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	<id>https://wiki.splurt.space/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Chemistry%2FNarcotics</id>
	<title>Chemistry/Narcotics - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.splurt.space/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Chemistry%2FNarcotics"/>
	<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Chemistry/Narcotics&amp;action=history"/>
	<updated>2026-05-15T14:51:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Chemistry/Narcotics&amp;diff=21224&amp;oldid=prev</id>
		<title>Mosley: Text replacement - &quot;/tg/station&quot; to &quot;{{SplurtStation}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Chemistry/Narcotics&amp;diff=21224&amp;oldid=prev"/>
		<updated>2025-08-11T09:52:45Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;/tg/station&amp;quot; to &amp;quot;{{SplurtStation}}&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:52, 11 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;To see the rest of the reagents available on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/tg/station&lt;/del&gt;, go to [[Guide to chemistry]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;To see the rest of the reagents available on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{SplurtStation}}&lt;/ins&gt;, go to [[Guide to chemistry]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Chemistry]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Chemistry]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/noinclude&amp;gt;== Narcotics ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/noinclude&amp;gt;== Narcotics ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mosley</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Chemistry/Narcotics&amp;diff=318&amp;oldid=prev</id>
		<title>imported&gt;MGO: Adds inverse tags to some chems</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Chemistry/Narcotics&amp;diff=318&amp;oldid=prev"/>
		<updated>2025-06-18T08:34:48Z</updated>

		<summary type="html">&lt;p&gt;Adds inverse tags to some chems&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;To see the rest of the reagents available on /tg/station, go to [[Guide to chemistry]]&lt;br /&gt;
[[Category:Chemistry]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;== Narcotics ==&lt;br /&gt;
Narcotics are highly addictive drugs that can aggressively, or passively, provide a benefit. Be wary as its very easy to become addicted, or overdose, on a narcotic.&lt;br /&gt;
&lt;br /&gt;
As a general rule of thumb, the more of a positive effect (or any effect) a narcotic can provide, the easier it is to get addicted or overdose on it.&lt;br /&gt;
&lt;br /&gt;
People who overdose or get addicted to Narcotics tend to usually end up dying to the negative effects or requiring immedient medical attention. Take in moderation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;#039;width:150px; background-color:#FFDD66;&amp;#039;|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;#039;width:150px; background-color:#FFDD66;&amp;#039;|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;#039;width:150px; background-color:#FFDD66;&amp;#039;|Reaction conditions&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;#039;background-color:#FFDD66;&amp;#039;|Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;#039;background-color:#FFDD66;&amp;#039;|Metabolism Rate&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;#039;background-color:#FFDD66;&amp;#039;|Overdose Threshold&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;#039;background-color:#FFDD66;&amp;#039;|Addiction Points&lt;br /&gt;
|- {{anchor|Nicotine}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Nicotine&amp;lt;span style=&amp;quot;color:#60A584;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Grown in tobacco or found in cigarettes.&lt;br /&gt;
|N/A&lt;br /&gt;
|Reduces stun times by typically around 20% (depends). Addiction causes bad [[Mood|mood]], coughing and [[Status_Effects#Jitteriness|jitter]]. If overdosed it will deal 1.1 oxygen and 0.1 {{TGMEDTOX}} per tick. Metabolizes slowly.&lt;br /&gt;
|0.05 units per tick&lt;br /&gt;
|15 Units&lt;br /&gt;
|Nicotine(15 points)&lt;br /&gt;
|- {{anchor|Krokodil}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Krokodil&amp;lt;span style=&amp;quot;color:#0064B4;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Inverse: [[#Permonid|Permonid]] &amp;lt;30%&lt;br /&gt;
|{{RecursiveChem/Krokodil}}&lt;br /&gt;
|&amp;lt;b&amp;gt;Min react temp:&amp;lt;/b&amp;gt; 380K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Overheat temp:&amp;lt;/b&amp;gt; 900K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Optimal pH range:&amp;lt;/b&amp;gt; 5 to 9 &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Min {{PURITY}}:&amp;lt;/b&amp;gt; 0.3 &amp;lt;br&amp;gt;Mildly exothermic&amp;lt;br&amp;gt;Mildly H+ consuming &lt;br /&gt;
|Provides messages of calmness and protection.&amp;lt;br&amp;gt;If overdosed it will deal 0.25 Brain and {{TGMEDTOX}} per tick.&amp;lt;br&amp;gt;After 26 cycles, if {{PURITY}} is below 60%, the patient&amp;#039;s skin falls off, dealing 50 {{TGMEDBRUTE}}. This turns them into a cosmetic zombie.&lt;br /&gt;
|0.2 units per tick&lt;br /&gt;
|20 Units&lt;br /&gt;
|Opiods(18 points)&lt;br /&gt;
|- {{anchor|Methamphetamine}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Methamphetamine&amp;lt;span style=&amp;quot;color:#FAFAFA;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|{{RecursiveChem/Methamphetamine}}&lt;br /&gt;
|&amp;lt;b&amp;gt;Required temp:&amp;lt;/b&amp;gt; 372K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Overheat temp:&amp;lt;/b&amp;gt; 380K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Optimal pH range:&amp;lt;/b&amp;gt; 6.5 to 7.5 &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Min {{PURITY}}:&amp;lt;/b&amp;gt; 0.5 &amp;lt;br&amp;gt;Exothermic nature is tied to {{PURITY}}&amp;lt;br&amp;gt;H+ producing&lt;br /&gt;
|Reduces stun times by around 60% (depends), makes you run 65% faster, makes you [[Status_Effects#Jitteriness|jittery]] and recovers 2 {{TGMEDSTAM}} while dealing 1 to 4 {{BRAIN}}.&amp;lt;br&amp;gt;If overdosed the subject will move randomly, laugh randomly, drop items and suffer from 1 {{TGMEDTOX}} and 0.5 to 1 {{BRAIN}} per tick.&amp;lt;br&amp;gt;If addicted the subject will constantly [[Status_Effects#Jitteriness|jitter]] and drool, before becoming [[Status_Effects#Dizziness|dizzy]] and lose motor control and eventually suffer 5 {{TGMEDTOX}} per tick.&amp;lt;br&amp;gt;A great deal of caution must be taken when heating this chemical, as it will explode if it reaches a temperature of or greater than 380K. Explosive strength about 0.083 with modifier 5. Can not explode in a body. &lt;br /&gt;
The lower the {{PURITY}} is, the more exothermic of the reaction will be. Keep some buffer handy, and keep your pH between the tight window, and you should have no problems. &lt;br /&gt;
|0.3 units per tick&lt;br /&gt;
|20 Units&lt;br /&gt;
|stimulants(12 points)&lt;br /&gt;
|- {{anchor|Bath Salts}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Bath Salts&amp;lt;span style=&amp;quot;color:#FAFAFA;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Inverse: [[#Monkey Dust|Monkey Dust]] &amp;lt;30%&lt;br /&gt;
|{{RecursiveChem/Bath Salts}}&lt;br /&gt;
|&amp;lt;b&amp;gt;Min react temp:&amp;lt;/b&amp;gt; 374K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Overheat temp:&amp;lt;/b&amp;gt; 900K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Optimal pH range:&amp;lt;/b&amp;gt; 5 to 9 &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Min {{PURITY}}:&amp;lt;/b&amp;gt; 0.3 &amp;lt;br&amp;gt;Mildly exothermic&amp;lt;br&amp;gt;Mildly H+ consuming &lt;br /&gt;
|Makes the subject immune to [[Status_Effects#Sleep|sleep]] and [[Status_Effects#Disables|stuns]], grants 5 {{TGMEDSTAM}} regeneration and grants the user the psychotic brawling martial art, which makes your interactions with people have certain random effects. However the subject will suffer 4 {{BRAIN}} (per tick), constant [[Status_Effects#Hallucinations|hallucinations]] and will lose some motor control.&amp;lt;br&amp;gt;If overdosed the subject will lose even more motor control, drool, and randomly drop items in their hand.&amp;lt;br&amp;gt;This drug will melt your brain.&lt;br /&gt;
|0.2 units per tick&lt;br /&gt;
|20 Units&lt;br /&gt;
|stimulants(25 points)&lt;br /&gt;
|- {{anchor|Aranesp}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Aranesp&amp;lt;span style=&amp;quot;color:#78FFF0;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Inverse: [[#Epoetin Alfa|Epoetin Alfa]] &amp;lt;50%&lt;br /&gt;
|{{RecursiveChem/Aranesp}}&lt;br /&gt;
|&amp;lt;b&amp;gt;Min react temp:&amp;lt;/b&amp;gt; 100K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Overheat temp:&amp;lt;/b&amp;gt; 900K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Optimal pH range:&amp;lt;/b&amp;gt; 5 to 9 &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Min {{PURITY}}:&amp;lt;/b&amp;gt; 0.5 &amp;lt;br&amp;gt;Mildly exothermic&amp;lt;br&amp;gt;Mildly H+ consuming &lt;br /&gt;
|The subject will think they are &amp;quot;amped&amp;quot; and get 18 {{TGMEDSTAM}} regeneration. However the drug has 50% chance every tick to cause the subject to suffocate (and take 1 {{TGMEDOXY}}), while also dealing 0.5 {{TGMEDTOX}} per tick.&lt;br /&gt;
|0.2 units per tick&lt;br /&gt;
|N/A&lt;br /&gt;
|stimulants(8 points)&lt;br /&gt;
|- {{anchor|Happiness}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Happiness&amp;lt;span style=&amp;quot;color:#0000C8;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Inverse: [[#Sadness|Sadness]] &amp;lt;40%&lt;br /&gt;
|{{RecursiveChem/Happiness}}&lt;br /&gt;
|&amp;lt;b&amp;gt;Min react temp:&amp;lt;/b&amp;gt; 100K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Overheat temp:&amp;lt;/b&amp;gt; 900K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Optimal pH range:&amp;lt;/b&amp;gt; 5 to 9 &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Min {{PURITY}}:&amp;lt;/b&amp;gt; 0.4 &amp;lt;br&amp;gt;Mildly exothermic&amp;lt;br&amp;gt;Mildly H+ consuming &lt;br /&gt;
|Suppresses phobias and fills you with ecstatic emotional numbness. Removes [[Status_Effects#Jitteriness|jitteriness]], [[Status_Effects#Confusion|confusion]] and [[Status_Effects#Disgust|disgust]]. Causes 0.2 {{BRAIN}} per tick. Highly addictive. If overdosed causes sudden mood swings and an additional 0.5 {{BRAIN}} per tick.&lt;br /&gt;
|0.2 units per tick&lt;br /&gt;
|20 Units&lt;br /&gt;
|hallucinogens(18 points)&lt;br /&gt;
|- {{anchor|Space Drugs}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Space Drugs&amp;lt;span style=&amp;quot;color:#60A584;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|{{RecursiveChem/Space Drugs}}&lt;br /&gt;
|&amp;lt;b&amp;gt;Min react temp:&amp;lt;/b&amp;gt; 100K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Overheat temp:&amp;lt;/b&amp;gt; 900K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Optimal pH range:&amp;lt;/b&amp;gt; 5 to 9 &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Min {{PURITY}}:&amp;lt;/b&amp;gt; 0.3 &amp;lt;br&amp;gt;Mildly exothermic&amp;lt;br&amp;gt;Mildly H+ consuming &lt;br /&gt;
|An illegal compound which induces [[Status_Effects#Drugginess|drugginess]], randomly makes you step in any direction and makes you drool, giggle and similar. If overdosed causes [[Status_Effects#Hallucinations|hallucinations]].&lt;br /&gt;
|0.2 units per tick&lt;br /&gt;
|30 Units&lt;br /&gt;
|hallucinogens(10 points)&lt;br /&gt;
|- {{anchor|Pump-Up}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Pump-Up&amp;lt;span style=&amp;quot;color:#e38e44;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|{{RecursiveChem/Pump-Up}}&lt;br /&gt;
|&amp;lt;b&amp;gt;Min react temp:&amp;lt;/b&amp;gt; 100K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Overheat temp:&amp;lt;/b&amp;gt; 900K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Optimal pH range:&amp;lt;/b&amp;gt; 5 to 9 &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Min {{PURITY}}:&amp;lt;/b&amp;gt; 0.3 &amp;lt;br&amp;gt;Mildly exothermic&amp;lt;br&amp;gt;Mildly H+ consuming &lt;br /&gt;
|Prevents the [[Status_Effects#Knockdown|knockdown]] from [[Security_items#Stun_Baton|stunbatons]] [[File:StunBaton.gif]] (including [[Makeshift_weapons#Stunprod|stunprods]] [[File:Stunprod.png]]). Doesn&amp;#039;t affect [[Status_Effects#Disables|stuns]] from other sources. 15% chance to cause loss of breath, and 5% to cause some [[Status_Effects#Jitteriness|jitter]]. If overdosed has 20% chance of causing loss of breath and 4 {{TGMEDSTAM}} damage, 15% to cause 2 {{TGMEDTOX}}, 5% to drop held items, 5% to [[Status_Effects#Jitteriness|jitter]] and can also make you drool. Can be found in maintenance [[File:Pump_up_injector.png]]. (Results in 5 parts instead of 7)&lt;br /&gt;
|0.64 units per tick&lt;br /&gt;
|30 Units&lt;br /&gt;
|stimulants(6 points)&lt;br /&gt;
|- {{anchor|Maintenance_Tar}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Maintenance Tar&amp;lt;span style=&amp;quot;color:#000000;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|{{RecursiveChem/Maintenance_Tar}}&lt;br /&gt;
|&amp;lt;b&amp;gt;Min react temp:&amp;lt;/b&amp;gt; 100K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Overheat temp:&amp;lt;/b&amp;gt; 900K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Optimal pH range:&amp;lt;/b&amp;gt; 5 to 9 &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Min {{PURITY}}:&amp;lt;/b&amp;gt; 0.3 &amp;lt;br&amp;gt;Mildly exothermic&amp;lt;br&amp;gt;Mildly H+ consuming &lt;br /&gt;
|Raw tar, straight from the floor. It can help you with escaping bad situations at the cost of liver damage. Adjusts stuns by -10 and deals 1.5 liver damage each tick. Overdose deals 5 {{TGMEDTOX}} and an additional 3 liver damage. Addiction will later deal {{TGMEDTOX}} and make you randomly drop held items. &amp;lt;br&amp;gt;(Results in 3 parts Maintenance Tar and 1 part Sulfuric Acid, instead of 3 or 5)&lt;br /&gt;
|0.2 units per tick&lt;br /&gt;
|30 Units&lt;br /&gt;
|maintenance drugs(5 points)&lt;br /&gt;
|- {{anchor|Maintenance_Sludge}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Maintenance Sludge&amp;lt;span style=&amp;quot;color:#203d2c;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|{{RecursiveChem/Maintenance_Sludge}}&lt;br /&gt;
|&amp;lt;b&amp;gt;Min react temp:&amp;lt;/b&amp;gt; 100K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Overheat temp:&amp;lt;/b&amp;gt; 900K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Optimal pH range:&amp;lt;/b&amp;gt; 5 to 9 &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Min {{PURITY}}:&amp;lt;/b&amp;gt; 0.3 &amp;lt;br&amp;gt;Mildly exothermic&amp;lt;br&amp;gt;Mildly H+ consuming &lt;br /&gt;
|Makes you more resistant to wounds but causes {{TGMEDTOX}} to accumulate. Deals 0.5 {{TGMEDTOX}}. Overdose deals 1 extra {{TGMEDTOX}} with 10% chance of 5 {{TGMEDTOX}} and vomit. (Results in 1 part instead of 4)&lt;br /&gt;
|0.8 units per tick&lt;br /&gt;
|25 Units&lt;br /&gt;
|maintenance drugs(8 points)&lt;br /&gt;
|- {{anchor|Maintenance_Powder}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Maintenance Powder&amp;lt;span style=&amp;quot;color:#ffffff;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|{{RecursiveChem/Maintenance_Powder}}&lt;br /&gt;
|&amp;lt;b&amp;gt;Min react temp:&amp;lt;/b&amp;gt; 100K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Overheat temp:&amp;lt;/b&amp;gt; 900K &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Optimal pH range:&amp;lt;/b&amp;gt; 5 to 9 &amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Min {{PURITY}}:&amp;lt;/b&amp;gt; 0.3 &amp;lt;br&amp;gt;Mildly exothermic&amp;lt;br&amp;gt;Mildly H+ consuming &lt;br /&gt;
|Enhances your mental ability, making you learn stuff a lot faster. Multiplies skill gain depending on volume, but deals 0.1 {{BRAIN}}. Overdose deals an additional 3 {{BRAIN}}. (Results in 1 part instead of 8)&lt;br /&gt;
|0.2 units per tick&lt;br /&gt;
|15 Units&lt;br /&gt;
|maintenance drugs(14 points)&lt;br /&gt;
|- {{anchor|Mushroom_Hallucinogen}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Mushroom Hallucinogen&amp;lt;span style=&amp;quot;color:##E700E7;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|Grown in botany or found in special cigarettes.&lt;br /&gt;
|N/A&lt;br /&gt;
|An potent compound which induces [[Status_Effects#Drugginess|drugginess]], makes you slur, drool, giggle and similar. If overdosed causes the person to speak random languages. Metabolizes slowly.&lt;br /&gt;
|0.08 units per tick&lt;br /&gt;
|30 Units&lt;br /&gt;
|hallucinogens(12 points)&lt;br /&gt;
&lt;br /&gt;
|- {{anchor|Kronkaine}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|Kronkaine&amp;lt;span style=&amp;quot;color:#FAFAFA;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|{{RecursiveChem/Kronkaine}} &lt;br /&gt;
|N/A&lt;br /&gt;
|Instantly heals 4 * volume {{TGMEDSTAM}} damage and halves the time it takes to do most actions while it is in your body while causing 0.3 heart damage. Causes adrenal crisis syndrome if you try and purge it with multiver and haloperidol.&lt;br /&gt;
Deals significant heart damage when overdosed.&lt;br /&gt;
|0.4 units per tick&lt;br /&gt;
|20 Units&lt;br /&gt;
|stimulants(20 points)&lt;br /&gt;
|- {{anchor|bLaSToFF}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|bLaSToFF&amp;lt;span style=&amp;quot;color:#9015a9;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|{{RecursiveChem/bLaSToFF}} &lt;br /&gt;
|N/A&lt;br /&gt;
|Causes you to flip randomly based on volume. Every third flip is a superflip that launches you forward. Every third spin is a super spin that causes nausea but throws anyone grabbing you. Also causes trippy visuals, 0.3 lung damage and reduces knockdowns. When overdosed it causes you spin randomly based on volume and additional 0.3 lung damage.&lt;br /&gt;
|0.4 units per tick&lt;br /&gt;
|30 Units&lt;br /&gt;
|hallucinogens(15 points)&lt;br /&gt;
|- {{anchor|SaturnX}}&lt;br /&gt;
!style=&amp;#039;background-color:#FFEE88;&amp;#039;|SaturnX&amp;lt;span style=&amp;quot;color:#638b9b;background-color:white&amp;quot;&amp;gt;▮&amp;lt;/span&amp;gt;&lt;br /&gt;
|{{RecursiveChem/SaturnX}} &lt;br /&gt;
|N/A&lt;br /&gt;
|Makes the user invisible, although their clothes are still visible. Causes 0.3 liver damage and applies a unique visual effect. When overdosed it causes additional liver damage and causes the user to giggle.&lt;br /&gt;
|0.2 units per tick&lt;br /&gt;
|25 Units&lt;br /&gt;
|maintenance drugs(20 points)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;MGO</name></author>
	</entry>
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