;
* Cyborgs share most [[#Any_Mode|basic hotkeys]] and controls that humanoids have. You must &amp;#039;&amp;#039;not&amp;#039;&amp;#039; have a module active to be able to open [[lockers]], unbuckle people from chairs, and such with your {{Leftclick}}. Remember, however, that you do not have hands so you cannot pick up most objects. &lt;br /&gt;
Cyborg specific hotkeys:&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|X}}&amp;lt;/code&amp;gt; = Cycle active modules&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|1}}&amp;lt;/code&amp;gt; = Activate first module&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|2}}&amp;lt;/code&amp;gt; = Activate second module&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|3}}&amp;lt;/code&amp;gt; = Activate third module&lt;br /&gt;
* &amp;lt;code&amp;gt;{{Key|Q}}&amp;lt;/code&amp;gt; = Unequip module&lt;br /&gt;
&lt;br /&gt;
===Other Cyborg Controls===&lt;br /&gt;
*&amp;lt;code&amp;gt;{{Clickdrag}} Click-drag a humanoid to self&amp;lt;/code&amp;gt;&lt;br /&gt;
**&amp;lt;code&amp;gt;{{Combat_Mode}} On&amp;lt;/code&amp;gt; = Opens the interact/inventory window of the target. &lt;br /&gt;
**&amp;lt;code&amp;gt;{{Combat_Mode}} Off&amp;lt;/code&amp;gt; = Buckles target to self. &lt;br /&gt;
*&amp;lt;code&amp;gt;{{Leftclick}} yourself without an active module (or Resist)&amp;lt;/code&amp;gt; = Unbuckles person from self. &lt;br /&gt;
*&amp;lt;code&amp;gt;Use *spin emote with someone buckled to you&amp;lt;/code&amp;gt; = Forcefully throws the buckled person forward, which stuns them (even if they didn&amp;#039;t hit anything). &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Memecraft22</name></author>
	</entry>
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