<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.splurt.space/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Toastewoofs</id>
	<title>S.P.L.U.R.T. Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.splurt.space/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Toastewoofs"/>
	<link rel="alternate" type="text/html" href="https://wiki.splurt.space/Special:Contributions/Toastewoofs"/>
	<updated>2026-06-30T00:51:23Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Space_Law&amp;diff=23121</id>
		<title>Space Law</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Space_Law&amp;diff=23121"/>
		<updated>2026-06-29T22:05:40Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* Capital Crimes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Moderated Pages]]&lt;br /&gt;
&lt;br /&gt;
{{Heading Structure|Abackcolour=#d95588|Atitle=Looking for the [[Standard Operating Procedure]]?|Atext=This page contains in-character laws, and is used by both staff and players for reference. It&#039;s important to read if you wish to be an antagonist, member of command, or a member of security.}}&lt;br /&gt;
&lt;br /&gt;
Space law is the name given to the set of corporate regulations approved by the Nanotrasen Board of Directors for use on their space stations. It applies to all NT employees, authorized visitors, and generally anyone that is legally aboard the station. These individuals are both protected by, and expected to follow, space law. Any individuals that board the station with hostile intent are not protected by space law. Central Command can authorize pardons for any named or unnamed crimes as they see fit.&lt;br /&gt;
&lt;br /&gt;
== Interpretation of the law [[file:documents.png|32px]] ==&lt;br /&gt;
A rough understanding of space law is important in order to ensure workplace productivity for Nanotrasen employees, and to prevent any accidental crimes from being committed without one&#039;s knowledge. Furthermore, more in-depth knowledge of space law is recommended, if not required for intensive positions such as captain, head of personnel, warden, head of security, security officer, and lawyer.&lt;br /&gt;
 &lt;br /&gt;
For certain crimes, the intention of the accused is important. The difference between murder and manslaughter can be hard to ascertain. When in doubt, you should default to the lesser crime.&lt;br /&gt;
 &lt;br /&gt;
Charging someone with &#039;&#039;&#039;multiple counts&#039;&#039;&#039; of the very same crime is completely disallowed; even if someone steals every toolbox on the station, you may only charge them with one count of minor theft.&lt;br /&gt;
&lt;br /&gt;
Knowingly aiding a criminal is aiding and abetting. Offenders are to be charged with the same sentence as the person they helped, with a minimum charge of at least five minutes.&lt;br /&gt;
&lt;br /&gt;
== Crime stacking ==&lt;br /&gt;
&lt;br /&gt;
The rules regarding crime stacking (charging someone with multiple crimes simultaneously) are:&lt;br /&gt;
&lt;br /&gt;
Criminals with crimes of the same tier (eg, 403 and 406) should be charged with the most relevant, single crime to the actions they committed.&lt;br /&gt;
&lt;br /&gt;
If a person commits the same crime three or more times, they may be charged one tier up from their current crime. For example, three counts of 307 leads to 407. Space Law is laid out in such a way that this typically makes a great deal of sense.&lt;br /&gt;
&lt;br /&gt;
If a person commits crimes of the same severity five or more times, they be charged one tier up from the most relevant of their current crimes. For example, two counts of 105, two counts of 108, and one count of 109 could be charged as 205 or 206.&lt;br /&gt;
&lt;br /&gt;
== Arrest and brig procedures [[file:handcuffs.png|32px]] ==&lt;br /&gt;
Now found [[Standard Operating Procedure#1. Security|here]], in the standard operating procedure. Members of Security and Command are advised to review this.&lt;br /&gt;
&lt;br /&gt;
There are some special precautions to be noted here for quick and easy reference:&lt;br /&gt;
&lt;br /&gt;
* Ask Plasmamen prisoners where their internals tank is located. &#039;&#039;&#039;Do not remove this tank, as it will kill them.&#039;&#039;&#039; In such a case where their clothes have to be changed, &#039;&#039;&#039;expedience is mandatory.&#039;&#039;&#039; The same applies for species that do not breathe standard air mixes, such as Vox, or crew members with exotic or unique respiration.&lt;br /&gt;
* All contraband is to be confiscated and placed in evidence storage, including tools used in a crime. These items are &#039;&#039;&#039;not&#039;&#039;&#039; to be returned afterwards.&lt;br /&gt;
* Make routine checks on the permabrig, solitary and labor camp areas if they happen to be occupied; this is especially important for the warden.&lt;br /&gt;
&lt;br /&gt;
== Legal representation and trials [[file:gavel.png|32px]]==&lt;br /&gt;
While prisoners are permitted to seek legal representation, s&#039;&#039;&#039;ecurity is under no obligation to provide or allow it for crimes that do not warrant specifically permanent confinement or execution.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Lawyers exist to serve as a guiding hand and voice of reason within the sentencing process; however, lawyers have &#039;&#039;&#039;zero&#039;&#039;&#039; authority over the brig, security personnel, prisoners, or sentencing, and any attempt to throw their weight around may be ignored. &lt;br /&gt;
 &lt;br /&gt;
Prisoners have a right to a trial for cases of permabrig or execution, but this is subject to the availability of willing counsel and approval by the Captain, Nanotrasen Representative, or Head of Personnel.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Disruptive lawyer&#039;&#039;&#039; - If the lawyer is asked to leave the brig by the head of security, warden or captain, they must do so, and cannot return until one of those people allow it. If they return without permission, or are otherwise disruptive, they may be charged with the appropriate crimes.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Sentencing Conflicts&#039;&#039;&#039; - In instances where a conflict of opinion arises over the sentence of a prisoner, the chain of command should be followed, with additional respect to security ranks: &lt;br /&gt;
&lt;br /&gt;
Captain -&amp;gt; Head of Security -&amp;gt; Warden -&amp;gt; Security Officers, Detective, Brig Medics&lt;br /&gt;
== Use of deadly force [[File:Energy Carbine.png]]==&lt;br /&gt;
&lt;br /&gt;
As a member of the station&#039;s security force, you are one of the best armed and protected people on the station and are equipped with the latest in non-lethal weaponry.&lt;br /&gt;
 &lt;br /&gt;
Situations that warrant the use of deadly force are few and far between. In the vast majority of cases, you will be expected to use your non-lethal tools, which are often many times more effective than lethal options when it comes to defusing a situation. In general, if it is possible to capture personnel non-lethally, you should. If you do not, expect to justify yourself to command to not get fired and to staff to not be punished.&lt;br /&gt;
 &lt;br /&gt;
There are however certain circumstances where deadly force is permissible and usually granted when someone is &#039;&#039;&#039;hostile&#039;&#039;&#039; (attacking crew without reason):&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; width: 70%; background-color: #ffee99;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;font-weight: bold; text-align: center; background-color: #6FD15C;&amp;quot; | Non-EoCs / petty criminals&lt;br /&gt;
|- style=&amp;quot;background-color: #B4FFA5;&lt;br /&gt;
| style=&amp;quot;width:100%;&amp;quot; | Lethal force should never be used against a target that is not an EoC or is not set to execute/kill on sight via lawful order. If they end up dead, the person in question has to be revived and sentenced/deconverted as soon as possible. Petty criminals met with lethal force are to be given immediate medical attention when captured.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; width: 70%; background-color: #ffee99;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;font-weight: bold; text-align: center; background-color: #EAD672;&amp;quot; | Lethals authorized - post-combat treatment/revival required&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;width:20%;&amp;quot; | &#039;&#039;&#039;Armed and dangerous&#039;&#039;&#039;&amp;lt;br&amp;gt;(Stun weapons, lethal weaponry, stolen security weapons/equipment (not clothing) etc.)&lt;br /&gt;
| style=&amp;quot;width:20%;&amp;quot; | &#039;&#039;&#039;Multiple assailants&#039;&#039;&#039;&amp;lt;br&amp;gt;(Armed or otherwise)&lt;br /&gt;
| style=&amp;quot;width:20%;&amp;quot; | &#039;&#039;&#039;Possessing explosives&#039;&#039;&#039;&amp;lt;br&amp;gt;(Grenades, TTVs, etc.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Revolutionaries&#039;&#039;&#039;&amp;lt;br&amp;gt;(Non-heads)&lt;br /&gt;
| &#039;&#039;&#039;Armoury trespassers&#039;&#039;&#039;&amp;lt;br&amp;gt;(Armed or otherwise)&lt;br /&gt;
|&#039;&#039;&#039;Enhanced individuals&#039;&#039;&#039;&amp;lt;br&amp;gt;(Stimulants, implants, bio-chips, etc.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Escape, escape attempts &amp;amp; in-cell vandalism ==&lt;br /&gt;
Remember: As non-antagonist, you must ahelp to escape cells or permabrig.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Escape&#039;&#039;&#039; is defined as leaving the area they&#039;re confined to, without permission from security; breaking internal windows, without leaving the space they are confined to, does not count. E.g. : temporary brig prisoners must be outside their own cell, permabrig prisoners must be outside of the prisoner-accessible area of the permabrig, and isolation cell prisoners must be outside of their specific isolation cell.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attempted escape&#039;&#039;&#039; is defined as attempting to break the barriers that keep the prisoner contained (e.g. : cell windows, airlocks), or attacking any member of security in their cell. Temporary prisoners guilty of this can have their timer reset at the discretion of security. Permanent prisoners guilty of this should be moved to isolation temporarily. If permanent prisoners attempt escape, contact Central Command with a full report on the incident.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Vandalizing their cell&#039;&#039;&#039; is defined as breaking things in their environment in a way that does not help them escape. In cases of vandalism from a permanent prisoner you should isolate them temporarily, or remove privileges such as, jukebox, PDA, etc... If it escalates further, put the prisoner in a straitjacket.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Temporary prisoners who escape&#039;&#039;&#039; are to be re-brigged for the full timer they had before, plus an additional 5 minutes.&lt;br /&gt;
&lt;br /&gt;
== Space law [[File:SpaceLaw.png]] ==&lt;br /&gt;
Keep in mind Crimes with low amounts of time can always be fined rather than jailed as well; you are encouraged to roleplay things out and make them fun for both the officer &#039;&#039;&#039;and&#039;&#039;&#039; the criminal.&lt;br /&gt;
&lt;br /&gt;
{{Template:CrimeCodeTable}} &amp;lt;!-- This template is protected. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Modifiers &amp;amp; Special Situations ===&lt;br /&gt;
&lt;br /&gt;
Some modifiers have special clauses and conditions that should be fulfilled. &lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width: 70%; background-color: #B4FFA5;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #000000; color: white;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 245px;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Situation {{anchor|Aiding and Abetting}}&lt;br /&gt;
| style=&amp;quot;width: 210px;&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|Modifier&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-weight: normal;&amp;quot; | &#039;&#039;&#039;Central Command Directive&#039;&#039;&#039;&lt;br /&gt;
| To be issued a directive pertaining to a criminal&#039;s sentence, charge, or status.&lt;br /&gt;
|Modified or charged per executive directive.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-weight: normal;&amp;quot; | &#039;&#039;&#039;Meaningful Harm to a Head (HTH)&#039;&#039;&#039;&lt;br /&gt;
| To commit 201 against a Head of Staff.&lt;br /&gt;
|Eligible for all 4XX punishments with original charge.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-weight: normal;&amp;quot; | &#039;&#039;&#039;Meaningful Harm to a Captain (HTC)&#039;&#039;&#039;&lt;br /&gt;
| To commit 201 or 401 against the Captain.&lt;br /&gt;
|Eligible for all 5XX punishments with original charge.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-weight: normal;&amp;quot; | &#039;&#039;&#039;Cooperation with Security&#039;&#039;&#039;&lt;br /&gt;
| To cooperate through wilful surrender, admittance of crimes, or any otherwise lack of resistance upon arrest with security. Only applicable to crimes with brig timers, fines, or labour point thresholds (1XX-4XX).&lt;br /&gt;
|25-75% reduction at the arresting officer&#039;s discretion.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-weight: normal;&amp;quot; | &#039;&#039;&#039;Hostile Brainwashing&#039;&#039;&#039;&lt;br /&gt;
| To have been brainwashed by a foreign hostile agent, including hypnosis, drugging, or immaterial coercion.&lt;br /&gt;
|Deconversion and release.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Medical Attention&#039;&#039;&#039;&lt;br /&gt;
|To require the need of medical attention while imprisoned.&lt;br /&gt;
|Running timer.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Parole&#039;&#039;&#039;&lt;br /&gt;
|To be released from permanent imprisonment as a parolee.&lt;br /&gt;
|Paroled until sentence expires.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Alternative Punishment&#039;&#039;&#039;&lt;br /&gt;
|To offer a prisoner a punishment alternative to the prescribed list of punishments. This can include consensual sexual acts.&lt;br /&gt;
|Release when completed&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Repeat Offender&#039;&#039;&#039;&lt;br /&gt;
|To commit the same crime three times or more.&lt;br /&gt;
|Increase in crime severity to next applicable level (110 &amp;gt; 210).&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Self Defence&#039;&#039;&#039;&lt;br /&gt;
|To have committed a crime (such as murder) in self defense.&lt;br /&gt;
|Immediate release and pardon.&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Immediate Threat to Prisoner&#039;&#039;&#039;&lt;br /&gt;
|To be imprisoned permanently or temporarily where there is an active threat to life. This includes both hostile agents and engineering threats.&lt;br /&gt;
|Release or relocation at the discretion of the Head of Security&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minor Crimes ===&lt;br /&gt;
----&lt;br /&gt;
All of these crimes are punishable by a fine of 100-250 credits, or alternative punishment.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; width: 75%; background-color: #ffee99;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #ffee55; color: black;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 2em;&amp;quot;  | Code&lt;br /&gt;
| style=&amp;quot;width: 9em;&amp;quot;  | Crime&lt;br /&gt;
| style=&amp;quot;width: 17em;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! 101&lt;br /&gt;
|&#039;&#039;&#039;Assault&#039;&#039;&#039;&lt;br /&gt;
| Unwanted physical contact with another person, including shoving, stunning, harmful grabbing, throwing, etc., but not including actual physical harm.&lt;br /&gt;
|-&lt;br /&gt;
! 102&lt;br /&gt;
|&#039;&#039;&#039;Harassment&#039;&#039;&#039;&lt;br /&gt;
| Multiple (3+) instances of unwanted physical or verbal contact, including via electronic methods (PDA, Communications, etc.)..&lt;br /&gt;
|-&lt;br /&gt;
! 103&lt;br /&gt;
|&#039;&#039;&#039;Refusal to Identify&#039;&#039;&#039;&lt;br /&gt;
| A refusal or failure to identify oneself on amber alert or above.&lt;br /&gt;
|-&lt;br /&gt;
! 104&lt;br /&gt;
|&#039;&#039;&#039;Disturbing the Peace&#039;&#039;&#039;&lt;br /&gt;
| Causing unnecessary noise, spectacle, or commotion with no due cause.&lt;br /&gt;
|-&lt;br /&gt;
! 105&lt;br /&gt;
|&#039;&#039;&#039;Civil Disobedience&#039;&#039;&#039;&lt;br /&gt;
| Ignoring lawful orders issued by security or command in a non-violent manner.&lt;br /&gt;
|-&lt;br /&gt;
! 106&lt;br /&gt;
|&#039;&#039;&#039;Improper Procedures&#039;&#039;&#039;&lt;br /&gt;
| To violate the Standard Operating Procedures, referred to security by a Head of Staff, and to be fined or alternatively punished instead of demoted.&lt;br /&gt;
|-&lt;br /&gt;
! 107&lt;br /&gt;
|&#039;&#039;&#039;Contraband&#039;&#039;&#039;&lt;br /&gt;
| The possession of minor contraband as listed in the contraband list.&lt;br /&gt;
|-&lt;br /&gt;
!108&lt;br /&gt;
|&#039;&#039;&#039;Jesting&#039;&#039;&#039;&lt;br /&gt;
|A blanket crime to charge mimes or clowns with if they have technically broken the law, but did so in a way that demands a minimum sentence. &lt;br /&gt;
|-&lt;br /&gt;
!109&lt;br /&gt;
|&#039;&#039;&#039;Loitering&#039;&#039;&#039;&lt;br /&gt;
|Lingering outside or near a Class-2+ restricted area for a period of time in excess of 30 minutes. For example, the bridge.&lt;br /&gt;
|-&lt;br /&gt;
!110&lt;br /&gt;
|&#039;&#039;&#039;Minor Theft&#039;&#039;&#039;&lt;br /&gt;
|Theft of items, with or without force, worth 100 credits or less.&lt;br /&gt;
|-&lt;br /&gt;
!111&lt;br /&gt;
|&#039;&#039;&#039;Vandalism&#039;&#039;&#039;&lt;br /&gt;
|Defacing or Dismantling of non-essential station assets.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Medium Crimes ===&lt;br /&gt;
----&lt;br /&gt;
All of these crimes are punishable by a temporary brig sentence of 5-10 minutes, 250-500 labour points, a fine of 250-500 credits, or alternative punishment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width: 75%; background-color: #ffcc99;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #ffaa55; color: black;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 2em;&amp;quot;  | Code&lt;br /&gt;
| style=&amp;quot;width: 9em;&amp;quot;  | Crime&lt;br /&gt;
| style=&amp;quot;width: 17em;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! 201&lt;br /&gt;
|&#039;&#039;&#039;Battery&#039;&#039;&#039;&lt;br /&gt;
| Unwanted physical contact with another person that causes actual physical harm but does not lead to the grave injury or death of the victim (see 301, 401,  501).&lt;br /&gt;
|-&lt;br /&gt;
!202&lt;br /&gt;
|&#039;&#039;&#039;Threatening&#039;&#039;&#039;&lt;br /&gt;
|The credible threat of physical or mental harm, or the credible threat to property, constituting a 2XX or above crime. For example, threatening to shove (101) someone is not applicable, but threatening to murder (501) someone is applicable..&lt;br /&gt;
|-&lt;br /&gt;
! 203&lt;br /&gt;
|&#039;&#039;&#039;Obstructing Justice&#039;&#039;&#039;&lt;br /&gt;
| Impeding security in conducting a lawful arrest or otherwise administering justice&lt;br /&gt;
|-&lt;br /&gt;
! 204&lt;br /&gt;
|&#039;&#039;&#039;Omnidepartment&#039;&#039;&#039;&lt;br /&gt;
| Performing, or attaining the means to perform the duties of another department. For example, construction exosuit fabricators outside of robotics.&lt;br /&gt;
|-&lt;br /&gt;
! 205&lt;br /&gt;
|&#039;&#039;&#039;Resisting Arrest&#039;&#039;&#039;&lt;br /&gt;
| Refusal to submit to a lawful arrest either through attempted evasion or physical resistance. For suspects that successfully flee from the arrest, see 305.&lt;br /&gt;
|-&lt;br /&gt;
! 206&lt;br /&gt;
|&#039;&#039;&#039;Negligence&#039;&#039;&#039;&lt;br /&gt;
| Acting without due regard, or failing to act, in a manner that leads to damage or injury to station equipment or personnel.&lt;br /&gt;
|-&lt;br /&gt;
! 207&lt;br /&gt;
|&#039;&#039;&#039;Moderate Contraband&#039;&#039;&#039;&lt;br /&gt;
| The possession of moderate contraband as listed in the contraband list.&lt;br /&gt;
|-&lt;br /&gt;
! 208&lt;br /&gt;
|&#039;&#039;&#039;Vigilantism&#039;&#039;&#039;&lt;br /&gt;
| Pursuing criminals, or persons the criminal deems to have committed a wrong in a manner that attempts to harm or administer justice. &lt;br /&gt;
|-&lt;br /&gt;
!209&lt;br /&gt;
|&#039;&#039;&#039;Trespass&#039;&#039;&#039;&lt;br /&gt;
|The unlawful entry of a Class-1 Restricted area. (see trespass table below.)&lt;br /&gt;
|-&lt;br /&gt;
!210&lt;br /&gt;
|&#039;&#039;&#039;Theft&#039;&#039;&#039;&lt;br /&gt;
|Theft of items, with or without force, worth 101-499 credits.&lt;br /&gt;
|-&lt;br /&gt;
!211&lt;br /&gt;
|&#039;&#039;&#039;Failure to Pay&#039;&#039;&#039;&lt;br /&gt;
|Failing to pay a fine within an orderly timeframe (20 minutes).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Major Crimes ===&lt;br /&gt;
----&lt;br /&gt;
All of these crimes are punishable by a temporary brig sentence of 10-15 minutes, 500-1000 labour points, a fine of 500-1000 credits, or alternative punishment.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width: 75%; background-color: #ffaa99;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #ff6655; color: black;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 2em;&amp;quot;  | Code&lt;br /&gt;
| style=&amp;quot;width: 9em;&amp;quot;  | Crime&lt;br /&gt;
| style=&amp;quot;width: 17em;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! 301&lt;br /&gt;
|&#039;&#039;&#039;Manslaughter&#039;&#039;&#039;&lt;br /&gt;
| To cause the death of a crewmate or cyborg, either through negligence or inaction.&lt;br /&gt;
|-&lt;br /&gt;
! 302&lt;br /&gt;
|&#039;&#039;&#039;Rioting&#039;&#039;&#039;&lt;br /&gt;
| To wilfully participate in rioting.&lt;br /&gt;
|-&lt;br /&gt;
! 303&lt;br /&gt;
|&#039;&#039;&#039;Sabotage&#039;&#039;&#039;&lt;br /&gt;
|To disable or destroy a Class-2 Restricted area (see trespass table), or to otherwise impede station communication or travel (telecoms, shuttles and pods).&lt;br /&gt;
|-&lt;br /&gt;
! 304&lt;br /&gt;
|&#039;&#039;&#039;Aiding &amp;amp; Abetting&#039;&#039;&#039;&lt;br /&gt;
| To assist and aide (either medically, physically, or verbally) the escape and wellbeing of a fugitive or criminal.&lt;br /&gt;
|-&lt;br /&gt;
! 305&lt;br /&gt;
|&#039;&#039;&#039;Escaping Arrest&#039;&#039;&#039;&lt;br /&gt;
| To escape from a lawful arrest by a member of security, or a lawful detainment by a departmental guard.&lt;br /&gt;
|-&lt;br /&gt;
! 306&lt;br /&gt;
|&#039;&#039;&#039;Cruelty to Life&#039;&#039;&#039;&lt;br /&gt;
| To willingly show overt cruelty to another living organism, including the killing of station pets, or the consumption or serving of the meat of another crewmember.&lt;br /&gt;
|-&lt;br /&gt;
!307&lt;br /&gt;
|&#039;&#039;&#039;Major Contraband&#039;&#039;&#039;&lt;br /&gt;
|The possession of major contraband as listed in the contraband list.&lt;br /&gt;
|-&lt;br /&gt;
!308&lt;br /&gt;
|&#039;&#039;&#039;Impersonation&#039;&#039;&#039;&lt;br /&gt;
|To masquerade as another crewmember via chameleon technology, modified ID cards, or otherwise shapeshifting.&lt;br /&gt;
|-&lt;br /&gt;
!309&lt;br /&gt;
|&#039;&#039;&#039;Major Trespass&#039;&#039;&#039;&lt;br /&gt;
|The unlawful entry of a Class-2 Restricted area. (see trespass table below.)&lt;br /&gt;
|-&lt;br /&gt;
!310&lt;br /&gt;
|&#039;&#039;&#039;Major Theft&#039;&#039;&#039;&lt;br /&gt;
|Theft of items, with or without force, worth 500-999 credits.&lt;br /&gt;
|-&lt;br /&gt;
!311&lt;br /&gt;
|&#039;&#039;&#039;Bribery&#039;&#039;&#039;&lt;br /&gt;
|To offer a member of security, command, or a crew member a bribe (of the flesh, or monetary or material in nature) to either not perform their duties, improperly perform their duties, fail to administer justice, or to commit a crime on the criminal&#039;s behalf.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grand Crimes ===&lt;br /&gt;
----&lt;br /&gt;
All of these crimes are punishable by a temporary brig sentence of 15-20 minutes, 1000 labour points, a fine of 1500-2000 credits, or alternative punishment. &lt;br /&gt;
&lt;br /&gt;
* Only the Captain, Head of Security, and Warden can authorize a Permanent Sentence.&lt;br /&gt;
* If a prisoner requests an Exile, they may be given one.&lt;br /&gt;
* Pacification must be done according to the pacification Standard Operating Procedure.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width: 75%; background-color: #db0b0b;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #8B0000; color: black;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 2em;&amp;quot; | Code&lt;br /&gt;
| style=&amp;quot;width: 9em;&amp;quot; | Crime&lt;br /&gt;
| style=&amp;quot;width: 17em;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! 401	&lt;br /&gt;
|&#039;&#039;&#039;Attempted Murder&#039;&#039;&#039;&lt;br /&gt;
| To, with intent, attack another crewmember with a lethal weapon (firearms, blades, pyrotechnics, or chemicals); or to otherwise place a crewmember into hard critical condition with any other weapon.&lt;br /&gt;
|-&lt;br /&gt;
! 402&lt;br /&gt;
|&#039;&#039;&#039;Inciting a Riot&#039;&#039;&#039;&lt;br /&gt;
| Being the one responsible for inciting a riot either through organization or provocation.&lt;br /&gt;
|-&lt;br /&gt;
!403&lt;br /&gt;
|&#039;&#039;&#039;Grand Sabotage&#039;&#039;&#039;&lt;br /&gt;
|To destroy or disable a Class-3 Restricted area (see trespass table), or to otherwise impede station function, or power, or travel (solar panels, RBMK-2, sabotaging the supermatter, or sabotaging the emergency shuttle).&lt;br /&gt;
|-&lt;br /&gt;
! 404&lt;br /&gt;
|&#039;&#039;&#039;Unlawful Abduction&#039;&#039;&#039;&lt;br /&gt;
| The action of abducting a crew member or cyborg with no due reason, including wrongful arrest, kidnapping for ransom, or hostage-taking.&lt;br /&gt;
|-&lt;br /&gt;
!405&lt;br /&gt;
|&#039;&#039;&#039;Escaping Jail&#039;&#039;&#039;&lt;br /&gt;
|To escape from confinement while either being processed for time-sentencing by security, or from a temporary cell itself.&lt;br /&gt;
|-&lt;br /&gt;
!406&lt;br /&gt;
|&#039;&#039;&#039;Criminal Negligence&#039;&#039;&#039;&lt;br /&gt;
|Acting without due regard, or failing to act, in a manner that leads to damage to station equipment otherwise constituting two or more counts of 303 - Sabotage, or the death of a crewmember or cyborg.&lt;br /&gt;
|-&lt;br /&gt;
!407&lt;br /&gt;
|&#039;&#039;&#039;Grand Contraband&#039;&#039;&#039;&lt;br /&gt;
|The possession of grand contraband as listed in the contraband list.&lt;br /&gt;
|-&lt;br /&gt;
!408&lt;br /&gt;
|&#039;&#039;&#039;Evidence Tampering&#039;&#039;&#039;&lt;br /&gt;
|To either take from the evidence storages in security, or to destroy, relocate, or frame another crew member using evidence implicated in a crime.&lt;br /&gt;
|-&lt;br /&gt;
!409&lt;br /&gt;
|&#039;&#039;&#039;Grand Trespass&#039;&#039;&#039;&lt;br /&gt;
|The unlawful entry of a Class-3 Restricted area. (see trespass table below.)&lt;br /&gt;
|-&lt;br /&gt;
!410&lt;br /&gt;
|&#039;&#039;&#039;Grand Theft&#039;&#039;&#039;&lt;br /&gt;
|The theft of items, with or without force, worth 1000-4999 credits; or the theft of secure station equipment, such as the hand teleporter, armory weapons, confidential papers (in the vault), the captain&#039;s spare ID, head of staff IDs, and any equipment inside a head of staff&#039;s locker not otherwise acquirable elsewhere.&lt;br /&gt;
|-&lt;br /&gt;
!411&lt;br /&gt;
|&#039;&#039;&#039;Embezzlement&#039;&#039;&#039;&lt;br /&gt;
|To take funds for personal gain or use from a departmental budget, the vault, or to sell station materials in summary excess of 5,000 credits.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Exceptional Crimes ===&lt;br /&gt;
----All of these crimes are punishable by exile, permanent imprisonment, implantation, or cyborgification.&lt;br /&gt;
* If a prisoner requests their own execution, you may honor this request.&lt;br /&gt;
* A prisoner must consent to cyborgification.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width: 75%; background-color:dimgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: black; color:white;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 2em;&amp;quot; | Code&lt;br /&gt;
| style=&amp;quot;width: 9em;&amp;quot; | Crime&lt;br /&gt;
| style=&amp;quot;width: 17em;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! 501	&lt;br /&gt;
|&#039;&#039;&#039;Murder&#039;&#039;&#039;&lt;br /&gt;
| The malicious, premeditated end of life or service of a crewmember or silicon, either through objective, desire or directive.&lt;br /&gt;
|-&lt;br /&gt;
! 502&lt;br /&gt;
|&#039;&#039;&#039;Subterfuge&#039;&#039;&#039;&lt;br /&gt;
| To, through deception, attempt to subvert the control of the station in a manner that disrupts the rule of law, or the absolute physiological control over any one individual. For example, a criminal being the cause of a red security level, or the unauthorized change of the laws of the on-station AI to laws that serve the individual doing so, or result in the AI becoming dangerous to life. &lt;br /&gt;
In the case of physiological control over an individual, this must be through subversion or conversion to align with another agent or organization where they are physically unable to disobery&lt;br /&gt;
|-&lt;br /&gt;
!503&lt;br /&gt;
|&#039;&#039;&#039;Terrorism&#039;&#039;&#039;&lt;br /&gt;
|The detonation of an explosive or chemical weapon that significantly disrupts station-wide atmospherics or causes injury to three or more crewmembers.&lt;br /&gt;
|-&lt;br /&gt;
! 504&lt;br /&gt;
|&#039;&#039;&#039;Civil Service Insubordination&#039;&#039;&#039;&lt;br /&gt;
| To disobey a lawful order issued by a Terran Marshall or Private Security Company contracted by Nanotrasen; or disobeying the lawful orders of a Nanotrasen Representative assigned as a mediator.&lt;br /&gt;
|-&lt;br /&gt;
!505&lt;br /&gt;
|&#039;&#039;&#039;Escaping Permabrig&#039;&#039;&#039;&lt;br /&gt;
|To escape, either through force or deception, from permanent imprisonment.&lt;br /&gt;
|-&lt;br /&gt;
!506&lt;br /&gt;
|&#039;&#039;&#039;Gross Negligence&#039;&#039;&#039;&lt;br /&gt;
|Acting without due regard, or failing to act, in a manner that leads to damage to station equipment otherwise constituting 403 - Grand Sabotage, or two or more deaths of crewmembers or cyborgs.&lt;br /&gt;
|-&lt;br /&gt;
!507&lt;br /&gt;
|&#039;&#039;&#039;Exceptional Contraband&#039;&#039;&#039;&lt;br /&gt;
|The possession of exceptional contraband as listed in the contraband list.&lt;br /&gt;
|-&lt;br /&gt;
!508&lt;br /&gt;
|&#039;&#039;&#039;Corporate Espionage&#039;&#039;&#039;&lt;br /&gt;
|The act of attempting to steal Nanotrasen secrets, research. Or information regarding space station construction, valuable research practices. Or otherwise any vital information pertaining to Nanotrasen.&lt;br /&gt;
|-&lt;br /&gt;
!509&lt;br /&gt;
|&#039;&#039;&#039;CC Trespass&#039;&#039;&#039;&lt;br /&gt;
|To trespass on Central Command naval, transport, or emergency ships, including the Emergency Response Team ship. Typically charged at the request of Central Command or Emergency Response Team members.&lt;br /&gt;
|-&lt;br /&gt;
!510&lt;br /&gt;
|&#039;&#039;&#039;Exceptional Theft&#039;&#039;&#039;&lt;br /&gt;
|To steal items from Nanotrasen officers or dignitaries, including members of ERT and equipment issued thereof; or the theft of items, with or without force, worth 5000 credits or more.&lt;br /&gt;
|-&lt;br /&gt;
!511&lt;br /&gt;
|&#039;&#039;&#039;Corruption&#039;&#039;&#039;&lt;br /&gt;
|To abuse power, position, or trust in a manner that results in the monetary gain of 5000 credits, a promotion in rank, role, or duty, or to show willful ignorance of criminal wrongdoing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Capital Crimes ===&lt;br /&gt;
----All of these crimes can result in Execution or Permabrig.&lt;br /&gt;
* Authorization from Central Command is not needed for execution for any Capital crimes.&lt;br /&gt;
* If a prisoner requests their own execution, you may honor this request.&lt;br /&gt;
* A prisoner must consent to cyborgification.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width: 75%; background-color: #ffffff;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #dee7e5; color: black;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 2em;&amp;quot; | Code&lt;br /&gt;
| style=&amp;quot;width: 9em;&amp;quot; | Crime&lt;br /&gt;
| style=&amp;quot;width: 17em;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! 601	&lt;br /&gt;
|Multiple Homicide&lt;br /&gt;
| Three or more (3+) end of life(s) or services of crewmembers or silicons, either through objective, desire or directive; with or without premeditation. This extends to having others commit actions on your behalf.&lt;br /&gt;
|-&lt;br /&gt;
! 602&lt;br /&gt;
|Bioterrorism&lt;br /&gt;
| To release a biological agent, weapon, or lifeform against the station, including all bioweapons, diseases, xenomorphs, and kudzu.&lt;br /&gt;
|-&lt;br /&gt;
!603&lt;br /&gt;
|Destruction of Station&lt;br /&gt;
|To create either a disease, biological hazard or atmospheric disruption to the point that life on station is no longer comfortably sustainable or viable.&lt;br /&gt;
|-&lt;br /&gt;
! 604&lt;br /&gt;
|Mutiny&lt;br /&gt;
| To attempt to overthrow the current Captain or Command team as a whole.&lt;br /&gt;
|-&lt;br /&gt;
!605&lt;br /&gt;
|Facilitating Escapes&lt;br /&gt;
|To facilitate the escape of two or more prisoners currently permanently imprisoned.&lt;br /&gt;
|-&lt;br /&gt;
!606&lt;br /&gt;
|Unsanctioned Execution&lt;br /&gt;
|To execute a crew member or silicon with no proper cause, or without due reason. This does not apply to field executions.&lt;br /&gt;
|-&lt;br /&gt;
!607&lt;br /&gt;
|Hostile Enemy of The Corporation&lt;br /&gt;
|To be a member of the Wizard Federation, a Xenomorph, a Changeling, a Nuclear Operative, a heretic, a Voidwalker, a feral spider, a space dragon, a bloodsucker (not a hemophage) or a cult leader, acting in a hostile manner toward Nanotrasen, its crew, or its assets.&lt;br /&gt;
Nuclear Operatives are automatically considered hostile.&lt;br /&gt;
Non-hostile Enemies of The Corporation are a civil matter and they should be asked politely to leave.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special crimes ===&lt;br /&gt;
----The following crimes are the only crimes that may be charged &#039;&#039;&#039;on top of&#039;&#039;&#039; any other sentence or charge a criminal is experiencing. This means a person can be both demoted and temporarily brigged, or they may be charged for a higher code punishment than they were originally due. &lt;br /&gt;
&lt;br /&gt;
Not all crimes are eligible for all punishments noted in the quick table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width: 75%; background-color: #56c3c4;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #1c97bd; color: black;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 2em;&amp;quot; | Code&lt;br /&gt;
| style=&amp;quot;width: 9em;&amp;quot; | Crime&lt;br /&gt;
| style=&amp;quot;width: 17em;&amp;quot; | Description&lt;br /&gt;
|Notes&lt;br /&gt;
|-&lt;br /&gt;
! S01&lt;br /&gt;
|&#039;&#039;&#039;Malpractice&#039;&#039;&#039;&lt;br /&gt;
| To improperly perform the duties prescribed by one&#039;s job in a manner that constitutes the violation of a crime.&lt;br /&gt;
|For example, an engineer having their emitters bounce through the halls to power the supermatter may be demoted.&lt;br /&gt;
&#039;&#039;&#039;Demotion-eligible only.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! S02	&lt;br /&gt;
|&#039;&#039;&#039;Excessive Force&#039;&#039;&#039;&lt;br /&gt;
| To exert an excess level of force for the threat faced, including assaulting restrained or incapacitated individuals.&lt;br /&gt;
|The criminal may either be demoted, or charged for assault or manslaughter, or any other relevant crimes and may be administered the punishments thereof.&lt;br /&gt;
&#039;&#039;&#039;Demotion or Code Punishment eligible only.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! S03&lt;br /&gt;
|&#039;&#039;&#039;Abusing Authority&#039;&#039;&#039;&lt;br /&gt;
| To use the authority granted in a position of power in order to give illegal commands or perform improper procedures, either negligently or with malintent.&lt;br /&gt;
|The criminal may either be demoted, or charged for any relevant crimes and may be administered the punishments thereof.&lt;br /&gt;
&#039;&#039;&#039;Demotion or Code Punishment eligible only.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! S04&lt;br /&gt;
|&#039;&#039;&#039;Conspiracy&#039;&#039;&#039;&lt;br /&gt;
| To conspire to commit a crime, but unsuccessfully do so, or to plan but fail to enact said plan, a crime.&lt;br /&gt;
|The criminal may be either demoted, or charged for the crime they conspired to commit and administered the punishments thereof.&lt;br /&gt;
&#039;&#039;&#039;Demotion or Code Punishment eligible only.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! S05&lt;br /&gt;
|&#039;&#039;&#039;Corporate Disobedience&#039;&#039;&#039;&lt;br /&gt;
| To disobey the order of a Central Command Intern, Official, or Dignitary.&lt;br /&gt;
|Punishment at the will of the Central Command Intern, Official, or Dignitary.&lt;br /&gt;
&#039;&#039;&#039;Demotion, Permabrig, or Code Punishment eligible.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! S06&lt;br /&gt;
|&#039;&#039;&#039;Incompetence&#039;&#039;&#039;&lt;br /&gt;
|To fail to perform the basic duties of one&#039;s role, or to perform the duties of one&#039;s role in a manner that constitutes 206 - Negligence (including 406, 506).&lt;br /&gt;
|The criminal may either be demoted, or charged for any relevant crimes and may be administered the punishments thereof.&lt;br /&gt;
&#039;&#039;&#039;Demotion or Code Punishment eligible only.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! S07&lt;br /&gt;
|&#039;&#039;&#039;Contraband Usage&#039;&#039;&#039;&lt;br /&gt;
|To make use of prohibited items or assets for combat, technical, medical, or personal use.&lt;br /&gt;
|The criminal may either be demoted, or charged for any other relevant crimes and may be administered the punishments thereof if above the original contraband charge.&lt;br /&gt;
&#039;&#039;&#039;Demotion or Code Punishment eligible only.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! S08&lt;br /&gt;
|&#039;&#039;&#039;Complaint Retaliation&#039;&#039;&#039;&lt;br /&gt;
|To use the power given to an authority, or to act in a hostile or exclusionary manner toward a person who had made a complaint about oneself.&lt;br /&gt;
|&#039;&#039;&#039;Demotion or Code Punishment eligible only.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! S09&lt;br /&gt;
|&#039;&#039;&#039;Dereliction of Duty&#039;&#039;&#039;&lt;br /&gt;
|To abandon one&#039;s duties to perform either recreational activities or the duties of another station role. This can include activities of the flesh.&lt;br /&gt;
|The criminal may either be demoted, or charged for negligence or improper procedures, or any other relevant crimes and may be administered the punishments thereof.&lt;br /&gt;
&#039;&#039;&#039;Demotion or Code Punishment eligible only.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! S10&lt;br /&gt;
|&#039;&#039;&#039;Favoritism&#039;&#039;&#039;&lt;br /&gt;
|To sway from established procedure and fair judgement due to specific positive or negative relationships with the parties involved.&lt;br /&gt;
|The criminal may be demoted.&lt;br /&gt;
&#039;&#039;&#039;Demotion-eligible only.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!S11&lt;br /&gt;
|&#039;&#039;&#039;Accepting a Bribe&#039;&#039;&#039;&lt;br /&gt;
|To accept a monetary bribe, material bribe, or bribe of the flesh to either not perform one&#039;s duties, improperly perform one&#039;s duties, fail to administer justice, or to commit a crime on the criminal&#039;s behalf.&lt;br /&gt;
|For example, a security officer accepting a criminal&#039;s 500 credit bribe to release the criminal early. They may be either demoted, or charged for Corruption and administered the punishments thereof.&lt;br /&gt;
&#039;&#039;&#039;Demotion or Code Punishment eligible only.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;High Security Areas&amp;quot; and Trespassing ==&lt;br /&gt;
This is a list of areas considered high security, and the corresponding crime that they constitute.&lt;br /&gt;
&lt;br /&gt;
Trespassing is constituted as an individual entering into, or existing inside &amp;quot;Any area (on-station) of which the trespassee does not have permission from a relevant party (with ID access) or ID access to enter; or has been requested to leave and does not work in the department they have been requested to leave.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It should be noted that ID access is not always permission. Abusing RETA access or abusing other forms of emergency access (such as a paramedic walking into cargo) can lead to accesses being &#039;&#039;&#039;revoked&#039;&#039;&#039;, but should not necessarily constitute a crime. All members of a department have a right to ask anyone not a member of the department being accessed to leave, even if the person is a head of staff. If the Research Director is trespassing into engineering, they must leave when asked, or may be found guilty of trespassing; or may be found guilty of trespassing if they lacked access to the area in question in the first place.&lt;br /&gt;
&lt;br /&gt;
In circumstances where &amp;quot;permission&amp;quot; to enter an area conflicts, accept the highest ranking member&#039;s opinion, or the most pertinent member&#039;s opinion. For example, a roboticist would have higher authority on who enters robotics than a scientist, but the RD has authority over access to the entire science department.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width: 75%; background-color: #da8773;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #c45c42; color: black;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 2em;&amp;quot; | Space Law Designation&lt;br /&gt;
| style=&amp;quot;width: 9em;&amp;quot; | Trespass Classification&lt;br /&gt;
| style=&amp;quot;width: 17em;&amp;quot; | Applicable Areas&lt;br /&gt;
|-&lt;br /&gt;
! 209&lt;br /&gt;
|&#039;&#039;&#039;Trespassing / Class I&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;All&#039;&#039;&#039; areas in medical, cargo, security, science, and service, excluding areas otherwise covered by other trespassing charges; The Bridge.&lt;br /&gt;
&#039;&#039;&#039;All&#039;&#039;&#039; areas in engineering, excluding areas otherwise covered by other trespassing charges. The supermatter &#039;&#039;&#039;room&#039;&#039;&#039; is distinct from the supermatter &#039;&#039;&#039;chamber&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
! 309	&lt;br /&gt;
|&#039;&#039;&#039;Major Trespass / Class II&#039;&#039;&#039;&lt;br /&gt;
| The Head of Security&#039;s Office; the Head of Personnel&#039;s Office; the Research Director&#039;s Office; the Chief Medical Officer&#039;s Office; the Quartermaster&#039;s Office; The Chief Engineer&#039;s Office; the Warden&#039;s Office; The Blueshield&#039;s Office; The Nanotrasen Consultant&#039;s Office/The Nanotrasen Crew Trainer&#039;s Office; The Supermatter &#039;&#039;&#039;chamber&#039;&#039;&#039;; EVA Storage; The Gravity Generator Room/Foyer; Permabrig&lt;br /&gt;
|-&lt;br /&gt;
! 409&lt;br /&gt;
|&#039;&#039;&#039;Grand Trespass / Class III&#039;&#039;&#039;&lt;br /&gt;
| The Armory; the Captain&#039;s Office; the Vault; the AI satellite; Telecommunications.&lt;br /&gt;
|-&lt;br /&gt;
! 509&lt;br /&gt;
|&#039;&#039;&#039;CentCom Trespass / Class IV&#039;&#039;&#039;&lt;br /&gt;
| The ERT Shuttle; the TerraGov Waystation; Central Command; the Central Command whiteship and other naval bodies without explicit permission from a person with the authority to grant access.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Weapon Permit ==&lt;br /&gt;
One of the most controversial ID accesses, the weapon permit allows non-security, non-command to bear arms. On Nanotrasen stations, a weapon permit is not a right, and can be revoked at-will upon the commission of a crime, or not granted in the first place. &amp;lt;small&amp;gt;Metagrudging rules still apply.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nanotrasen originally designated the weapon permit to be the right to purchase any side-arm weaponry that can be concealed inside of a bag; principally a pistol. However, extensive lobbying has led to Nanotrasen removing this restriction, and it is now on stations themselves to regulate what crew members with a weapon permit may possess.&lt;br /&gt;
&lt;br /&gt;
The Head of Security, Captain, and Head of Personnel reserve the right to regulate what crew members with a weapon permit may possess. For example, the Captain can say that crew members given a weapon permit may not possess any shotguns. This means that security may confiscate crew members carrying shotguns, and may also arrest the crew member.&lt;br /&gt;
&lt;br /&gt;
However, the Head of Security, Captain, and Head of Personnel may not revoke the right for weapon-permit bearers to possess pistols, and pistol possession is the absolute minimum that weapon permits may be restricted to.&lt;br /&gt;
&lt;br /&gt;
Note that weapon permit restrictions &#039;&#039;&#039;must be universal&#039;&#039;&#039;, and individual restrictions on weapon permits should be noted down on paper, and are not officially endorsed by Nanotrasen.&lt;br /&gt;
&lt;br /&gt;
== Contraband as a whole ==&lt;br /&gt;
Contraband can fall under many different categories and types. The following are the major types and classifications for common contraband. If you are unsure, request clarification from Central Command. Any contraband that is found on a search should be confiscated and stored away in the evidence storage of the security wing.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item&lt;br /&gt;
!Type&lt;br /&gt;
!Contraband Level&lt;br /&gt;
!Notes and Examples&lt;br /&gt;
|-&lt;br /&gt;
|Unarmored unauthorized clothing&lt;br /&gt;
|Departmental&lt;br /&gt;
|None&lt;br /&gt;
|Any clothing (jumpsuit, overwear, boots, gloves) not permitted or belonging to the possessor&#039;s department. For example, an assistant with a security officer&#039;s jumpsuit.&lt;br /&gt;
&#039;&#039;&#039;Confiscate only - do not arrest or issue fines. Where a jumpsuit or jumpskirt is confiscated, you must issue a replacement authorized garment.&#039;&#039;&#039; This &#039;&#039;&#039;excludes&#039;&#039;&#039; all HUDs (Medical, Engineering, Chemistry, Science) &#039;&#039;&#039;except&#039;&#039;&#039; security HUDs, weapon permit HUDs, and any other HUDs that integrate anti-flash technology, which require a weapon permit or appropriate departmental access to possess.&lt;br /&gt;
|-&lt;br /&gt;
|Jaws of Life&lt;br /&gt;
|Engineering/EMT Only&lt;br /&gt;
|Minor&lt;br /&gt;
|Permission may be received from the Chief Engineer or their interim (Captain, Acting Captain) to carry this as non-approved personnel.&lt;br /&gt;
|-&lt;br /&gt;
|Syndicate Paraphenalia&lt;br /&gt;
|Syndicate&lt;br /&gt;
|Minor&lt;br /&gt;
|Posters, Banners, Balloons; anything that promotes the Syndicate over Nanotrasen&lt;br /&gt;
|-&lt;br /&gt;
|Type III+ Ballistic/Kinetic or Energy/Laser Armor&lt;br /&gt;
|Weapon Permit, Security Only, Command Only&lt;br /&gt;
|Minor&lt;br /&gt;
|Armor that has a rating of III or higher against ballistic or kinetic weaponry (not including melee, including security equipment). Armor typically restricted for usage by non-security personnel may be used during red alert.&lt;br /&gt;
The weapon permit means that crewmembers may wear and possess level 3 or below armor, unless where the armor possessed would require a crime to acquire (such as an armored head of staff coat).&lt;br /&gt;
&lt;br /&gt;
Miners, or persons mining, may possess any level of armor. If the armor is utilized in a crime, only then may it be confiscated, but it should typically be returned to the cargo department for other use, in order to not waste Nanotrasen resources.&lt;br /&gt;
|-&lt;br /&gt;
|Unarmored Syndicate Apparel&lt;br /&gt;
|Syndicate&lt;br /&gt;
|Minor&lt;br /&gt;
|Any syndicate-branded or syndicate-produced apparel with an armor rating that would not typically constitute contraband (&#039;&#039;&#039;BELOW&#039;&#039;&#039; Level III Ballistic/Kinetic armor)&lt;br /&gt;
|-&lt;br /&gt;
|Possession (or Use) of Narcotics&lt;br /&gt;
|Controlled Substances&lt;br /&gt;
|Minor&lt;br /&gt;
|Chemicals that act as a stimulant or whose &#039;&#039;&#039;sole purpose&#039;&#039;&#039; is recreational use (i.e., cocaine, crack, methamphetamine, stimulants, fentanyl, space drugs). &#039;&#039;&#039;Weed&#039;&#039;&#039; is legal. &lt;br /&gt;
Substances with both a medicinal and recreational use may be permitted with a prescription or permission from a member of Medical (i.e., morphine, psicodeine, &#039;&#039;muscle&#039;&#039; stimulants). The Chief Medical Officer has final say on prescriptions and authorized narcotic substances.&lt;br /&gt;
&lt;br /&gt;
Medicines are authorized equipment for all crew (i.e., libital). Toxic chemicals should instead be punished as &amp;quot;Harmful Substances&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|Possession (or Use) of Harmful Substances&lt;br /&gt;
|Toxic Substances&lt;br /&gt;
|Moderate&lt;br /&gt;
|Chemicals that are harmful in nature and are considered toxic to &#039;&#039;&#039;most&#039;&#039;&#039; or &#039;&#039;&#039;all&#039;&#039;&#039; carbon individuals. Chemicals that are potentially toxic are exempted (such as chemicals only toxic to specific races).  The Research Director has final say on authorized harmful substances for members of research. The Chief Medical Officer has final say on authorized harmful substances for members of Medical. &lt;br /&gt;
Exemptions can be made for chemists and members of R&amp;amp;D only if permitted by the relevant member of command. For example: Toxin, heparin, lexorin, zombie powder, carpotoxin.&lt;br /&gt;
&lt;br /&gt;
Romerol should be punished under Space Law 512 (Bioterrorism). &lt;br /&gt;
Alcoholic beverages are &#039;&#039;&#039;not&#039;&#039;&#039; included as a harmful or toxic substance, even if they have the potential to be lethal. If the bartender kills people with drinks that they serve (so long as they are following established recipes), this should be punished under manslaughter or negligence laws.&lt;br /&gt;
&lt;br /&gt;
Individuals with &#039;&#039;&#039;unique biology&#039;&#039;&#039; (slime, plasmamen) are given exemptions to suit their needs. For example, slimes may possess chemicals that induce toxin damage in non-slime carbon individuals. &lt;br /&gt;
|-&lt;br /&gt;
|Incapacitating firearms&lt;br /&gt;
|Weapon, Security Only, Command Only&lt;br /&gt;
|Moderate&lt;br /&gt;
|Any weapon that is able to disable or impair another being via non-lethal means (disablers, pepperball pistol. The Warden&#039;s disabler shotgun is instead considered a specialized command asset).&lt;br /&gt;
|-&lt;br /&gt;
|Standard Combat Implants&lt;br /&gt;
|Weapon, Security Only&lt;br /&gt;
|Moderate&lt;br /&gt;
|Combat implants (Reviver, CNS rebooter/jumpstarter, mantis blade, anti-drop, razor claws) are considered contraband for security if implanted below Amber alert, and must be removed if this was done. If an implant was implanted on amber alert or above, it may remain for the rest of the shift; however, you can still be ordered to have implants removed by the Head of Security or Captain. &lt;br /&gt;
&#039;&#039;&#039;Crew&#039;&#039;&#039; may only utilize combat implants on red alert or higher, or with permission from the Head of Security or Captain. It is self-antagging to needlessly implant yourself as a roboticist with combat implants.&lt;br /&gt;
|-&lt;br /&gt;
|Stun Batons / Stunprods&lt;br /&gt;
|Security Only&lt;br /&gt;
|Moderate&lt;br /&gt;
|Including the detective&#039;s &amp;quot;police baton&amp;quot;, bokken, and any hand-crafted batons capable of stunning.&lt;br /&gt;
|-&lt;br /&gt;
|General Security Equipment&lt;br /&gt;
|Security Only&lt;br /&gt;
|Moderate&lt;br /&gt;
|Bola, telescopic shields, riot shields, gorilla/guerrilla gloves, retrieval (tackle) gloves, etc.; any equipment available from the Armadyne Peacekeeper Equipment Vendor, a security locker (Officer&#039;s, Warden&#039;s, Head of Security&#039;s, etc.), or offensive equipment printed from the security lathe.&lt;br /&gt;
&lt;br /&gt;
This excludes HUDs, flashes, pepperspray, and seclights which are free to possess. &lt;br /&gt;
|-&lt;br /&gt;
|Firearms &lt;br /&gt;
|Weapon, Security Only, Command Only&lt;br /&gt;
|Moderate&lt;br /&gt;
|The weapon permit means that non-security personnel may carry any firearm, subject to any imposed restrictions. &lt;br /&gt;
Exceptions to this are roles that spawn with a firearm (such as the bartender), who do not need to obtain a weapon permit. For the purposes of contraband, proto-kinetic weaponry are not considered firearms. &lt;br /&gt;
|-&lt;br /&gt;
|Anti-Personnel Explosives/Devices&#039;&#039;&#039;*&#039;&#039;&#039;&lt;br /&gt;
|Weapon&lt;br /&gt;
|Major&lt;br /&gt;
|Hellfoams, fragmentation grenades, ion grenades, incendiary grenades, molotovs, gluon grenades, landmines, or hand-made grenades.&lt;br /&gt;
&#039;&#039;&#039;*&#039;&#039;&#039;The only anti-personnel device punishable under this contraband stipulation is the bear trap or reverse bear trap. Members of the &#039;&#039;&#039;service&#039;&#039;&#039; department are permitted to obtain and possess bear traps.&lt;br /&gt;
|-&lt;br /&gt;
|Occult Reference Material&lt;br /&gt;
|Occult&lt;br /&gt;
|Major&lt;br /&gt;
|Literature, iconography, or otherwise media sourced from non-Nanotransen-approved religions.&lt;br /&gt;
|-&lt;br /&gt;
|Occult Instruments&lt;br /&gt;
|Occult&lt;br /&gt;
|Major&lt;br /&gt;
|Non-offensive magically-enriched articles related to non-Nanotransen-approved religions. Those incoming from Lavaland or the Gateway may be permitted with Security approval.&lt;br /&gt;
|-&lt;br /&gt;
|Syndicate Utility Implants&lt;br /&gt;
|Syndicate&lt;br /&gt;
|Major&lt;br /&gt;
|Syndicate-sourced or produced implants that are not intended for combat use. (illegal toolset implants, storage implants, radio/uplink implants)&lt;br /&gt;
|-&lt;br /&gt;
|Electronic Subversive Equipment&lt;br /&gt;
|Syndicate&lt;br /&gt;
|Grand&lt;br /&gt;
|Equipment that has the capability to intrude or disrupt Nanotrasen systems. (Cryptographic Sequencers, AI Detectors, SyndEye, EMP flashlight, radio jammer)&lt;br /&gt;
|-&lt;br /&gt;
|High-Explosives / WMDs&lt;br /&gt;
|Weapon, Syndicate&lt;br /&gt;
|Grand&lt;br /&gt;
|The ONLY exception permitted is TTVs limited to Research, or Red Alert situations where they are absolutely necessary (Blob). WMDs include air freezing/burning and radiation.&lt;br /&gt;
|-&lt;br /&gt;
|Specialized Command Assets&lt;br /&gt;
|Command Only&lt;br /&gt;
|Grand&lt;br /&gt;
|Equipment specific to members of command, such as MODsuits, special weapons (X01, X02, antique laser gun, the Warden&#039;s disabler shotgun), etc.&lt;br /&gt;
|-&lt;br /&gt;
|Silicon Law Boards&lt;br /&gt;
|Command, Robotics Only&lt;br /&gt;
|Grand&lt;br /&gt;
|Boards used to reprogram the laws of silicons (AI, cyborgs).&lt;br /&gt;
|-&lt;br /&gt;
|Occult Weaponry&lt;br /&gt;
|Occult, Weapon&lt;br /&gt;
|Grand&lt;br /&gt;
|Magically-enriched articles that are able to be used in an offensive manner. Those incoming from Lavaland or the Gateway may be permitted with Security approval.&lt;br /&gt;
|-&lt;br /&gt;
|Syndicate Utility Implements (&#039;&#039;&#039;non&#039;&#039;&#039;-implants, &#039;&#039;&#039;non&#039;&#039;&#039;-electronic subversive equipment)&lt;br /&gt;
|Syndicate&lt;br /&gt;
|Grand&lt;br /&gt;
|Syndicate-sourced or syndicate-produced including, but not exclusive to: MODsuit modules (chamelon module, anti-slip module, shock-absorber module, plate compression module), GLA Brand Mail Counterfeit Devices, chameleon projectors, agent cards (except where Nanotrasen issued, such as the detective&#039;s ID card), Thermal Imaging Glasses, hypnotic flashes, power sinks.&lt;br /&gt;
|-&lt;br /&gt;
|The Captain&#039;s Spare Access ID&lt;br /&gt;
|Command Only&lt;br /&gt;
|Grand&lt;br /&gt;
|You&#039;d better be a member of command.&lt;br /&gt;
|-&lt;br /&gt;
|Syndicate Weaponry&lt;br /&gt;
|Syndicate, Weapon&lt;br /&gt;
|Exceptional&lt;br /&gt;
|Syndicate-sourced or syndicate-produced firearms or melee weaponry; or implements used for combat (shields). This includes, but is not limited to: energy swords (include dual variant, &#039;&#039;&#039;unless&#039;&#039;&#039; Nanotrasen-manufactured), the Bulldog Shotgun, the Ansem pistol, the &#039;&#039;&#039;Makarov&#039;&#039;&#039; pistol, the C-20r Submachine gun, the &amp;quot;Badass Revolver&amp;quot;, the M-90gl Carbine, the L6 Squad machine gun, the Anti-Material Sniper Rifle, the Abielle Smart SMG.&lt;br /&gt;
|-&lt;br /&gt;
|Psychologically Subversive Equipment&lt;br /&gt;
|Syndicate, Occult&lt;br /&gt;
|Exceptional&lt;br /&gt;
|Articles with which to subvert an employee&#039;s loyalty to Nanotrasen.&lt;br /&gt;
|-&lt;br /&gt;
|Armored Syndicate Apparel&lt;br /&gt;
|Syndicate&lt;br /&gt;
|Exceptional&lt;br /&gt;
|Any syndicate-branded or syndicate-produced apparel with an armor rating that would typically constitute contraband (Level III+ Ballistic/Kinetic armor)&lt;br /&gt;
|-&lt;br /&gt;
|Syndicate Combat Implants&lt;br /&gt;
|Syndicate&lt;br /&gt;
|Exceptional&lt;br /&gt;
|Syndicate-sourced or syndicate-produced implants that aid in combat. (freedom implant, &#039;&#039;&#039;energy&#039;&#039;&#039; armblade implant, micro or macro explosive implants, deniability implants, implanted arm-mounted weaponry)&lt;br /&gt;
|-&lt;br /&gt;
|The Nuclear Authentication Disk&lt;br /&gt;
|Command Only&lt;br /&gt;
|Exceptional&lt;br /&gt;
|You&#039;d better be the Captain.&lt;br /&gt;
|}&lt;br /&gt;
== Implant Classification == &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center; width: 75%; background-color: #85dbff;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #2bbdfb; color: black;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 2em;&amp;quot; | Implant Type&lt;br /&gt;
| style=&amp;quot;width: 9em;&amp;quot; | Implants&lt;br /&gt;
| style=&amp;quot;width: 17em;&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Civilian&#039;&#039;&#039;&lt;br /&gt;
|All cybernetic limbs; botany arm implant; janitor arm implant; lighter arm implant; CNS skillchip connector implant; civilian HUD implant; diagnostic HUD implant; empathic sensor implant; night vision eyes; thrusters set implant; deathrattle implant; breathing tube implant; internal medical analyzer; nutrient pump implant (and variants); civilian HUD implant; medical HUD implant; tracking implant; all tier 1, 2, and 3 cybernetic organs &#039;&#039;&#039;excluding&#039;&#039;&#039; the volume-adjusting cybernetic ears (and variants); toolset arm implant (and all variants)&lt;br /&gt;
|May be possessed freely, regardless of alert. Permission is not necessary to possess. Members of command may revoke implants from members of their respective departments at-will. The Head of Security and Captain may revoke implants from any crew member at-will.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Medical&#039;&#039;&#039;&lt;br /&gt;
|strong-arm implant; surgical toolset implant (and variants); herculean gravitronic spinal implant&lt;br /&gt;
|Free to possess for medical staff and roboticists only. Other crew must receive permission from the Chief Medical Officer.&lt;br /&gt;
|-&lt;br /&gt;
!Security/Command&lt;br /&gt;
|Security HUD implant; mindshield implant; exile implant; chemical implant.&lt;br /&gt;
|Implants not necessarily combat implants, but are restricted to members of security or command (free to possess on any alert). Crew must receive permission from the Captain or Head of Security to possess‡.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
|Volume-adjusting cybernetic ears; anti-drop implant; reviver implant*; CNS jumpstarter implant; CNS rebooter implant; mantis blade implant; photon projector implant; voltaic cybernetic combat heart; strong-arm implant.&lt;br /&gt;
|May be possessed by members of security on amber alert†. May only be possessed by crew on red alert.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Miners may make use of the reviver implant on any alert.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Contraband&#039;&#039;&#039;&lt;br /&gt;
|Energy mantis blade implant; micro-bomb implant; macro-bomb implant; storage implant; tactical deniability implant; x-ray eyes implant (and variants); thermal eyes implant (and variants); freedom implant; syndicate radio implant; syndicate uplink implant; stealth implant. &lt;br /&gt;
|May only be used on red alert. Considered contraband (see contraband rules/laws for specific type of contraband)‡‡. &lt;br /&gt;
|}&lt;br /&gt;
Duplicate entries indicate special permission to possess.&lt;br /&gt;
&lt;br /&gt;
† May be possessed by the Blueshield also. When amber is reached once, security may keep these implants for the remainder of the shift. Crewmembers can be asked to remove implants when the alert lowers from red alert.&lt;br /&gt;
&lt;br /&gt;
‡ Exile and chemical implants are not recommended to be used by members of command or security, and instead it is recommended that they are saved for implanting into others.&lt;br /&gt;
&lt;br /&gt;
‡‡ Not exhaustive an exhaustive list. All syndicate implants apply.&lt;br /&gt;
&lt;br /&gt;
== Security Cyborgs ==&lt;br /&gt;
&lt;br /&gt;
Security cyborgs are in a unique spot, and they are programmed as such. Security cyborgs are not beholden to space law, but &#039;&#039;&#039;enforce&#039;&#039;&#039; space law to all other crew, including fellow officers. Security cyborgs &#039;&#039;&#039;should&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* Stay in brig, but may patrol with other officers; unless the alert is amber or higher, where security cyborgs may patrol.&lt;br /&gt;
* Enforce space law equally to all crew.&lt;br /&gt;
* Use their words to attempt to get criminals to surrender while being ready to defend themselves and other crew.&lt;br /&gt;
* Make judgement calls on the lawfulness/legality of an order: &#039;&#039;&#039;security cyborgs do not have a traditional law 2, and may refuse all unlawful or illegal orders, principally or not.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Security cyborgs should &#039;&#039;&#039;not&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* Kill people unless doing so would save another life&lt;br /&gt;
** You are expected to be exceptionally conservative about lethal force, and you should generally operate as if you&#039;re on safeguard until things get lethal themselves.&lt;br /&gt;
* Enforce the Standard Operating Procedures (as this isn&#039;t security&#039;s job either)&lt;br /&gt;
* Use their unique functionality to skirt traditional [[Silicon Policy|silicon rules]].&lt;br /&gt;
* Abusing/use their all-access in a manner that would constitute a crime should a security officer had broken in.&lt;br /&gt;
* Report malfunctioning AI or cyborgs unless they are breaking space law or harming crew.&lt;br /&gt;
** You are to remain uninvolved in this situation for as long as you can.&lt;br /&gt;
* Resort to violence immediately upon attempting to capture a criminal. &lt;br /&gt;
Please note that our punishments to security cyborgs misbehaving, from an OOC perspective, are harsher than usual, due to the unique role that they play, and how the role is easily abused. Access to security cyborg is a privilege.&lt;br /&gt;
&lt;br /&gt;
== Criminal Guidelines ==&lt;br /&gt;
&lt;br /&gt;
These guidelines exist to explain the relationship between the in-game rules and space law, so players can better understand what kinds of crime, criminal characters, etcetera, can safely be attempted without getting into any OOC trouble. With that said, these are NOT rules, they have NO weight on the decisions made by staff, and these do NOT overwrite any part of the in-game rules; attempting to quote ANY of these guidelines when a staff member is speaking with you will not help your case.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In-character motives versus out-of-character motives:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When committing any kind of crime, there are two possible reasons behind why your character would do such a thing; an in-character goal or motive, or an out-of-character goal or motive. In-character motives are, typically, more roleplay-oriented, or directly relate to the circumstances in the current shift; on the flipside, an out-of-character motive is a goal that does not relate to the character you are playing, and instead comes from your own, personal goals. &lt;br /&gt;
&lt;br /&gt;
Out-of-character motives do not improve or foster roleplay in any way, so they are not tolerated by the rules nor staff. Examples of out-of-character motives include, but are not limited to; wanting to &#039;give security something to do&#039;, wanting to steal specific, powerful items for personal gain, being motivated by out of character information (such as information gained while ghosting), etcetera. Simply put, committing crime isn&#039;t an issue, but powergaming, metagaming, etcetera, IS, and will result in OOC punishment; crime, criminal characters, etcetera, can easily lead to meaningful roleplay if done right!&lt;br /&gt;
&lt;br /&gt;
As such, you should not attempt to justify your character&#039;s in-character actions with your own, out of character goals. Obviously, you may create a criminal character due to your own interests and enjoyment, however, you should still give said character proper, in-character justification for their actions as well; simply put, you must have an in-character reason WHY your character would do such a thing to begin with. For example, perhaps your character is some sort of thief, whom sells stolen goods for some extra cash in maintenance- Or, maybe your character has turned to vandalism in protest of Nanotrasen&#039;s greedy, capitalistic policies, etcetera. Giving your character a good, in-character REASON to commit crime gives you a gimmick to roleplay with, and it offers an engaging opportunity for roleplay between your character and other crewmembers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round disruptions:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Any activities that negatively impact a large number of other players, or severely impacts a small group of players, violates rule two. As such, it is important to make sure your crimes do not ruin the round for other players in the process of committing them! Generally, your crimes should not lead to a very, very lengthy manhunt, they should not cause areas to become uninhabitable, nor should people die because of your character&#039;s actions. Furthermore, rule four protects ERP, and requires unrelated individuals to get LOOC permission before intervening; as such, your actions should avoid interrupting people who are clearly, actively roleplaying. The IMPACT your crimes have on the round will greatly impact whether or not you are punished by staff for your actions; for example, vandalizing a security checkpoint in protest of Nanotrasen likely will not result in staff intervention, but breaking into the vault or armory definitely will.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resistance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first thing to do when committing a crime, or making a criminal character, is to accept that you WILL be arrested; obviously, you are not expected to turn yourself in after every crime, however, leading security on an excessively long manhunt will result in staff intervention. As such, attempting to EXTENSIVELY flee, or otherwise &#039;beat&#039; security, generally will not go well, and likely violates the rules. Instead, your character&#039;s inevitable arrest should be seen as a chance to start an interaction with security themselves. After all, the arrest procedures (listed further above) REQUIRES security officers to request compliance from the suspect before using force; this gives you the perfect opportunity to interact with the security members present, as they should not turn to their weapons until your character either refuses to come willingly OR attempts to flee!&lt;br /&gt;
&lt;br /&gt;
Better yet, your patience may even be rewarded; if the security officer fails to follow proper arrest procedures, they themselves will likely be arrested. Of course, you may still attempt to flee if that is what your character would logically do, however, you do not have to flee from the START; if you give the officer a chance to speak, you may get an enjoyable interaction out of the whole ordeal!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Standard Operating Procedure]]&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23110</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23110"/>
		<updated>2026-06-21T01:01:02Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 1. General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. &amp;lt;u&amp;gt;Politely&amp;lt;/u&amp;gt; ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do not perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey areas. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey areas, as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a staff member may permit a rule to not be enforced if everybody involved in the situation is enjoying themselves; conversely, a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. &lt;br /&gt;
::1.6.2.1. If allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this must be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not harass someone over their character, kinks, grammar or preferred roleplaying style&lt;br /&gt;
:2.2. Do not meta-grudge a player or their character for their past actions against you, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not reveal someone&#039;s CKey, discord account, or list of characters they play without express permission.&lt;br /&gt;
:2.4. Do not lie to staff about what you or another player did. This includes misrepresenting or withholding the truth.&lt;br /&gt;
:2.5. Do not prevent a player from engaging with the round without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not abuse bugs, quirks or exploits in a disruptive manner to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not bait someone into typing before attacking them. Also called Type Baiting.&lt;br /&gt;
:2.8. Do not use size changing quirks or gear to make your character smaller for mechanical advantage against a player&lt;br /&gt;
::2.8.1. The current minimum size for Command, Security, and Antagonists is 0.8 or 80%.&lt;br /&gt;
::2.8.2. Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat. This includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not disrespect or harass staff. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, making fun of, or harassing staff is prohibited. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not touch, loot or otherwise harm or inconvenience players who are AFK (SSD). &lt;br /&gt;
::2.10.1. You may strip a player of important or unique assets who has been SSD for more than 30 minutes (this can be checked through examining them) only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must not strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should disregard any antagonist evidence you may or may not find while doing this - just cryo the player with the antagonist gear in their possession.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected if it is reasonable for the person performing any actions impacting them to be aware that they are AFK.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:3.1. You must not cause damage to the station that is impactful to players without a valid reason.&lt;br /&gt;
::3.1.1. You may only perform End Of Round Grief (EORG) on the Central Command Z-level. This is the area you arrive in after the emergency shuttle lands.&lt;br /&gt;
::3.1.2.1. The pod waystation (where emergency pods end up) may not be griefed.&lt;br /&gt;
:3.2. Do not create lag to the server (increasing TD or ping).&lt;br /&gt;
:3.3. Do not bring IC information into OOC chat either to disseminate this information or to escalate an IC issue into OOC. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. Powergaming (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:AntagonistStandards&amp;diff=23109</id>
		<title>Template:AntagonistStandards</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:AntagonistStandards&amp;diff=23109"/>
		<updated>2026-06-20T18:45:35Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0. OOC Antagonist Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Antagonists title.png|frameless|none|495x48px]]&lt;br /&gt;
&lt;br /&gt;
Antagonists are the primary driving force behind action aboard the station. Assistants too.&lt;br /&gt;
&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&amp;lt;big&amp;gt;You&#039;re not expected to win; do not expect it, just have fun with it.&amp;lt;/big&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== 0. OOC Antagonist Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. Friendly antagonists are permitted, but receive &#039;&#039;&#039;no&#039;&#039;&#039; staff protection outside of the Extended storyteller&lt;br /&gt;
::0.1.1. This is distinct from &amp;quot;friendtagging&amp;quot;, which is not permitted. Friendtagging is defined as an antagonist cooperating with security in order to perform the role and function of security against non-delta threats. This means that a traitor could help security kill a blob, but could not help security kill a bloodsucker.&lt;br /&gt;
::0.1.2. Antagonists with opposing objectives are permitted to fight among themselves, separate from security.&lt;br /&gt;
::0.1.3. Antagonists with the same, exclusive objective (i.e., steal the Chief Engineer&#039;s blueprints) are permitted to fight among themselves, separate from security.&lt;br /&gt;
:0.2. If you murder someone in an open area (likely to be discovered in 15 minutes) and do not mechanically require access to their body, the loot on their body (including items in its possession), or mechanically require their body to perform an antagonist function (such as changeling sucking) then you &#039;&#039;&#039;must&#039;&#039;&#039; leave their body alone.&lt;br /&gt;
::0.2.1. If you murder someone in a closed or hidden area (not likely to be discovered in 15 minutes), you &#039;&#039;&#039;may&#039;&#039;&#039; move the body to a more discoverable location.&lt;br /&gt;
::0.2.2. You must not attempt to hide or otherwise destroy bodies, no matter the original location, &#039;&#039;&#039;except&#039;&#039;&#039; in the circumstance that the player of the body you have killed has their round remove (RR) preferences set to &amp;quot;Yes&amp;quot;.&lt;br /&gt;
:0.3. You must not perform round removal on non-consenting players. As an &#039;&#039;&#039;antagonist&#039;&#039;&#039;, if a player does not have their round removal (RR) preferences set to &amp;quot;Yes&amp;quot;, you may not round remove them.&lt;br /&gt;
::0.3.1. Note that this rule only applies to you as an antagonist, and other players/roles, have different round removal rules. &lt;br /&gt;
:0.4. You must not taunt, insult, salt, or otherwise demean or dispirit other players, regardless of circumstances.&lt;br /&gt;
::0.4.1. If a member of security, or any other player violates this rule toward you, you must adminhelp rather than retaliate. &lt;br /&gt;
::0.4.2. While this covered by the general, OOC Malice rules, this is specifically repeated so that antagonists who lose fights are neither insulted nor insult others.&lt;br /&gt;
:0.5. You must ensure custom objectives are appropriate to your antag and the roleplay setting, and must ensure that custom objectives do not avoid antagonist actions in full, and do not rebuke the fun of others (explained and broken down more clearly under 0.5.x)&lt;br /&gt;
::0.5.1. You must not make your custom objective/goal something that violates any of our current rules or involves a mass amount of killing. Natural objectives or admin permission may override this rule.&lt;br /&gt;
::0.5.2. You must not avoid performing antagonist actions, or subvert the purpose of an antagonist role by setting a custom objective that is entirely mundane and non-antagonistic. For example, the custom objective &amp;quot;have sex&amp;quot;.&lt;br /&gt;
::0.5.3. You must ensure that custom objectives are appropriate to your specific antagonist role. For example, a bloodsucker should not have a custom objective to help the syndicate.&lt;br /&gt;
::0.5.4. You must ensure that custom objectives are reasonable within roleplay, and are not overly convoluted, non-sensical, or unreasonable.&lt;br /&gt;
:0.6. You must not perform antagonistic activities, or hide in, the interlink or infinite dorms. &lt;br /&gt;
::0.6.1. This includes prior to security or crew members being aware of your antagonist status.&lt;br /&gt;
:0.7. You must make custom objectives/goals clear, specific objectives that are not vague or wildcards in nature.&lt;br /&gt;
::0.7.1 You may be vague so long as the actions, or intent behind the actions is specific. For example, &amp;quot;Murder a member of R&amp;amp;D&amp;quot; is vague, but specifies the action to be committed (murder) and the intent (to kill a member of R&amp;amp;D).&lt;br /&gt;
:0.8. You must not bait people into compromising situations using sexual advances or offers (also known as ERP baiting). &lt;br /&gt;
::0.8.1. This includes tacit implications of sex, and does not necessitate explicit offers. &lt;br /&gt;
::0.8.2. Other parties may consent via (Local) Out Of Character ((L)OOC) to ignore this rule.&lt;br /&gt;
:0.9. You must not leave the station z-level if you are being pursued by any other party, or have committed a crime warranting pursuit within &#039;&#039;&#039;45&#039;&#039;&#039; minutes.&lt;br /&gt;
::0.9.1. A wanted status assumes indefinite pursuit.&lt;br /&gt;
::0.9.2. Lavaland, deep space, the interlink, infinite dorms are all counted as outside of the station z-level.&lt;br /&gt;
::0.9.3. Antagonists are responsible for ensuring this 45 minute time frame is respected.&lt;br /&gt;
:0.10. Do not play solely to greentext (win).&lt;br /&gt;
::0.10.1. This is a blanket rule for any poor-faith antagonist gameplay that comes as a result of antagonists unfairly exploiting game mechanics or roleplay in order to achieve their objectives (&amp;quot;greentext&amp;quot;). Staff are encouraged to use their best judgement when enforcing this rule. &lt;br /&gt;
::0.10.2. Antagonists simply going about their objectives in a normal manner (for example, shooting an assassination target to death) should not be impacted by this rule.&lt;br /&gt;
:0.11. You must follow all roleplay and general rules while an antagonist.&lt;br /&gt;
&lt;br /&gt;
=== 1. IC Antagonist Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. You must remain friendly when you have stated or posed as such (also known as false-flagging). For example, posing as a friendly changeling in order to isolate a member of security and murder them.&lt;br /&gt;
::1.1.1. This does not extend to coercion or otherwise roleplaying your way to freedom. For example, as a traitor and through roleplay, managing to manipulate a security officer to remove your handcuffs before murdering them.&lt;br /&gt;
:1.2. You must not loot space ruins. Space-tiding is permitted, but most players have no reason to do so as an antagonist, as you are disallowed from taking loot.&lt;br /&gt;
::1.2.1. If you became an antagonist after space-tiding and looting, you must stop looting (and typically return to the station), but may continue to use any items you possess.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;Caught someone as an abductor? Already made some eggs as a spider?&#039;&#039; Follow these rules:&lt;br /&gt;
&lt;br /&gt;
=== 2. Capture Rules ===&lt;br /&gt;
&lt;br /&gt;
:2.1. You must respect roleplay situations. If security is engaging in roleplay you create, or security attempts to roleplay with you, opting to only choose mechanics violates our RP standards&lt;br /&gt;
::2.1.1. This rule also applies to security. Security must not instantly engage in hostage situations, as this violates our roleplay standards also.&lt;br /&gt;
::2.1.2. Either party unduly interrupting a hostage or captive roleplay scenario must do so showing clear intent to escalate to mechanics. A good way of doing this is the Combat Indicator, but this should be done by giving grace and making it clear that this is going to happen through roleplay prior regardless.&lt;br /&gt;
:2.2. You must not mechanically guard bodies from recovery by crew for longer than fifteen (15) minutes.&lt;br /&gt;
::2.2.1. This rule principally applies to kudzu man-eaters and spiders, but also applies to other antagonists who may choose to guard a body.&lt;br /&gt;
:2.3. You must not engage in captivity/hostage RP that receives no response for fifteen (15) minutes.&lt;br /&gt;
::2.3.1. Essentially, if security ignores you, you should either kill or release your poor target, to avoid spoiling their whole round.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:AntagonistStandards&amp;diff=23108</id>
		<title>Template:AntagonistStandards</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:AntagonistStandards&amp;diff=23108"/>
		<updated>2026-06-20T18:42:04Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0. OOC Antagonist Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Antagonists title.png|frameless|none|495x48px]]&lt;br /&gt;
&lt;br /&gt;
Antagonists are the primary driving force behind action aboard the station. Assistants too.&lt;br /&gt;
&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&amp;lt;big&amp;gt;You&#039;re not expected to win; do not expect it, just have fun with it.&amp;lt;/big&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== 0. OOC Antagonist Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. Friendly antagonists are permitted, but receive &#039;&#039;&#039;no&#039;&#039;&#039; staff protection outside of the Extended storyteller&lt;br /&gt;
::0.1.1. This is distinct from &amp;quot;friendtagging&amp;quot;, which is not permitted. Friendtagging is defined as an antagonist cooperating with security in order to perform the role and function of security against non-delta threats. This means that a traitor could help security kill a blob, but could not help security kill a bloodsucker.&lt;br /&gt;
::0.1.2. Antagonists with opposing objectives are permitted to fight among themselves, separate from security.&lt;br /&gt;
::0.1.3. Antagonists with the same, exclusive objective (i.e., steal the Chief Engineer&#039;s blueprints) are permitted to fight among themselves, separate from security.&lt;br /&gt;
:0.2. If you murder someone in an open area (likely to be discovered in 15 minutes) and do not mechanically require access to their body, the loot on their body (including items in its possession), or mechanically require their body to perform an antagonist function (such as changeling sucking) then you &#039;&#039;&#039;must&#039;&#039;&#039; leave their body alone.&lt;br /&gt;
::0.2.1. If you murder someone in a closed or hidden area (not likely to be discovered in 15 minutes), you &#039;&#039;&#039;may&#039;&#039;&#039; move the body to a more discoverable location.&lt;br /&gt;
::0.2.2. You must not attempt to hide or otherwise destroy bodies, no matter the original location, &#039;&#039;&#039;except&#039;&#039;&#039; in the circumstance that the player of the body you have killed has their round remove (RR) preferences set to &amp;quot;Yes&amp;quot;.&lt;br /&gt;
:0.3. You must not perform round removal on non-consenting players. As an &#039;&#039;&#039;antagonist&#039;&#039;&#039;, if a player does not have their round removal (RR) preferences set to &amp;quot;Yes&amp;quot;, you may not round remove them.&lt;br /&gt;
::0.3.1. Note that this rule only applies to you as an antagonist, and other players/roles, have different round removal rules. &lt;br /&gt;
:0.4. You must not taunt, insult, salt, or otherwise demean or dispirit other players, regardless of circumstances.&lt;br /&gt;
::0.4.1. If a member of security, or any other player violates this rule toward you, you must adminhelp rather than retaliate. &lt;br /&gt;
::0.4.2. While this covered by the general, OOC Malice rules, this is specifically repeated so that antagonists who lose fights are neither insulted nor insult others.&lt;br /&gt;
:0.5. You must ensure custom objectives are appropriate to your antag and the roleplay setting, and must ensure that custom objectives do not avoid antagonist actions in full, and do not rebuke the fun of others (explained and broken down more clearly under 0.5.x)&lt;br /&gt;
::0.5.1. You must not make your custom objective/goal something that violates any of our current rules or involves a mass amount of killing. Natural objectives or admin permission may override this rule.&lt;br /&gt;
::0.5.2. You must not avoid performing antagonist actions, or subvert the purpose of an antagonist role by setting a custom objective that is entirely mundane and non-antagonistic. For example, the custom objective &amp;quot;have sex&amp;quot;.&lt;br /&gt;
::0.5.3. You must ensure that custom objectives are appropriate to your specific antagonist role. For example, a bloodsucker should not have a custom objective to help the syndicate.&lt;br /&gt;
::0.5.4. You must ensure that custom objectives are reasonable within roleplay, and are not overly convoluted, non-sensical, or unreasonable.&lt;br /&gt;
:0.6. You must not perform antagonistic activities, or hide in, the interlink or infinite dorms. &lt;br /&gt;
::0.6.1. This includes prior to security or crew members being aware of your antagonist status.&lt;br /&gt;
:0.7. You must make custom objectives/goals clear, specific objectives that are not vague or wildcards in nature.&lt;br /&gt;
::0.7.1 You may be vague so long as the actions, or intent behind the actions is specific. For example, &amp;quot;Murder a member of R&amp;amp;D&amp;quot; is vague, but specifies the action to be committed (murder) and the intent (to kill a member of R&amp;amp;D).&lt;br /&gt;
:0.8. You must not bait people into compromising situations using sexual advances or offers (also known as ERP baiting). &lt;br /&gt;
::0.8.1. This includes tacit implications of sex, and does not necessitate explicit offers. &lt;br /&gt;
::0.8.2. Other parties may consent via (Local) Out Of Character ((L)OOC) to ignore this rule.&lt;br /&gt;
:0.9. You must not leave the station z-level if you are being pursued by any other party, or have committed a crime warranting pursuit within &#039;&#039;&#039;45&#039;&#039;&#039; minutes.&lt;br /&gt;
::0.9.1. A wanted status assumes indefinite pursuit.&lt;br /&gt;
::0.9.2. Lavaland, deep space, the interlink, infinite dorms are all counted as outside of the station z-level.&lt;br /&gt;
::0.9.3. Antagonists are responsible for ensuring this 45 minute time frame is respected.&lt;br /&gt;
:0.10. You must follow all roleplay and general rules while an antagonist.&lt;br /&gt;
&lt;br /&gt;
=== 1. IC Antagonist Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. You must remain friendly when you have stated or posed as such (also known as false-flagging). For example, posing as a friendly changeling in order to isolate a member of security and murder them.&lt;br /&gt;
::1.1.1. This does not extend to coercion or otherwise roleplaying your way to freedom. For example, as a traitor and through roleplay, managing to manipulate a security officer to remove your handcuffs before murdering them.&lt;br /&gt;
:1.2. You must not loot space ruins. Space-tiding is permitted, but most players have no reason to do so as an antagonist, as you are disallowed from taking loot.&lt;br /&gt;
::1.2.1. If you became an antagonist after space-tiding and looting, you must stop looting (and typically return to the station), but may continue to use any items you possess.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;Caught someone as an abductor? Already made some eggs as a spider?&#039;&#039; Follow these rules:&lt;br /&gt;
&lt;br /&gt;
=== 2. Capture Rules ===&lt;br /&gt;
&lt;br /&gt;
:2.1. You must respect roleplay situations. If security is engaging in roleplay you create, or security attempts to roleplay with you, opting to only choose mechanics violates our RP standards&lt;br /&gt;
::2.1.1. This rule also applies to security. Security must not instantly engage in hostage situations, as this violates our roleplay standards also.&lt;br /&gt;
::2.1.2. Either party unduly interrupting a hostage or captive roleplay scenario must do so showing clear intent to escalate to mechanics. A good way of doing this is the Combat Indicator, but this should be done by giving grace and making it clear that this is going to happen through roleplay prior regardless.&lt;br /&gt;
:2.2. You must not mechanically guard bodies from recovery by crew for longer than fifteen (15) minutes.&lt;br /&gt;
::2.2.1. This rule principally applies to kudzu man-eaters and spiders, but also applies to other antagonists who may choose to guard a body.&lt;br /&gt;
:2.3. You must not engage in captivity/hostage RP that receives no response for fifteen (15) minutes.&lt;br /&gt;
::2.3.1. Essentially, if security ignores you, you should either kill or release your poor target, to avoid spoiling their whole round.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23107</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23107"/>
		<updated>2026-06-20T18:40:59Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0. - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0. - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. Roleplay, and in doing so, play a reasonably sane and mature character and stay in character.&lt;br /&gt;
::0.1.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
:::0.1.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. Your character cannot have any special powers which are not possible via game mechanics, except in private dorm roleplay. For example, you cannot canonically be a sorcerer.&lt;br /&gt;
::0.1.3. You are expected to adhere to the roleplaying setting and maintain suspension of disbelief even when game mechanics contradict. &lt;br /&gt;
:::0.1.3.1. For example, you will not automatically know another player is a xenochimera because a tooltip says so; likewise, repairing a broken bone isn’t simple because it takes 3 clicks.&lt;br /&gt;
::0.1.4. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
::0.1.5. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. As such, per 0.2.1. and 0.2.2., meme and licensed media characters are prohibited.&lt;br /&gt;
::0.2.4. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.3. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You are expected to forget the events leading to death.&lt;br /&gt;
::0.8.1. Should you die and be later revived, you are expected to forget the events leading to your death. This applies even to rounds without antagonists.&lt;br /&gt;
::0.8.2. Death during ERP is an exception if all involved players agree to letting you remember. &lt;br /&gt;
::0.8.3. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.4. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
::0.8.5. Cyborgs are exempt from these rules, but may not remember the name or appearance of their killer. They may remember the events surrounding their deaths and all other related information.&lt;br /&gt;
:0.9. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.9.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.9.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.10. Do not play to win&lt;br /&gt;
::0.10.1. Better known as &amp;quot;powergaming&amp;quot;. Powergaming/playing to win consists of acquiring items, assets, etc. for the sake of being powerful. Common examples include adding extra access to ID’s without reason, stealing powerful objects from other departments, or doing the job(s) of other departments when said department is available and willing to do the job itself.&lt;br /&gt;
&lt;br /&gt;
=== 1. - Role-specific Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. You are expected to fulfill the basic responsibilities of the job you sign up for.&lt;br /&gt;
::1.1.1. Repeatedly failing to do the bare minimum required by your department may result in a job ban. The specifics vary from job to job while Heads of Staff are held to higher standards than other staff.&lt;br /&gt;
::1.1.2. Your character must be physically capable of performing the job. For example, most jobs require at least one functioning hand. Security needs to be physically capable of subduing criminals and thus lack easily exploitable traits such as lightweight or dirt weakness.&lt;br /&gt;
::1.1.3. Heads of Staff are expected to be knowledgeable in their department. The bare minimum number of hours to play a role is not a license to take command of a department you have never played.&lt;br /&gt;
::1.1.4. As a Head of Staff, abusing your authority against players you dislike is prohibited and may violate other rules.&lt;br /&gt;
::1.1.5. This rule does not apply to failing a job due to not knowing said job. You are expected to make mistakes frequently while learning a new job.&lt;br /&gt;
:1.2. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::1.2.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:1.3. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::1.3.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23106</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23106"/>
		<updated>2026-06-20T18:37:57Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 3. Impactful behaviour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. &amp;lt;u&amp;gt;Politely&amp;lt;/u&amp;gt; ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do not perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey areas. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey areas, as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not harass someone over their character, kinks, grammar or preferred roleplaying style&lt;br /&gt;
:2.2. Do not meta-grudge a player or their character for their past actions against you, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not reveal someone&#039;s CKey, discord account, or list of characters they play without express permission.&lt;br /&gt;
:2.4. Do not lie to staff about what you or another player did. This includes misrepresenting or withholding the truth.&lt;br /&gt;
:2.5. Do not prevent a player from engaging with the round without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not abuse bugs, quirks or exploits in a disruptive manner to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not bait someone into typing before attacking them. Also called Type Baiting.&lt;br /&gt;
:2.8. Do not use size changing quirks or gear to make your character smaller for mechanical advantage against a player&lt;br /&gt;
::2.8.1. The current minimum size for Command, Security, and Antagonists is 0.8 or 80%.&lt;br /&gt;
::2.8.2. Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat. This includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not disrespect or harass staff. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, making fun of, or harassing staff is prohibited. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not touch, loot or otherwise harm or inconvenience players who are AFK (SSD). &lt;br /&gt;
::2.10.1. You may strip a player of important or unique assets who has been SSD for more than 30 minutes (this can be checked through examining them) only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must not strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should disregard any antagonist evidence you may or may not find while doing this - just cryo the player with the antagonist gear in their possession.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected if it is reasonable for the person performing any actions impacting them to be aware that they are AFK.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:3.1. You must not cause damage to the station that is impactful to players without a valid reason.&lt;br /&gt;
::3.1.1. You may only perform End Of Round Grief (EORG) on the Central Command Z-level. This is the area you arrive in after the emergency shuttle lands.&lt;br /&gt;
::3.1.2.1. The pod waystation (where emergency pods end up) may not be griefed.&lt;br /&gt;
:3.2. Do not create lag to the server (increasing TD or ping).&lt;br /&gt;
:3.3. Do not bring IC information into OOC chat either to disseminate this information or to escalate an IC issue into OOC. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. Powergaming (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23105</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23105"/>
		<updated>2026-06-20T18:34:26Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 3. Impactful behaviour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. &amp;lt;u&amp;gt;Politely&amp;lt;/u&amp;gt; ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do not perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey areas. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey areas, as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not harass someone over their character, kinks, grammar or preferred roleplaying style&lt;br /&gt;
:2.2. Do not meta-grudge a player or their character for their past actions against you, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not reveal someone&#039;s CKey, discord account, or list of characters they play without express permission.&lt;br /&gt;
:2.4. Do not lie to staff about what you or another player did. This includes misrepresenting or withholding the truth.&lt;br /&gt;
:2.5. Do not prevent a player from engaging with the round without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not abuse bugs, quirks or exploits in a disruptive manner to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not bait someone into typing before attacking them. Also called Type Baiting.&lt;br /&gt;
:2.8. Do not use size changing quirks or gear to make your character smaller for mechanical advantage against a player&lt;br /&gt;
::2.8.1. The current minimum size for Command, Security, and Antagonists is 0.8 or 80%.&lt;br /&gt;
::2.8.2. Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat. This includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not disrespect or harass staff. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, making fun of, or harassing staff is prohibited. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not touch, loot or otherwise harm or inconvenience players who are AFK (SSD). &lt;br /&gt;
::2.10.1. You may strip a player of important or unique assets who has been SSD for more than 30 minutes (this can be checked through examining them) only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must not strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should disregard any antagonist evidence you may or may not find while doing this - just cryo the player with the antagonist gear in their possession.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected if it is reasonable for the person performing any actions impacting them to be aware that they are AFK.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:3.1. Griefing the station without a valid reason.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2.1. Permitted areas include the entire Central Command Z-level (which is the area the round end shuttle docks at) and the evacuation shuttle once the credits have rolled. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. Creating server lag through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. Powergaming (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23104</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23104"/>
		<updated>2026-06-20T18:31:59Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 2. Malicious behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. &amp;lt;u&amp;gt;Politely&amp;lt;/u&amp;gt; ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do not perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey areas. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey areas, as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not harass someone over their character, kinks, grammar or preferred roleplaying style&lt;br /&gt;
:2.2. Do not meta-grudge a player or their character for their past actions against you, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not reveal someone&#039;s CKey, discord account, or list of characters they play without express permission.&lt;br /&gt;
:2.4. Do not lie to staff about what you or another player did. This includes misrepresenting or withholding the truth.&lt;br /&gt;
:2.5. Do not prevent a player from engaging with the round without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not abuse bugs, quirks or exploits in a disruptive manner to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not bait someone into typing before attacking them. Also called Type Baiting.&lt;br /&gt;
:2.8. Do not use size changing quirks or gear to make your character smaller for mechanical advantage against a player&lt;br /&gt;
::2.8.1. The current minimum size for Command, Security, and Antagonists is 0.8 or 80%.&lt;br /&gt;
::2.8.2. Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat. This includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not disrespect or harass staff. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, making fun of, or harassing staff is prohibited. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not touch, loot or otherwise harm or inconvenience players who are AFK (SSD). &lt;br /&gt;
::2.10.1. You may strip a player of important or unique assets who has been SSD for more than 30 minutes (this can be checked through examining them) only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must not strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should disregard any antagonist evidence you may or may not find while doing this - just cryo the player with the antagonist gear in their possession.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected if it is reasonable for the person performing any actions impacting them to be aware that they are AFK.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23103</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23103"/>
		<updated>2026-06-20T18:26:16Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 2. Malicious behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. &amp;lt;u&amp;gt;Politely&amp;lt;/u&amp;gt; ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do not perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey areas. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey areas, as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not harass someone over their character, kinks, grammar or preferred roleplaying style&lt;br /&gt;
:2.2. Do not meta-grudge a player or their character for their past actions against you, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not reveal someone&#039;s CKey, discord account, or list of characters they play without express permission.&lt;br /&gt;
:2.4. Do not lie to staff about what you or another player did. This includes misrepresenting or withholding the truth.&lt;br /&gt;
:2.5. Do not prevent a player from engaging with the round without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not abuse bugs, quirks or exploits in a disruptive manner to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not bait someone into typing before attacking them. Also called Type Baiting.&lt;br /&gt;
:2.8. Do not use size changing quirks or gear to make your character smaller for mechanical advantage against a player&lt;br /&gt;
::2.8.1. The current minimum size for Command, Security, and Antagonists is 0.8 or 80%.&lt;br /&gt;
::2.8.2. Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat. This includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not disrespect or harass staff. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, making fun of, or harassing staff is prohibited. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not touch, loot or otherwise harm or inconvenience players who are AFK (SSD). &lt;br /&gt;
::2.10.1. You may strip a player of important or unique assets who has been SSD for more than 30 minutes (this can be checked through examining them) only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must not strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should disregard any antagonist evidence you may or may not find while doing this - just cryo the player with the antagonist gear in their possession.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23102</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23102"/>
		<updated>2026-06-20T18:22:18Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 1. General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. &amp;lt;u&amp;gt;Politely&amp;lt;/u&amp;gt; ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do not perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey areas. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey areas, as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not harass someone over their character, kinks, grammar or preferred roleplaying style&lt;br /&gt;
:2.2. Do not meta-grudge a player or their character for their past actions against you, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not reveal someone&#039;s CKey, discord account, or list of characters they play without express permission.&lt;br /&gt;
:2.4. Do not lie to staff about what you or another player did. This includes not misrepresenting the truth.&lt;br /&gt;
:2.5. Do not prevent a player from engaging with the round without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not abuse bugs, quirks or exploits in a disruptive manner to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not bait someone into typing before attacking them. Also called Type Baiting.&lt;br /&gt;
:2.8. Do not use size changing quirks or gear to make your character smaller for mechanical advantage against a player&lt;br /&gt;
::2.8.1. The current minimum size for Command, Security, and Antagonists is 0.8 or 80%.&lt;br /&gt;
::2.8.2. Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat. This includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not disrespect or harass staff. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, making fun of, or harassing staff is prohibited. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not touch, loot or otherwise harm or inconvenience players who are AFK (SSD). &lt;br /&gt;
::2.10.1. You may strip a player of important or unique assets who has been SSD for more than 30 minutes (this can be checked through examining them) only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must not strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should disregard any antagonist evidence you may or may not find while doing this - just cryo the player with the antagonist gear in their possession.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23101</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23101"/>
		<updated>2026-06-20T18:21:56Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 1. General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. &amp;lt;u&amp;gt;Politely&amp;lt;/u&amp;gt; ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do not perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey areas. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey area as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not harass someone over their character, kinks, grammar or preferred roleplaying style&lt;br /&gt;
:2.2. Do not meta-grudge a player or their character for their past actions against you, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not reveal someone&#039;s CKey, discord account, or list of characters they play without express permission.&lt;br /&gt;
:2.4. Do not lie to staff about what you or another player did. This includes not misrepresenting the truth.&lt;br /&gt;
:2.5. Do not prevent a player from engaging with the round without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not abuse bugs, quirks or exploits in a disruptive manner to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not bait someone into typing before attacking them. Also called Type Baiting.&lt;br /&gt;
:2.8. Do not use size changing quirks or gear to make your character smaller for mechanical advantage against a player&lt;br /&gt;
::2.8.1. The current minimum size for Command, Security, and Antagonists is 0.8 or 80%.&lt;br /&gt;
::2.8.2. Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat. This includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not disrespect or harass staff. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, making fun of, or harassing staff is prohibited. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not touch, loot or otherwise harm or inconvenience players who are AFK (SSD). &lt;br /&gt;
::2.10.1. You may strip a player of important or unique assets who has been SSD for more than 30 minutes (this can be checked through examining them) only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must not strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should disregard any antagonist evidence you may or may not find while doing this - just cryo the player with the antagonist gear in their possession.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23100</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23100"/>
		<updated>2026-06-20T18:21:03Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 1. General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. &amp;lt;u&amp;gt;Politely&amp;lt;/u&amp;gt; ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do not perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey area. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey area as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not harass someone over their character, kinks, grammar or preferred roleplaying style&lt;br /&gt;
:2.2. Do not meta-grudge a player or their character for their past actions against you, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not reveal someone&#039;s CKey, discord account, or list of characters they play without express permission.&lt;br /&gt;
:2.4. Do not lie to staff about what you or another player did. This includes not misrepresenting the truth.&lt;br /&gt;
:2.5. Do not prevent a player from engaging with the round without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not abuse bugs, quirks or exploits in a disruptive manner to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not bait someone into typing before attacking them. Also called Type Baiting.&lt;br /&gt;
:2.8. Do not use size changing quirks or gear to make your character smaller for mechanical advantage against a player&lt;br /&gt;
::2.8.1. The current minimum size for Command, Security, and Antagonists is 0.8 or 80%.&lt;br /&gt;
::2.8.2. Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat. This includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not disrespect or harass staff. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, making fun of, or harassing staff is prohibited. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not touch, loot or otherwise harm or inconvenience players who are AFK (SSD). &lt;br /&gt;
::2.10.1. You may strip a player of important or unique assets who has been SSD for more than 30 minutes (this can be checked through examining them) only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must not strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should disregard any antagonist evidence you may or may not find while doing this - just cryo the player with the antagonist gear in their possession.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23099</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23099"/>
		<updated>2026-06-20T18:18:19Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0. - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0. - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. Roleplay, and in doing so, play a reasonably sane and mature character and stay in character.&lt;br /&gt;
::0.1.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
:::0.1.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. Your character cannot have any special powers which are not possible via game mechanics, except in private dorm roleplay. For example, you cannot canonically be a sorcerer.&lt;br /&gt;
::0.1.3. You are expected to adhere to the roleplaying setting and maintain suspension of disbelief even when game mechanics contradict. &lt;br /&gt;
:::0.1.3.1. For example, you will not automatically know another player is a xenochimera because a tooltip says so; likewise, repairing a broken bone isn’t simple because it takes 3 clicks.&lt;br /&gt;
::0.1.4. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
::0.1.5. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. As such, per 0.2.1. and 0.2.2., meme and licensed media characters are prohibited.&lt;br /&gt;
::0.2.4. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.3. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.3.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.3.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.4. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.4.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.4.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.5. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.6. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.7. You are expected to forget the events leading to death.&lt;br /&gt;
::0.7.1. Should you die and be later revived, you are expected to forget the events leading to your death. This applies even to rounds without antagonists.&lt;br /&gt;
::0.7.2. Death during ERP is an exception if all involved players agree to letting you remember. &lt;br /&gt;
::0.7.3. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.7.4. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
::0.7.5. Cyborgs are exempt from these rules, but may not remember the name or appearance of their killer. They may remember the events surrounding their deaths and all other related information.&lt;br /&gt;
:0.8. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.8.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.8.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.9. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1. - Role-specific Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. You are expected to fulfill the basic responsibilities of the job you sign up for.&lt;br /&gt;
::1.1.1. Repeatedly failing to do the bare minimum required by your department may result in a job ban. The specifics vary from job to job while Heads of Staff are held to higher standards than other staff.&lt;br /&gt;
::1.1.2. Your character must be physically capable of performing the job. For example, most jobs require at least one functioning hand. Security needs to be physically capable of subduing criminals and thus lack easily exploitable traits such as lightweight or dirt weakness.&lt;br /&gt;
::1.1.3. Heads of Staff are expected to be knowledgeable in their department. The bare minimum number of hours to play a role is not a license to take command of a department you have never played.&lt;br /&gt;
::1.1.4. As a Head of Staff, abusing your authority against players you dislike is prohibited and may violate other rules.&lt;br /&gt;
::1.1.5. This rule does not apply to failing a job due to not knowing said job. You are expected to make mistakes frequently while learning a new job.&lt;br /&gt;
:1.2. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::1.2.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:1.3. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::1.3.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23098</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23098"/>
		<updated>2026-06-20T18:15:35Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0. - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0. - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. Roleplay, and in doing so, play a reasonably sane and mature character and stay in character.&lt;br /&gt;
::0.1.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
:::0.1.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. Your character cannot have any special powers which are not possible via game mechanics, except in private dorm roleplay. For example, you cannot canonically be a sorcerer.&lt;br /&gt;
::0.1.3. You are expected to adhere to the roleplaying setting and maintain suspension of disbelief even when game mechanics contradict. &lt;br /&gt;
:::0.1.3.1. For example, you will not automatically know another player is a xenochimera because a tooltip says so; likewise, repairing a broken bone isn’t simple because it takes 3 clicks.&lt;br /&gt;
::0.1.4. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
::0.1.5. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. As such, per 0.2.1. and 0.2.2., meme and licensed media characters are prohibited.&lt;br /&gt;
::0.2.4. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.3. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.3.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.3.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.4. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.4.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.4.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.5. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.6. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.7. You are expected to forget the events leading to death.&lt;br /&gt;
::0.7.1. Should you die and be later revived, you are expected to forget the events leading to your death. This applies even to rounds without antagonists.&lt;br /&gt;
::0.7.2. Death during ERP is an exception if all involved players agree to letting you remember. &lt;br /&gt;
::0.7.3. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.7.4. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.8. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.8.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.8.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.9. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1. - Role-specific Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. You are expected to fulfill the basic responsibilities of the job you sign up for.&lt;br /&gt;
::1.1.1. Repeatedly failing to do the bare minimum required by your department may result in a job ban. The specifics vary from job to job while Heads of Staff are held to higher standards than other staff.&lt;br /&gt;
::1.1.2. Your character must be physically capable of performing the job. For example, most jobs require at least one functioning hand. Security needs to be physically capable of subduing criminals and thus lack easily exploitable traits such as lightweight or dirt weakness.&lt;br /&gt;
::1.1.3. Heads of Staff are expected to be knowledgeable in their department. The bare minimum number of hours to play a role is not a license to take command of a department you have never played.&lt;br /&gt;
::1.1.4. As a Head of Staff, abusing your authority against players you dislike is prohibited and may violate other rules.&lt;br /&gt;
::1.1.5. This rule does not apply to failing a job due to not knowing said job. You are expected to make mistakes frequently while learning a new job.&lt;br /&gt;
:1.2. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::1.2.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:1.3. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::1.3.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23097</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23097"/>
		<updated>2026-06-20T18:07:09Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 1. - Role-specific Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0. - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. Roleplay, and in doing so, play a reasonably sane and mature character and stay in character.&lt;br /&gt;
::0.1.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
:::0.1.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. Your character cannot have any special powers which are not possible via game mechanics, except in private dorm roleplay. For example, you cannot canonically be a sorcerer.&lt;br /&gt;
::0.1.3. Meme and licensed media characters are prohibited.&lt;br /&gt;
::0.1.4. You are expected to adhere to the roleplaying setting and maintain suspension of disbelief even when game mechanics contradict. &lt;br /&gt;
:::0.1.4.1. For example, you will not automatically know another player is a xenochimera because a tooltip says so; likewise, repairing a broken bone isn’t simple because it takes 3 clicks.&lt;br /&gt;
::0.1.5. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
::0.1.6. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.3. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.3.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.3.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.4. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.4.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.4.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.5. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.6. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.7. You are expected to forget the events leading to death.&lt;br /&gt;
::0.7.1. Should you die and be later revived, you are expected to forget the events leading to your death. This applies even to rounds without antagonists.&lt;br /&gt;
::0.7.2. Death during ERP is an exception if all involved players agree to letting you remember. &lt;br /&gt;
::0.7.3. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.7.4. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.8. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.8.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.8.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.9. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1. - Role-specific Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. You are expected to fulfill the basic responsibilities of the job you sign up for.&lt;br /&gt;
::1.1.1. Repeatedly failing to do the bare minimum required by your department may result in a job ban. The specifics vary from job to job while Heads of Staff are held to higher standards than other staff.&lt;br /&gt;
::1.1.2. Your character must be physically capable of performing the job. For example, most jobs require at least one functioning hand. Security needs to be physically capable of subduing criminals and thus lack easily exploitable traits such as lightweight or dirt weakness.&lt;br /&gt;
::1.1.3. Heads of Staff are expected to be knowledgeable in their department. The bare minimum number of hours to play a role is not a license to take command of a department you have never played.&lt;br /&gt;
::1.1.4. As a Head of Staff, abusing your authority against players you dislike is prohibited and may violate other rules.&lt;br /&gt;
::1.1.5. This rule does not apply to failing a job due to not knowing said job. You are expected to make mistakes frequently while learning a new job.&lt;br /&gt;
:1.2. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::1.2.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:1.3. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::1.3.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23096</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23096"/>
		<updated>2026-06-20T18:04:26Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 2. Malicious behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. Politely ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do not perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey area. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey area as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not harass someone over their character, kinks, grammar or preferred roleplaying style&lt;br /&gt;
:2.2. Do not meta-grudge a player or their character for their past actions against you, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not reveal someone&#039;s CKey, discord account, or list of characters they play without express permission.&lt;br /&gt;
:2.4. Do not lie to staff about what you or another player did. This includes not misrepresenting the truth.&lt;br /&gt;
:2.5. Do not prevent a player from engaging with the round without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not abuse bugs, quirks or exploits in a disruptive manner to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not bait someone into typing before attacking them. Also called Type Baiting.&lt;br /&gt;
:2.8. Do not use size changing quirks or gear to make your character smaller for mechanical advantage against a player&lt;br /&gt;
::2.8.1. The current minimum size for Command, Security, and Antagonists is 0.8 or 80%.&lt;br /&gt;
::2.8.2. Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat. This includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not disrespect or harass staff. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, making fun of, or harassing staff is prohibited. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not touch, loot or otherwise harm or inconvenience players who are AFK (SSD). &lt;br /&gt;
::2.10.1. You may strip a player of important or unique assets who has been SSD for more than 30 minutes (this can be checked through examining them) only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must not strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should disregard any antagonist evidence you may or may not find while doing this - just cryo the player with the antagonist gear in their possession.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23095</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23095"/>
		<updated>2026-06-20T18:03:06Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 2. Malicious behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. Politely ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do not perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey area. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey area as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not harass someone over their character, kinks, grammar or preferred roleplaying style&lt;br /&gt;
:2.2. Do not meta-grudge a player or their character for their past actions against you, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not reveal someone&#039;s CKey, discord account, or list of characters they play without express permission.&lt;br /&gt;
:2.4. Do not lie to staff about what you or another player did. This includes not misrepresenting the truth.&lt;br /&gt;
:2.5. Do not prevent a player from engaging with the round without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not abuse bugs, quirks or exploits in a disruptive manner to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not bait someone into typing before attacking them. Also called Type Baiting.&lt;br /&gt;
:2.8. Do not use size changing quirks or gear to make your character smaller for mechanical advantage against a player&lt;br /&gt;
::2.8.1. The current minimum size for Command, Security, and Antagonists is 0.8 or 80%.&lt;br /&gt;
::2.8.2. Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat. This includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not disrespect or harass staff. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, making fun of, or harassing staff is prohibited. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not touch, loot or otherwise harm players who are SSD (when a player has a small, green &#039;ZZZ&#039; icon beside their model). These players are protected under the rules, and you should Adminhelp before touching them.&lt;br /&gt;
::2.10.1. You may strip a player of important or unique assets who has been SSD for more than 30 minutes (this can be checked through examining them), only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must not strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should disregard any antagonist evidence you may or may not find while doing this - just cryo the player.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23094</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23094"/>
		<updated>2026-06-20T18:02:54Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 2. Malicious behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. Politely ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do not perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey area. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey area as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not harass someone over their character, kinks, grammar or preferred roleplaying style&lt;br /&gt;
:2.2. Do not meta-grudge a player or their character for their past actions against you, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not reveal someone&#039;s CKey, discord account, or list of characters they play without express permission.&lt;br /&gt;
:2.4. Do not lie to staff about what you or another player did. This includes not misrepresenting the truth.&lt;br /&gt;
:2.5. Do not prevent a player from engaging with the round without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not abuse bugs, quirks or exploits in a disruptive manner to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not bait someone into typing before attacking them. Also called Type Baiting.&lt;br /&gt;
:2.8. Do not &#039;&#039;&#039;use size changing quirks or gear to make your character smaller for mechanical advantage against a player&#039;&#039;&#039;&lt;br /&gt;
::2.8.1. The current minimum size for Command, Security, and Antagonists is 0.8 or 80%.&lt;br /&gt;
::2.8.2. Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat. This includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not disrespect or harass staff. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, making fun of, or harassing staff is prohibited. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not touch, loot or otherwise harm players who are SSD (when a player has a small, green &#039;ZZZ&#039; icon beside their model). These players are protected under the rules, and you should Adminhelp before touching them.&lt;br /&gt;
::2.10.1. You may strip a player of important or unique assets who has been SSD for more than 30 minutes (this can be checked through examining them), only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must not strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should disregard any antagonist evidence you may or may not find while doing this - just cryo the player.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23093</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23093"/>
		<updated>2026-06-20T18:00:59Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0. - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0. - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. Roleplay, and in doing so, play a reasonably sane and mature character and stay in character.&lt;br /&gt;
::0.1.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
:::0.1.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. Your character cannot have any special powers which are not possible via game mechanics, except in private dorm roleplay. For example, you cannot canonically be a sorcerer.&lt;br /&gt;
::0.1.3. Meme and licensed media characters are prohibited.&lt;br /&gt;
::0.1.4. You are expected to adhere to the roleplaying setting and maintain suspension of disbelief even when game mechanics contradict. &lt;br /&gt;
:::0.1.4.1. For example, you will not automatically know another player is a xenochimera because a tooltip says so; likewise, repairing a broken bone isn’t simple because it takes 3 clicks.&lt;br /&gt;
::0.1.5. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
::0.1.6. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.3. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.3.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.3.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.4. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.4.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.4.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.5. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.6. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.7. You are expected to forget the events leading to death.&lt;br /&gt;
::0.7.1. Should you die and be later revived, you are expected to forget the events leading to your death. This applies even to rounds without antagonists.&lt;br /&gt;
::0.7.2. Death during ERP is an exception if all involved players agree to letting you remember. &lt;br /&gt;
::0.7.3. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.7.4. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.8. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.8.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.8.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.9. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1. - Role-specific Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::1.1.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:1.2. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::1.2.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23092</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23092"/>
		<updated>2026-06-20T18:00:00Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0. - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0. - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. Roleplay, and in doing so, play a reasonably sane and mature character and stay in character.&lt;br /&gt;
::0.1.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
:::0.1.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. Your character cannot have any special powers which are not possible via game mechanics, except in private dorm roleplay. For example, you cannot canonically be a sorcerer.&lt;br /&gt;
::0.1.3. Meme and licensed media characters are prohibited.&lt;br /&gt;
::0.1.4. You are expected to adhere to the roleplaying setting and maintain suspension of disbelief even when game mechanics contradict. &lt;br /&gt;
:::0.1.4.1. For example, you will not automatically know another player is a xenochimera because a tooltip says so; likewise, repairing a broken bone isn’t simple because it takes 3 clicks.&lt;br /&gt;
::0.1.5. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
::0.1.6. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.3. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.3.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.3.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.4. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.4.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.4.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.5. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.6. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.7. You are expected to forget the events leading to death.&lt;br /&gt;
::0.7.1. Should you die and be later revived, you are expected to forget the events leading to your death. This applies even to rounds without antagonists.&lt;br /&gt;
::0.7.2. Death during ERP is an exception if all involved players agree to letting you remember. &lt;br /&gt;
:0.7.3. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.7.4. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.8. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.8.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.8.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.9. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1. - Role-specific Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::1.1.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:1.2. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::1.2.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23091</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23091"/>
		<updated>2026-06-20T17:56:20Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0. - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0. - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. Roleplay, and in doing so, play a reasonably sane and mature character and stay in character.&lt;br /&gt;
::0.1.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
:::0.1.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. Your character cannot have any special powers which are not possible via game mechanics, except in private dorm roleplay. For example, you cannot canonically be a sorcerer.&lt;br /&gt;
::0.1.3. Meme and licensed media characters are prohibited.&lt;br /&gt;
::0.1.4. You are expected to adhere to the roleplaying setting and maintain suspension of disbelief even when game mechanics contradict. &lt;br /&gt;
:::0.1.4.1. For example, you will not automatically know another player is a xenochimera because a tooltip says so; likewise, repairing a broken bone isn’t simple because it takes 3 clicks.&lt;br /&gt;
::0.1.5. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
::0.1.6. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.3. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.3.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.3.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.4. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.4.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.4.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.5. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.6. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.7. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.7.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.8. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.8.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.8.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.9. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1. - Role-specific Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::1.1.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:1.2. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::1.2.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23090</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23090"/>
		<updated>2026-06-20T17:55:03Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0. - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0. - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. Roleplay, and in doing so, play a reasonably sane and mature character and stay in character.&lt;br /&gt;
::0.1.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
:::0.1.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. Your character cannot have any special powers which are not possible via game mechanics, except in private dorm roleplay. For example, you cannot canonically be a sorcerer.&lt;br /&gt;
::0.1.3. Meme and licensed media characters are prohibited.&lt;br /&gt;
::0.1.4. You are expected to adhere to the roleplaying setting and maintain suspension of disbelief even when game mechanics contradict. &lt;br /&gt;
:::0.1.4.1. For example, you will not automatically know another player is a xenochimera because a tooltip says so; likewise, repairing a broken bone isn’t simple because it takes 3 clicks.&lt;br /&gt;
::0.1.5. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.3. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.3.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.3.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.3.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1. - Role-specific Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::1.1.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:1.2. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::1.2.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23089</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23089"/>
		<updated>2026-06-20T17:54:52Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0. - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0. - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. Roleplay, and in doing so, play a reasonably sane and mature character and stay in character.&lt;br /&gt;
::0.1.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
:::0.1.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. Your character cannot have any special powers which are not possible via game mechanics, except in private dorm roleplay. For example, you cannot canonically be a sorcerer.&lt;br /&gt;
::0.1.3. Meme and licensed media characters are prohibited.&lt;br /&gt;
::0.1.4. You are expected to adhere to the roleplaying setting and maintain suspension of disbelief even when game mechanics contradict. &lt;br /&gt;
::0.1.4.1. For example, you will not automatically know another player is a xenochimera because a tooltip says so; likewise, repairing a broken bone isn’t simple because it takes 3 clicks.&lt;br /&gt;
::0.1.5. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.3. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.3.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.3.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.3.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1. - Role-specific Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::1.1.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:1.2. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::1.2.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23088</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23088"/>
		<updated>2026-06-20T17:52:19Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0 - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0. - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
::0.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.3. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.3.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.3.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.3.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1. - Role-specific Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::1.1.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:1.2. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::1.2.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23087</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23087"/>
		<updated>2026-06-20T17:52:12Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 1 - Role-specific Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
::0.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.3. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.3.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.3.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.3.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1. - Role-specific Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::1.1.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:1.2. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::1.2.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23086</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23086"/>
		<updated>2026-06-20T17:51:51Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0 - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
::0.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.3. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.3.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.3.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.3.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1 - Role-specific Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::1.1.1. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:1.2. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::1.2.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23085</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23085"/>
		<updated>2026-06-20T17:50:28Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 1 - Escalation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
::0.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.3. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.3.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.3.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.3.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.9. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::0.9.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
:0.10. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::0.10.2. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 2. - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23084</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23084"/>
		<updated>2026-06-20T17:50:21Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 3 - Validhunting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
::0.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.3. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.3.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.3.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.3.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.9. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::0.9.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
:0.10. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::0.10.2. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1 - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3. - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23083</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23083"/>
		<updated>2026-06-20T17:50:14Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 2 - Validhunting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
::0.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.3. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.3.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.3.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.3.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.9. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::0.9.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
:0.10. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::0.10.2. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1 - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 3 - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23082</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23082"/>
		<updated>2026-06-20T17:50:03Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 3. Fuck around and find out */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
::0.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.3. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.3.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.3.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.3.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.9. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::0.9.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
:0.10. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::0.10.2. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1 - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 2 - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23081</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23081"/>
		<updated>2026-06-20T17:49:49Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0 - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
::0.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.3. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.3.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.3.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.3.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.9. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::0.9.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
:0.10. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::0.10.2. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called Sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1 - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 2 - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 3. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23080</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23080"/>
		<updated>2026-06-20T13:10:27Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 1. General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. Politely ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do not perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey area. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey area as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not &#039;&#039;&#039;harass someone over their character, kinks, grammar or preferred roleplaying style&#039;&#039;&#039;&lt;br /&gt;
:2.2. Do not &#039;&#039;&#039;meta-grudge a player or their character for their past actions against you&#039;&#039;&#039;, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not &#039;&#039;&#039;reveal someone&#039;s CKey, discord account, or list of characters&#039;&#039;&#039; they play without express permission.&lt;br /&gt;
:2.4. Do not &#039;&#039;&#039;lie to staff&#039;&#039;&#039; about what you or another player did. This includes not misrepresenting the truth.&lt;br /&gt;
:2.5. Do not &#039;&#039;&#039;prevent a player from engaging with the round&#039;&#039;&#039; without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not &#039;&#039;&#039;abuse bugs, quirks or exploits in a disruptive manner&#039;&#039;&#039; to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not &#039;&#039;&#039;bait someone into typing before attacking them&#039;&#039;&#039;. Also called &#039;&#039;&#039;Type Baiting&#039;&#039;&#039;.&lt;br /&gt;
:2.8. Do not &#039;&#039;&#039;use size changing quirks or gear to make your character smaller for mechanical advantage against a player&#039;&#039;&#039;&lt;br /&gt;
::2.8.1. The current minimum size for &#039;&#039;&#039;Command&#039;&#039;&#039;, &#039;&#039;&#039;Security&#039;&#039;&#039;, and &#039;&#039;&#039;Antagonists&#039;&#039;&#039; is 0.8 or 80%.&lt;br /&gt;
::2.8.2. &#039;&#039;&#039;Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat&#039;&#039;&#039;, this includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not &#039;&#039;&#039;disrespect or harass staff&#039;&#039;&#039;. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, &#039;&#039;&#039;making fun of&#039;&#039;&#039;, &#039;&#039;&#039;or harassing staff is prohibited&#039;&#039;&#039;. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not &#039;&#039;&#039;touch, loot or otherwise harm players who are SSD&#039;&#039;&#039; (when a player has a small, green &#039;ZZZ&#039; icon beside their model). These players are protected under the rules, and you should Adminhelp before touching them.&lt;br /&gt;
::2.10.1. You may strip a player of &#039;&#039;&#039;important or unique assets&#039;&#039;&#039; who has been SSD for more than 30 minutes (this can be checked through examining them), only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must &#039;&#039;&#039;not&#039;&#039;&#039; strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should &#039;&#039;&#039;disregard any antagonist evidence you may or may not find while doing this - just cryo the player&#039;&#039;&#039;.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23079</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23079"/>
		<updated>2026-06-20T13:09:27Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 2. Malicious behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. Politely ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey area. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey area as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. Do not &#039;&#039;&#039;harass someone over their character, kinks, grammar or preferred roleplaying style&#039;&#039;&#039;&lt;br /&gt;
:2.2. Do not &#039;&#039;&#039;meta-grudge a player or their character for their past actions against you&#039;&#039;&#039;, by either killing them, griefing them, being problematic toward them OOCly, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. Do not &#039;&#039;&#039;reveal someone&#039;s CKey, discord account, or list of characters&#039;&#039;&#039; they play without express permission.&lt;br /&gt;
:2.4. Do not &#039;&#039;&#039;lie to staff&#039;&#039;&#039; about what you or another player did. This includes not misrepresenting the truth.&lt;br /&gt;
:2.5. Do not &#039;&#039;&#039;prevent a player from engaging with the round&#039;&#039;&#039; without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. Do not &#039;&#039;&#039;abuse bugs, quirks or exploits in a disruptive manner&#039;&#039;&#039; to get the upper-hand against another player.&lt;br /&gt;
:2.7. Do not &#039;&#039;&#039;bait someone into typing before attacking them&#039;&#039;&#039;. Also called &#039;&#039;&#039;Type Baiting&#039;&#039;&#039;.&lt;br /&gt;
:2.8. Do not &#039;&#039;&#039;use size changing quirks or gear to make your character smaller for mechanical advantage against a player&#039;&#039;&#039;&lt;br /&gt;
::2.8.1. The current minimum size for &#039;&#039;&#039;Command&#039;&#039;&#039;, &#039;&#039;&#039;Security&#039;&#039;&#039;, and &#039;&#039;&#039;Antagonists&#039;&#039;&#039; is 0.8 or 80%.&lt;br /&gt;
::2.8.2. &#039;&#039;&#039;Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat&#039;&#039;&#039;, this includes command, security and antagonist roles.&lt;br /&gt;
:2.9. Do not &#039;&#039;&#039;disrespect or harass staff&#039;&#039;&#039;. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, &#039;&#039;&#039;making fun of&#039;&#039;&#039;, &#039;&#039;&#039;or harassing staff is prohibited&#039;&#039;&#039;. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to their direct superior.&lt;br /&gt;
:2.10. Do not &#039;&#039;&#039;touch, loot or otherwise harm players who are SSD&#039;&#039;&#039; (when a player has a small, green &#039;ZZZ&#039; icon beside their model). These players are protected under the rules, and you should Adminhelp before touching them.&lt;br /&gt;
::2.10.1. You may strip a player of &#039;&#039;&#039;important or unique assets&#039;&#039;&#039; who has been SSD for more than 30 minutes (this can be checked through examining them), only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must &#039;&#039;&#039;not&#039;&#039;&#039; strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should &#039;&#039;&#039;disregard any antagonist evidence you may or may not find while doing this - just cryo the player&#039;&#039;&#039;.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23078</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23078"/>
		<updated>2026-06-20T13:03:55Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 1. General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. Politely ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
:1.4. Do perform, or attempt to perform the duties of a staff member as non-staff, including vigilante moderation or backseat moderation.&lt;br /&gt;
::1.4.1. Accusing other players of rule-breaking, threatening punishment, and/or threatening to call the staff is prohibited. If somebody is breaking the rules, contact the moderation staff. Threatening to contact us tends to start/worsen drama and may get you in trouble.&lt;br /&gt;
::1.4.2. Observing the round solely to search for rule-breaking is prohibited. Many behaviors may seem questionable without context and many rules deliberately include grey area. This is a primary duty of staff members.&lt;br /&gt;
:1.5. Do not disconnect if contacted by the moderation team.&lt;br /&gt;
::1.5.1. Disconnecting when contacted about a rule violation will be regarded as an attempt to avoid punishment. If you must leave, say something first.&lt;br /&gt;
::1.5.2. We will be understanding if your internet cuts out at a bad time, but you may need to contact us through Discord.&lt;br /&gt;
:1.6. The intent of the rules is more important than the letter.&lt;br /&gt;
::1.6.1. The rules deliberately contain some grey area as it is not possible to detail every potential situation which does or does not violate the rules. The intent and thus enforcement of the rules is to provide an enjoyable roleplaying environment and to curate SPLURT to a server which can host such an environment. &lt;br /&gt;
::1.6.2. As such, a rule may not be enforced if everybody involved is enjoying themselves, or a situation which upsets a large number of players may need admin intervention even if not specifically addressed in the rules. Similarly, if allowing a behavior is likely to lead to repeat instances of minor negative behaviors that detracts from SPLURT as a whole, then this should be enforced against.&lt;br /&gt;
::1.6.3. Attempting to find a technicality in the wording of the rules will be ignored. If your behavior is causing problems for many other players, it must stop.&lt;br /&gt;
:1.7. Staff maintain final say.&lt;br /&gt;
::1.7.1. As implied by rule 1.6, the enforcement of the rules is flexible and thus up to interpretation by the moderation team. Our job is to tackle problems not mentioned in the rules and never seen before by anybody on the team: if an admin tells you to do something, do it; if an admin tells you to stop, stop. If you disagree with a ruling, contact the staff member after the situation settles. We frequently need to make quick decisions on limited information and may not be able to fully address your concerns in the heat of the moment.&lt;br /&gt;
::1.7.2. If you suspect bias, you may discuss your case with up to three other members of staff, as outlined in the staffing guidelines for SPLURT.&lt;br /&gt;
::1.7.3. Pressing the issue further will be considered harassment.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. &#039;&#039;&#039;Harassing someone over their character, kinks, grammar or preferred roleplaying style&#039;&#039;&#039;&lt;br /&gt;
:2.2. &#039;&#039;&#039;Meta-grudging a player or their character for their past actions against you&#039;&#039;&#039;, by either killing them, griefing them, being problematic in L/OOC, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. &#039;&#039;&#039;Revealing someone&#039;s CKey, Discord account, or list of characters&#039;&#039;&#039; they play for the purpose of other players to retaliate towards them.&lt;br /&gt;
:2.4. &#039;&#039;&#039;Lying to staff about what another player did with malicious intent&#039;&#039;&#039; in order to get them in trouble.&lt;br /&gt;
:2.5. &#039;&#039;&#039;Preventing a player from engaging with the round&#039;&#039;&#039; without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. &#039;&#039;&#039;Abusing bugs, quirks or exploits in a disruptive manner&#039;&#039;&#039; to get the upper-hand against another player.&lt;br /&gt;
:2.7. &#039;&#039;&#039;Baiting someone into typing before attacking them&#039;&#039;&#039;, also called &#039;&#039;&#039;Type Baiting&#039;&#039;&#039;.&lt;br /&gt;
:2.8. &#039;&#039;&#039;Using size changing quirks or gear to make your character smaller for mechanical advantage against a player&#039;&#039;&#039;&lt;br /&gt;
::2.8.1. The current minimum size for &#039;&#039;&#039;Command&#039;&#039;&#039;, &#039;&#039;&#039;Security&#039;&#039;&#039;, and &#039;&#039;&#039;Antagonists&#039;&#039;&#039; is 0.8 or 80%.&lt;br /&gt;
::2.8.2. &#039;&#039;&#039;Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat&#039;&#039;&#039;, this includes command, security and antagonist roles.&lt;br /&gt;
:2.9. &#039;&#039;&#039;Disrespecting staff&#039;&#039;&#039;. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, &#039;&#039;&#039;making fun of&#039;&#039;&#039;, &#039;&#039;&#039;or harassing staff is prohibited&#039;&#039;&#039;. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to a headmin.&lt;br /&gt;
:2.10. &#039;&#039;&#039;Do not touch, loot or otherwise harm players who are SSD&#039;&#039;&#039; (when a player has the small, green three &#039;ZZZ&#039; icon beside their model). These players are protected under the rules, and you should Adminhelp before touching them.&lt;br /&gt;
::2.10.1. You may strip a player of &#039;&#039;&#039;important or unique assets&#039;&#039;&#039; who has been SSD for more than 30 minutes (this can be checked through examining them), only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must &#039;&#039;&#039;not&#039;&#039;&#039; strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should &#039;&#039;&#039;disregard any antagonist evidence you may or may not find while doing this - just cryo the player&#039;&#039;&#039;.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23077</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23077"/>
		<updated>2026-06-20T12:55:37Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 1. General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
:1.3. Be respectful to all community members, whether player or staff.&lt;br /&gt;
::1.3.1. Targeted harassment, conspiracies to drive off/get another player in trouble, and giving out player usernames/ckeys without permission are prohibited.&lt;br /&gt;
::1.3.2. Reasonable IC drama can be permitted, if kept in moderation. The best rule of thumb is whether or not everybody involved is enjoying the interaction. If you feel unsure, use LOOC.&lt;br /&gt;
::1.3.3. Pervasive, round-to-round IC drama may violate this rule.&lt;br /&gt;
:::1.3.3.1. Politely ignoring somebody you do not want to interact with is permitted and encouraged.&lt;br /&gt;
::1.3.4. Publicly complaining about other players in Discord is prohibited, even without stating the player’s name. Said player will likely see your message and know exactly what you refer to.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. &#039;&#039;&#039;Harassing someone over their character, kinks, grammar or preferred roleplaying style&#039;&#039;&#039;&lt;br /&gt;
:2.2. &#039;&#039;&#039;Meta-grudging a player or their character for their past actions against you&#039;&#039;&#039;, by either killing them, griefing them, being problematic in L/OOC, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. &#039;&#039;&#039;Revealing someone&#039;s CKey, Discord account, or list of characters&#039;&#039;&#039; they play for the purpose of other players to retaliate towards them.&lt;br /&gt;
:2.4. &#039;&#039;&#039;Lying to staff about what another player did with malicious intent&#039;&#039;&#039; in order to get them in trouble.&lt;br /&gt;
:2.5. &#039;&#039;&#039;Preventing a player from engaging with the round&#039;&#039;&#039; without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. &#039;&#039;&#039;Abusing bugs, quirks or exploits in a disruptive manner&#039;&#039;&#039; to get the upper-hand against another player.&lt;br /&gt;
:2.7. &#039;&#039;&#039;Baiting someone into typing before attacking them&#039;&#039;&#039;, also called &#039;&#039;&#039;Type Baiting&#039;&#039;&#039;.&lt;br /&gt;
:2.8. &#039;&#039;&#039;Using size changing quirks or gear to make your character smaller for mechanical advantage against a player&#039;&#039;&#039;&lt;br /&gt;
::2.8.1. The current minimum size for &#039;&#039;&#039;Command&#039;&#039;&#039;, &#039;&#039;&#039;Security&#039;&#039;&#039;, and &#039;&#039;&#039;Antagonists&#039;&#039;&#039; is 0.8 or 80%.&lt;br /&gt;
::2.8.2. &#039;&#039;&#039;Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat&#039;&#039;&#039;, this includes command, security and antagonist roles.&lt;br /&gt;
:2.9. &#039;&#039;&#039;Disrespecting staff&#039;&#039;&#039;. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, &#039;&#039;&#039;making fun of&#039;&#039;&#039;, &#039;&#039;&#039;or harassing staff is prohibited&#039;&#039;&#039;. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to a headmin.&lt;br /&gt;
:2.10. &#039;&#039;&#039;Do not touch, loot or otherwise harm players who are SSD&#039;&#039;&#039; (when a player has the small, green three &#039;ZZZ&#039; icon beside their model). These players are protected under the rules, and you should Adminhelp before touching them.&lt;br /&gt;
::2.10.1. You may strip a player of &#039;&#039;&#039;important or unique assets&#039;&#039;&#039; who has been SSD for more than 30 minutes (this can be checked through examining them), only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must &#039;&#039;&#039;not&#039;&#039;&#039; strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should &#039;&#039;&#039;disregard any antagonist evidence you may or may not find while doing this - just cryo the player&#039;&#039;&#039;.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23076</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23076"/>
		<updated>2026-06-20T12:53:35Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0. Server safety */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
:0.6. Do not violate the privacy of any community member (staff or player), including doxxing, whether accidental or purposeful.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. &#039;&#039;&#039;Harassing someone over their character, kinks, grammar or preferred roleplaying style&#039;&#039;&#039;&lt;br /&gt;
:2.2. &#039;&#039;&#039;Meta-grudging a player or their character for their past actions against you&#039;&#039;&#039;, by either killing them, griefing them, being problematic in L/OOC, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. &#039;&#039;&#039;Revealing someone&#039;s CKey, Discord account, or list of characters&#039;&#039;&#039; they play for the purpose of other players to retaliate towards them.&lt;br /&gt;
:2.4. &#039;&#039;&#039;Lying to staff about what another player did with malicious intent&#039;&#039;&#039; in order to get them in trouble.&lt;br /&gt;
:2.5. &#039;&#039;&#039;Preventing a player from engaging with the round&#039;&#039;&#039; without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. &#039;&#039;&#039;Abusing bugs, quirks or exploits in a disruptive manner&#039;&#039;&#039; to get the upper-hand against another player.&lt;br /&gt;
:2.7. &#039;&#039;&#039;Baiting someone into typing before attacking them&#039;&#039;&#039;, also called &#039;&#039;&#039;Type Baiting&#039;&#039;&#039;.&lt;br /&gt;
:2.8. &#039;&#039;&#039;Using size changing quirks or gear to make your character smaller for mechanical advantage against a player&#039;&#039;&#039;&lt;br /&gt;
::2.8.1. The current minimum size for &#039;&#039;&#039;Command&#039;&#039;&#039;, &#039;&#039;&#039;Security&#039;&#039;&#039;, and &#039;&#039;&#039;Antagonists&#039;&#039;&#039; is 0.8 or 80%.&lt;br /&gt;
::2.8.2. &#039;&#039;&#039;Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat&#039;&#039;&#039;, this includes command, security and antagonist roles.&lt;br /&gt;
:2.9. &#039;&#039;&#039;Disrespecting staff&#039;&#039;&#039;. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, &#039;&#039;&#039;making fun of&#039;&#039;&#039;, &#039;&#039;&#039;or harassing staff is prohibited&#039;&#039;&#039;. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to a headmin.&lt;br /&gt;
:2.10. &#039;&#039;&#039;Do not touch, loot or otherwise harm players who are SSD&#039;&#039;&#039; (when a player has the small, green three &#039;ZZZ&#039; icon beside their model). These players are protected under the rules, and you should Adminhelp before touching them.&lt;br /&gt;
::2.10.1. You may strip a player of &#039;&#039;&#039;important or unique assets&#039;&#039;&#039; who has been SSD for more than 30 minutes (this can be checked through examining them), only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must &#039;&#039;&#039;not&#039;&#039;&#039; strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should &#039;&#039;&#039;disregard any antagonist evidence you may or may not find while doing this - just cryo the player&#039;&#039;&#039;.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:MedicalSOP&amp;diff=23075</id>
		<title>Template:MedicalSOP</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:MedicalSOP&amp;diff=23075"/>
		<updated>2026-06-20T12:44:36Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 3.1 - Treatment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;Medical Policy&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
===3.1 - Treatment ===&lt;br /&gt;
&lt;br /&gt;
* The primary duty of Medical is to keep crewmembers alive and well. To this end, treatment is covered by Nanotrasen and requires no cost to anyone. It is considered Embezzlement (411) to allow at-cost surgery to occur, and the Chief Medical Officer is responsible for ensuring that this does not happen.&lt;br /&gt;
* The Chief Medical Officer is responsible for making sure that all Medical Doctors, Paramedics, Virologists, Chemists, Morticians, and Psychologists are appropriately and professionally dealing with the medical needs of the crew.&lt;br /&gt;
* Inappropriate and unwanted surgeries are grounds for immediate demotion. This includes: gender modification, pacification, hypnosis, and so on. Consent must be given, aside from the case of pacification, where the Head of Security has ordered it.&lt;br /&gt;
* Patients and doctors are advised, but not required to remain a safe distance away from all ongoing surgeries to provide privacy to patients and staff alike while they work.&lt;br /&gt;
* Medical must provide treatment to any crewmembers, unless providing treatment to someone would immediately endanger the Department or Crew. Disputes over this will be arbitrated by the Chief Medical Officer.&lt;br /&gt;
* Medical should prefer to utilize neurectomies over lobotomies, and lobotomizing patients is grounds for demotion unless the lobotomy is absolutely necessary. A person &#039;&#039;&#039;cannot&#039;&#039;&#039; consent to lobotomization without a written waiver.&lt;br /&gt;
&lt;br /&gt;
=== 3.2 - Augmentative (non-essential) surgery ===&lt;br /&gt;
&lt;br /&gt;
* Members of medical should use clear discretion when giving out augmentative surgery. While it can oftentimes be medically necessary, it is also oftentimes medically unnecessary. Members of medical are expected to weigh up the pros and cons of giving out an augmentative surgery before performing one.&lt;br /&gt;
* It is recommended, but not required, that augmentative surgeries are only performed or offered on blue alert or higher.&lt;br /&gt;
&lt;br /&gt;
* An &#039;&#039;&#039;exhaustive&#039;&#039;&#039; list of augmentative surgeries is: &lt;br /&gt;
** Vein Threading;&lt;br /&gt;
** Hydraulics Routing Optimization (synthetic);&lt;br /&gt;
** Nerve Splicing;&lt;br /&gt;
** System Automatic Reset Subroutine (synthetic);&lt;br /&gt;
** Nerve Grounding;&lt;br /&gt;
** Vein Muscle Membrane;&lt;br /&gt;
** Hydraulics Redundancy Subroutine (synthetic);&lt;br /&gt;
** Ligament Reinforcement;&lt;br /&gt;
** Anchor Point Reinforcement (synthetic);&lt;br /&gt;
** Ligament Hook;&lt;br /&gt;
** Cortex Imprint;&lt;br /&gt;
** Wetware OS Ver 2.0 (synthetic);&lt;br /&gt;
** Cortex Folding;&lt;br /&gt;
** Wetware OS Labyrinthian Programming (synthetic).&lt;br /&gt;
&lt;br /&gt;
=== 3.3 - Paramedics ===&lt;br /&gt;
&lt;br /&gt;
* Paramedics should be prepared to respond to &#039;&#039;&#039;any&#039;&#039;&#039; call for Medical, and arrive in a quick and timely fashion.&lt;br /&gt;
* Field treatment may be done as necessary, but it is better to take the patient directly to Medbay for treatment.&lt;br /&gt;
* Deploying to Lavaland is purely optional, and should not be mandated by the Chief Medical Officer, unless adequately equipped and attended by a backup team.&lt;br /&gt;
&lt;br /&gt;
=== 3.4 - Chemistry ===&lt;br /&gt;
&lt;br /&gt;
* Chemists are expected to stock the fridge with a bare minimum of chemicals in order for the medical team to thrive. The Chief Medical Officer may determine the quantity or quality of this, but Nanotrasen recommends: libital, aiuri, seiver, synthflesh, and salbutamol. &#039;&#039;&#039;This recommendation is not specific; the chemist may make any five chemicals so long as they treat brute, burn, toxin, oxygen, and husking.&#039;&#039;&#039;&lt;br /&gt;
* Factories are considered a side project, and should not take priority over the demands of medical staff when necessary. If a doctor is demanding a chemist to produce a high quantity of synthflesh, the factory must either provide that in a quick amount of time (5 or 10 minutes at most), or be left alone until the need is no longer necessary.&lt;br /&gt;
* Chemicals should be mixed with common sense. Mixing volatile chemicals to intentionally cause an explosion is grounds for immediate demotion.&lt;br /&gt;
&lt;br /&gt;
=== 3.5 - Psychiatrist ===&lt;br /&gt;
&lt;br /&gt;
While the psychiatrist is contracted as a member of service, they still have access to the medical department. For this reason, their guidelines are very succint.&lt;br /&gt;
* Psychiatrists should avoid letting crew into the medical department unless they are rendering their services to the crewmember.&lt;br /&gt;
* Psychiatrists should avoid divulging sensitive information about crew members to other crewmembers, excluding the Chief Medical Officer.&lt;br /&gt;
&lt;br /&gt;
=== 3.6 - Virologist ===&lt;br /&gt;
&lt;br /&gt;
* Beneficial viruses should have their properties listed on the distributive agent and made easily known to crewmembers exposed to it. Method of transmission should not be airborne, as consent is mandatory for the spread to be considered legal. Failure to do so is grounds for demotion.&lt;br /&gt;
&lt;br /&gt;
* Harmful viruses should never leave the space of the Virology workspace. If exposure occurs, the Virologist in question may be charged with Biological Terror.&lt;br /&gt;
&lt;br /&gt;
== OOC Policy ==&lt;br /&gt;
&lt;br /&gt;
* Do not use the right to refuse treatment as a way to soft round remove other players. At some point you &#039;&#039;&#039;will&#039;&#039;&#039; be expected to revive them, regardless of justification; if no one else can possibly do it.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23072</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23072"/>
		<updated>2026-06-19T23:09:34Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0 - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must roleplay in a manner realistic to real-life, reasonable for your current circumstances and the current setting.&lt;br /&gt;
::0.1.1. This is with respect to the lore and world setting. While Nanotrasen technology isn&#039;t real, you must act as a reasonable person would in the setting.&lt;br /&gt;
::0.1.2. This is the major, blanket roleplay rule that enforces our medium roleplay standard. As a bare minimum, it should be believable for a real person to commit any In-Character event through some justification. Roleplay trumps most.&lt;br /&gt;
:0.2. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.3. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.3.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.3.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.3.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.9. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::0.9.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
:0.10. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::0.10.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
::0.10.2. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1 - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 2 - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 3. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23071</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23071"/>
		<updated>2026-06-19T19:10:53Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 2 - Validhunting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.3. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.3.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.3.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.4. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.4.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.4.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.5. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.6. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.7. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.7.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.8. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::0.8.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
:0.9. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::0.9.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
::0.9.2. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:0.10. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.10.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.10.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.11. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1 - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 2 - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 3. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23070</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23070"/>
		<updated>2026-06-19T19:10:44Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 4. Fuck around and find out */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. &#039;&#039;&#039;Harassing someone over their character, kinks, grammar or preferred roleplaying style&#039;&#039;&#039;&lt;br /&gt;
:2.2. &#039;&#039;&#039;Meta-grudging a player or their character for their past actions against you&#039;&#039;&#039;, by either killing them, griefing them, being problematic in L/OOC, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. &#039;&#039;&#039;Revealing someone&#039;s CKey, Discord account, or list of characters&#039;&#039;&#039; they play for the purpose of other players to retaliate towards them.&lt;br /&gt;
:2.4. &#039;&#039;&#039;Lying to staff about what another player did with malicious intent&#039;&#039;&#039; in order to get them in trouble.&lt;br /&gt;
:2.5. &#039;&#039;&#039;Preventing a player from engaging with the round&#039;&#039;&#039; without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. &#039;&#039;&#039;Abusing bugs, quirks or exploits in a disruptive manner&#039;&#039;&#039; to get the upper-hand against another player.&lt;br /&gt;
:2.7. &#039;&#039;&#039;Baiting someone into typing before attacking them&#039;&#039;&#039;, also called &#039;&#039;&#039;Type Baiting&#039;&#039;&#039;.&lt;br /&gt;
:2.8. &#039;&#039;&#039;Using size changing quirks or gear to make your character smaller for mechanical advantage against a player&#039;&#039;&#039;&lt;br /&gt;
::2.8.1. The current minimum size for &#039;&#039;&#039;Command&#039;&#039;&#039;, &#039;&#039;&#039;Security&#039;&#039;&#039;, and &#039;&#039;&#039;Antagonists&#039;&#039;&#039; is 0.8 or 80%.&lt;br /&gt;
::2.8.2. &#039;&#039;&#039;Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat&#039;&#039;&#039;, this includes command, security and antagonist roles.&lt;br /&gt;
:2.9. &#039;&#039;&#039;Disrespecting staff&#039;&#039;&#039;. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, &#039;&#039;&#039;making fun of&#039;&#039;&#039;, &#039;&#039;&#039;or harassing staff is prohibited&#039;&#039;&#039;. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to a headmin.&lt;br /&gt;
:2.10. &#039;&#039;&#039;Do not touch, loot or otherwise harm players who are SSD&#039;&#039;&#039; (when a player has the small, green three &#039;ZZZ&#039; icon beside their model). These players are protected under the rules, and you should Adminhelp before touching them.&lt;br /&gt;
::2.10.1. You may strip a player of &#039;&#039;&#039;important or unique assets&#039;&#039;&#039; who has been SSD for more than 30 minutes (this can be checked through examining them), only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must &#039;&#039;&#039;not&#039;&#039;&#039; strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should &#039;&#039;&#039;disregard any antagonist evidence you may or may not find while doing this - just cryo the player&#039;&#039;&#039;.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23069</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23069"/>
		<updated>2026-06-19T19:09:35Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 2. Fuck around and find out */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. &#039;&#039;&#039;Harassing someone over their character, kinks, grammar or preferred roleplaying style&#039;&#039;&#039;&lt;br /&gt;
:2.2. &#039;&#039;&#039;Meta-grudging a player or their character for their past actions against you&#039;&#039;&#039;, by either killing them, griefing them, being problematic in L/OOC, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. &#039;&#039;&#039;Revealing someone&#039;s CKey, Discord account, or list of characters&#039;&#039;&#039; they play for the purpose of other players to retaliate towards them.&lt;br /&gt;
:2.4. &#039;&#039;&#039;Lying to staff about what another player did with malicious intent&#039;&#039;&#039; in order to get them in trouble.&lt;br /&gt;
:2.5. &#039;&#039;&#039;Preventing a player from engaging with the round&#039;&#039;&#039; without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. &#039;&#039;&#039;Abusing bugs, quirks or exploits in a disruptive manner&#039;&#039;&#039; to get the upper-hand against another player.&lt;br /&gt;
:2.7. &#039;&#039;&#039;Baiting someone into typing before attacking them&#039;&#039;&#039;, also called &#039;&#039;&#039;Type Baiting&#039;&#039;&#039;.&lt;br /&gt;
:2.8. &#039;&#039;&#039;Using size changing quirks or gear to make your character smaller for mechanical advantage against a player&#039;&#039;&#039;&lt;br /&gt;
::2.8.1. The current minimum size for &#039;&#039;&#039;Command&#039;&#039;&#039;, &#039;&#039;&#039;Security&#039;&#039;&#039;, and &#039;&#039;&#039;Antagonists&#039;&#039;&#039; is 0.8 or 80%.&lt;br /&gt;
::2.8.2. &#039;&#039;&#039;Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat&#039;&#039;&#039;, this includes command, security and antagonist roles.&lt;br /&gt;
:2.9. &#039;&#039;&#039;Disrespecting staff&#039;&#039;&#039;. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, &#039;&#039;&#039;making fun of&#039;&#039;&#039;, &#039;&#039;&#039;or harassing staff is prohibited&#039;&#039;&#039;. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to a headmin.&lt;br /&gt;
:2.10. &#039;&#039;&#039;Do not touch, loot or otherwise harm players who are SSD&#039;&#039;&#039; (when a player has the small, green three &#039;ZZZ&#039; icon beside their model). These players are protected under the rules, and you should Adminhelp before touching them.&lt;br /&gt;
::2.10.1. You may strip a player of &#039;&#039;&#039;important or unique assets&#039;&#039;&#039; who has been SSD for more than 30 minutes (this can be checked through examining them), only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must &#039;&#039;&#039;not&#039;&#039;&#039; strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should &#039;&#039;&#039;disregard any antagonist evidence you may or may not find while doing this - just cryo the player&#039;&#039;&#039;.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;br /&gt;
&lt;br /&gt;
=== 4. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23068</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23068"/>
		<updated>2026-06-19T19:09:30Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 2. Impactful behaviour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. &#039;&#039;&#039;Harassing someone over their character, kinks, grammar or preferred roleplaying style&#039;&#039;&#039;&lt;br /&gt;
:2.2. &#039;&#039;&#039;Meta-grudging a player or their character for their past actions against you&#039;&#039;&#039;, by either killing them, griefing them, being problematic in L/OOC, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. &#039;&#039;&#039;Revealing someone&#039;s CKey, Discord account, or list of characters&#039;&#039;&#039; they play for the purpose of other players to retaliate towards them.&lt;br /&gt;
:2.4. &#039;&#039;&#039;Lying to staff about what another player did with malicious intent&#039;&#039;&#039; in order to get them in trouble.&lt;br /&gt;
:2.5. &#039;&#039;&#039;Preventing a player from engaging with the round&#039;&#039;&#039; without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. &#039;&#039;&#039;Abusing bugs, quirks or exploits in a disruptive manner&#039;&#039;&#039; to get the upper-hand against another player.&lt;br /&gt;
:2.7. &#039;&#039;&#039;Baiting someone into typing before attacking them&#039;&#039;&#039;, also called &#039;&#039;&#039;Type Baiting&#039;&#039;&#039;.&lt;br /&gt;
:2.8. &#039;&#039;&#039;Using size changing quirks or gear to make your character smaller for mechanical advantage against a player&#039;&#039;&#039;&lt;br /&gt;
::2.8.1. The current minimum size for &#039;&#039;&#039;Command&#039;&#039;&#039;, &#039;&#039;&#039;Security&#039;&#039;&#039;, and &#039;&#039;&#039;Antagonists&#039;&#039;&#039; is 0.8 or 80%.&lt;br /&gt;
::2.8.2. &#039;&#039;&#039;Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat&#039;&#039;&#039;, this includes command, security and antagonist roles.&lt;br /&gt;
:2.9. &#039;&#039;&#039;Disrespecting staff&#039;&#039;&#039;. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, &#039;&#039;&#039;making fun of&#039;&#039;&#039;, &#039;&#039;&#039;or harassing staff is prohibited&#039;&#039;&#039;. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to a headmin.&lt;br /&gt;
:2.10. &#039;&#039;&#039;Do not touch, loot or otherwise harm players who are SSD&#039;&#039;&#039; (when a player has the small, green three &#039;ZZZ&#039; icon beside their model). These players are protected under the rules, and you should Adminhelp before touching them.&lt;br /&gt;
::2.10.1. You may strip a player of &#039;&#039;&#039;important or unique assets&#039;&#039;&#039; who has been SSD for more than 30 minutes (this can be checked through examining them), only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must &#039;&#039;&#039;not&#039;&#039;&#039; strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should &#039;&#039;&#039;disregard any antagonist evidence you may or may not find while doing this - just cryo the player&#039;&#039;&#039;.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===3. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;br /&gt;
&lt;br /&gt;
=== 2. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23067</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23067"/>
		<updated>2026-06-19T19:09:09Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 2. Fuck around and find out */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.3. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.3.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.3.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.4. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.4.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.4.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.5. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.6. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.7. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.7.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.8. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::0.8.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
:0.9. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::0.9.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
::0.9.2. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:0.10. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.10.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.10.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.11. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1 - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 2 - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23066</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23066"/>
		<updated>2026-06-19T19:08:56Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0 - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.3. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.3.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.3.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.4. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.4.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.4.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.5. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.6. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.7. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.7.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.8. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::0.8.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
:0.9. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::0.9.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
::0.9.2. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:0.10. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.10.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.10.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.11. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1 - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 2 - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 2. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23065</id>
		<title>Template:General Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:General_Rules&amp;diff=23065"/>
		<updated>2026-06-19T19:08:07Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 1. General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
This section is the most important section, and pertains to your general conduct while in-game. These rules have precedence over all of your actions while playing on SPLURT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At minimum, you should be familiar with these rules&#039;&#039;&#039;. If you are confused about these rules, please ask a staff member in [https://discord.com/channels/908082639704064051/1062140155441451129 #staff-questions], or make a [https://discord.com/channels/908082639704064051/952356538016747550/952359401883312218 discord ticket].&lt;br /&gt;
&lt;br /&gt;
=== 0. Server safety ===&lt;br /&gt;
&#039;&#039;&#039;SPLURT is an 18+ server, and is restricted to adults&#039;&#039;&#039;. We do not allow any illegal content, or persons under the age of 18.&lt;br /&gt;
&lt;br /&gt;
SPLURT is an agegated community as of January 2026. If you are suspected to have falsified your age verification, or we suspect that you have lied at any point during the age verification process, you be removed from the community, asked to re-verify your age, or barred entry.&lt;br /&gt;
&lt;br /&gt;
:0.1. &#039;&#039;&#039;Violating either Discords terms of service (ToS) or BYONDs ToS is prohibited&#039;&#039;&#039;.&lt;br /&gt;
:0.2. Underage characters, or playing non-sentient feral characters is &#039;&#039;&#039;not allowed&#039;&#039;&#039; under any circumstance. &lt;br /&gt;
:0.3. Playing real-life animals (such as Ian) for sexual purposes is also not permitted. &lt;br /&gt;
::0.3.1. &#039;&#039;&#039;Interacting with creatures that are of fantasy nature or animals that are different enough from real life animals are okay to ERP with&#039;&#039;&#039;. (Ian is off-limits, but ash drakes are allowed.)&lt;br /&gt;
:0.4. &#039;&#039;&#039;Using slurs through IC chat or L/OOC is not allowed&#039;&#039;&#039;, especially if it is used as an insult towards another user.&lt;br /&gt;
::0.4.1. &#039;&#039;&#039;Using slurs (such as the f-slur) within a private area between consenting parties is allowed&#039;&#039;&#039;, so long as this is kept to subtler anti-ghost and is used solely in a non-offensive manner.&lt;br /&gt;
:0.5. &#039;&#039;&#039;Spreading hate speech toward any group or bigotry is not allowed here&#039;&#039;&#039;, we host a diverse range of people from all backgrounds, even if you dislike a group of people, keep it to yourself.&lt;br /&gt;
&lt;br /&gt;
=== 1. General ===&lt;br /&gt;
&lt;br /&gt;
These are general server rules that should be respected at all times while on the game-server.&lt;br /&gt;
&lt;br /&gt;
:1.1. Do not metagame or metacommunicate&lt;br /&gt;
::1.1.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::1.1.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::1.1.3. You may not use syndicate radio implants or encryption keys as non-syndicate. &lt;br /&gt;
:1.2. Speak English&lt;br /&gt;
::1.2.1. If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::1.2.2. You may speak non-English languages in LOOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people and not performed in a group.&lt;br /&gt;
&lt;br /&gt;
=== 2. Malicious behavior ===&lt;br /&gt;
&lt;br /&gt;
Malicious behavior may be defined as any action taken to diminish the experience of another player, or actions taken with the intent to harm or ruin the experience of other players. This includes metagrudging, and intentional negative acts that diminish the experience of other players on the server.&lt;br /&gt;
&lt;br /&gt;
Players are expected to behave maturely while playing on SPLURT, and this includes being open to discussing your reasoning for any actions you take, being courteous within Adminhelps toward members of staff, and generally conducting yourself respectfully within our community. Characters are entitled to be rude and offensive, but this should &#039;&#039;&#039;&#039;&#039;reasonably&#039;&#039; stop&#039;&#039;&#039; when OOC discomfort is expressed.&lt;br /&gt;
&lt;br /&gt;
:2.1. &#039;&#039;&#039;Harassing someone over their character, kinks, grammar or preferred roleplaying style&#039;&#039;&#039;&lt;br /&gt;
:2.2. &#039;&#039;&#039;Meta-grudging a player or their character for their past actions against you&#039;&#039;&#039;, by either killing them, griefing them, being problematic in L/OOC, or through taking intentional malicious actions against them IC (such as demoting them for no reason).&lt;br /&gt;
:2.3. &#039;&#039;&#039;Revealing someone&#039;s CKey, Discord account, or list of characters&#039;&#039;&#039; they play for the purpose of other players to retaliate towards them.&lt;br /&gt;
:2.4. &#039;&#039;&#039;Lying to staff about what another player did with malicious intent&#039;&#039;&#039; in order to get them in trouble.&lt;br /&gt;
:2.5. &#039;&#039;&#039;Preventing a player from engaging with the round&#039;&#039;&#039; without a valid reason, such as barring them from your department as a head of staff for no reason.&lt;br /&gt;
:2.6. &#039;&#039;&#039;Abusing bugs, quirks or exploits in a disruptive manner&#039;&#039;&#039; to get the upper-hand against another player.&lt;br /&gt;
:2.7. &#039;&#039;&#039;Baiting someone into typing before attacking them&#039;&#039;&#039;, also called &#039;&#039;&#039;Type Baiting&#039;&#039;&#039;.&lt;br /&gt;
:2.8. &#039;&#039;&#039;Using size changing quirks or gear to make your character smaller for mechanical advantage against a player&#039;&#039;&#039;&lt;br /&gt;
::2.8.1. The current minimum size for &#039;&#039;&#039;Command&#039;&#039;&#039;, &#039;&#039;&#039;Security&#039;&#039;&#039;, and &#039;&#039;&#039;Antagonists&#039;&#039;&#039; is 0.8 or 80%.&lt;br /&gt;
::2.8.2. &#039;&#039;&#039;Characters naturally smaller than 80% (0.8) cannot play as a role expected to end up in combat&#039;&#039;&#039;, this includes command, security and antagonist roles.&lt;br /&gt;
:2.9. &#039;&#039;&#039;Disrespecting staff&#039;&#039;&#039;. While we allow players to voice their disagreements with staff members, or voice their opinions on rulings a staff member has made, &#039;&#039;&#039;making fun of&#039;&#039;&#039;, &#039;&#039;&#039;or harassing staff is prohibited&#039;&#039;&#039;. Staff are both players and volunteers; if you have a genuine issue with a staff member, speak to a headmin.&lt;br /&gt;
:2.10. &#039;&#039;&#039;Do not touch, loot or otherwise harm players who are SSD&#039;&#039;&#039; (when a player has the small, green three &#039;ZZZ&#039; icon beside their model). These players are protected under the rules, and you should Adminhelp before touching them.&lt;br /&gt;
::2.10.1. You may strip a player of &#039;&#039;&#039;important or unique assets&#039;&#039;&#039; who has been SSD for more than 30 minutes (this can be checked through examining them), only if you are then placing the player into cryo storage. Important or unique assets include irreplaceable head items, job-specific items that would be hard to replace, etc. You must &#039;&#039;&#039;not&#039;&#039;&#039; strip any personal, disposable (such as medication, etc.) or antagonist items while doing this, and should &#039;&#039;&#039;disregard any antagonist evidence you may or may not find while doing this - just cryo the player&#039;&#039;&#039;.&lt;br /&gt;
::2.10.2. Players who go SSD mid-fight are not instantly protected, but it is reasonably required that any attempts to kill the player are ceased, as they are now able to be non-lethally detained.&lt;br /&gt;
::2.10.3. Players who do not have the SSD icon, but are visibly AFK (not moving, not responding) are only protected from directly malicious actions.&lt;br /&gt;
&lt;br /&gt;
===2. Impactful behaviour===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Activities that impact the server or its player base in a negative way&#039;&#039;&#039;, or &#039;&#039;&#039;actions that intentionally go beyond an expected level of impact through your role&#039;&#039;&#039; (such as completing your supermatter sliver objective through delaminating the supermatter). You are allowed to roleplay, within reason, but if your actions start to impact the server or its players in a negative way instead of improving it, or start to impact/disrupt a large number of players, then you may be violating this rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Most cases can be solved through IC actions or through the use of L/OOC with the offending player if they are ruining your experience&#039;&#039;&#039;, if communicating fails, contact staff.&lt;br /&gt;
On this server &#039;&#039;&#039;you are allowed to roleplay in a vast range and most things are allowed so long as they do not prove to be a detriment, avoid ruining the experience for everyone else&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Examples:&#039;&#039;&#039;&lt;br /&gt;
:3.1. &#039;&#039;&#039;Griefing the station without a valid reason&#039;&#039;&#039;.&lt;br /&gt;
::3.1.1. &#039;&#039;&#039;End of round grief (EORG) before the shuttle has landed, or on/in impermissible areas.&lt;br /&gt;
::3.1.2. &#039;&#039;&#039;Permitted areas include the entire Central Command Z-level&#039;&#039;&#039; (which is the area the round end shuttle docks at) &#039;&#039;&#039;and the evacuation shuttle once the credits have rolled&#039;&#039;&#039;. You may not grief the pod shuttle.&lt;br /&gt;
:3.2. &#039;&#039;&#039;Creating server lag&#039;&#039;&#039; through the use of spawning mass mobs, items, liquid or gas.&lt;br /&gt;
:3.3. &#039;&#039;&#039;Bringing IC information into OOC chat either to disseminate this information, or to escalate an IC issue into OOC&#039;&#039;&#039;. This is termed as &amp;quot;mixing&amp;quot;.&lt;br /&gt;
:3.4. &#039;&#039;&#039;Powergaming&#039;&#039;&#039; (a player making themselves un-killable, highly resistant to all forms of damage, or making themselves absurdly powerful compared to other players. Always constitutes violating our &amp;quot;play to win&amp;quot; rules, as well.)&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Terminology&amp;diff=23055</id>
		<title>Terminology</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Terminology&amp;diff=23055"/>
		<updated>2026-06-11T10:20:42Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* ERP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Speech&lt;br /&gt;
|name=Speaks-His-Mind the Maintenance Dweller&lt;br /&gt;
|text=SSSo, lassst I heard the AI wasss helping the Redssshirts in sssome operation to robussst sssome sssort of cult in Aft Maintenance. I sssuggessst you ssstay clear of there, ssstranger. I wouldn&#039;t want to be on the wrong end of a ssstunbaton, no no...&lt;br /&gt;
|image=[[File:Lizardman.png|64px|right]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A big bad list of common terminology and slang commonly used by resident Spacemen (players).&lt;br /&gt;
&lt;br /&gt;
===[[Administrators|Admin]]=== &lt;br /&gt;
The people who run the server. Have a variety of power-abuse buttons to keep the game from being fun.&lt;br /&gt;
&lt;br /&gt;
===Adminhelp/Ahelp===&lt;br /&gt;
A command which lets you send a message to the [[Administrators|admins]]. Can be accessed by typing Adminhelp in game or by pressing &amp;lt;code&amp;gt;F1&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Use this (instead of the OOC-channel) if you think someone is griefing or if you otherwise have something to ask the admins about.&lt;br /&gt;
&lt;br /&gt;
These can include questions about etiquette, the rules, or in-game procedures such as the starting the engine, etc.&lt;br /&gt;
&lt;br /&gt;
It should be noted that even when no admins are online, any messages sent in adminhelp are logged.&lt;br /&gt;
&lt;br /&gt;
===Additional Access===&lt;br /&gt;
Under certain circumstances, such as a low server population, admin-toggled, or simply set in the server configuration by the host, jobs may be granted additional access when they join the round.&lt;br /&gt;
&lt;br /&gt;
===Aft===&lt;br /&gt;
Nautical term. It means the back of a ship, or in our case, south.&lt;br /&gt;
&lt;br /&gt;
===[[AI]]===&lt;br /&gt;
The Artificial Intelligence, the station&#039;s computer which can access machinery on the station.&lt;br /&gt;
&lt;br /&gt;
===[[Analyzer]]===&lt;br /&gt;
Most often refers to [[Health Analyzer]]s, but can also refer to [[Analyzer|Atmospheric Analyzers]], [[Botanist|Botany]]&#039;s Plant Analyzers, or [[Scientist|Research &amp;amp; Development]]&#039;s Destructive Analyzer.&lt;br /&gt;
&lt;br /&gt;
===Anomaly===&lt;br /&gt;
A kind of [[random event#Anomalies|random event]] announced over comms that can cause station damage if not dealt with in time.&lt;br /&gt;
&lt;br /&gt;
===Antag===&lt;br /&gt;
Antagonist. The &amp;quot;opponent&amp;quot;, &amp;quot;enemy&amp;quot;. Every [[Game_modes|Game Mode]] (except extended and secret extended) has at least one.&lt;br /&gt;
&lt;br /&gt;
===[[APC]]===&lt;br /&gt;
The Area Power Controller, a square box on the wall that provides power to the room and is the purview of [[Station Engineer]]s.&lt;br /&gt;
&lt;br /&gt;
===[[Asimov]]===&lt;br /&gt;
The default laws that the [[AI]]s and therefore the [[Cyborg]]s are held to. Taken from [http://en.wikipedia.org/wiki/Isaac_Asimov Isaac Asimov]&#039;s short stories and the [http://en.wikipedia.org/wiki/Three_Laws_of_Robotics Three Laws of Robotics].&lt;br /&gt;
&lt;br /&gt;
Basically makes robots follow orders and unable to harm people.&lt;br /&gt;
&lt;br /&gt;
===[[Atmos]]===&lt;br /&gt;
Either an [[Atmospheric Technician]] (which are also commonly known as Atmos Tech) or the [[Atmospherics]] area itself which deals with the air supply.&lt;br /&gt;
&lt;br /&gt;
===Ayys/Ayyliens===&lt;br /&gt;
An [[Abductor]], not to be confused with a [[Xenomorph]].&lt;br /&gt;
&lt;br /&gt;
===Badmin===&lt;br /&gt;
Bad Admin, refers to an admin who abuses their powers.&lt;br /&gt;
&lt;br /&gt;
===Ban===&lt;br /&gt;
Term not really specific to ss13 as almost any internet group/game/site has blocking or banning. Blocking a person from access to the SS13 server for a period of time. This can happen if a person is not obeying the given [[rules]].&lt;br /&gt;
&lt;br /&gt;
Read the [[guide to evading getting banned]] for further guidelines.&lt;br /&gt;
&lt;br /&gt;
===[[Beepsky|Beepsky/Officer Beepsky]]===&lt;br /&gt;
A [[Securitron]] that starts in Security. Will chase, stun, and handcuff anyone set to be arrested in the [[security records]].&lt;br /&gt;
&lt;br /&gt;
===[[Blob]]===&lt;br /&gt;
Can refer to the Blob game mode, or the Blob that spawns in Blob mode and sometimes in random events.&lt;br /&gt;
&lt;br /&gt;
A big jelly thing that spreads quickly, causes enormous damage, beats the shit out of people and is weak to fire.&lt;br /&gt;
&lt;br /&gt;
===Bolt/Bolted===&lt;br /&gt;
A feature of [[Airlock]]s. When the bolts are dropped, the door cannot move from its current position, be it open or closed. They can be lifted by the AI or [[hacking]] the airlock.&lt;br /&gt;
&lt;br /&gt;
===Bluebox/IEDbox/Box payload/B.payload===&lt;br /&gt;
An advanced and extremely powerful yet short-ranged Improvised explosive device made out of one container with multiple [[IED]]s and one [[Water]] and [[Potassium]] [[grenade]] in it with the trigger of the maker&#039;s choice. The container used to make the bluebox is usually a cardboard box, but it can be a paper sack or other containers. The Box Payload can also be filled with multiple grenades.&lt;br /&gt;
&lt;br /&gt;
===Utility Chest Payload/U.C.P.===&lt;br /&gt;
An assortment of grenades, either foam or smoke or just raw chemicals with the triggers of your choice in a container like a box or paper sack, cavity implanted into their chest so they can activate any of them without anyone knowing. These grenades in the Utility Chest Payload could be used for many uses, including using microfoam grenades to load their bloodstream with explosive chemicals like gunpowder before heating themselves up with a CLF3 puff grenade to cause a massive explosion.&lt;br /&gt;
&lt;br /&gt;
===[[Borg]]===&lt;br /&gt;
A [[Cyborg]].&lt;br /&gt;
&lt;br /&gt;
===[[Borging]]===&lt;br /&gt;
Making a Cyborg out of someone. Done in [[Robotics]] usually.&lt;br /&gt;
&lt;br /&gt;
===Braindead===&lt;br /&gt;
Refers to a player who has logged off or been disconnected. Examining a braindead character reveals the message; &amp;quot;They have a blank, absent-minded stare and appears completely unresponsive to anything. They may snap out of it soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
While these players are not in-game, they should generally be left alone (or preferably dragged somewhere safe) The rules still apply to braindead characters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE: This person can still come back to the game!&#039;&#039;&#039; Who knows, maybe their computer just crashed for a minute.&lt;br /&gt;
&lt;br /&gt;
===[[Bridge]]===&lt;br /&gt;
The command center of the ship where the heads start. Found in the center of the station.&lt;br /&gt;
&lt;br /&gt;
===[[Brig]]===&lt;br /&gt;
An area where people are held by [[shitcurity|security]] after being arrested.&lt;br /&gt;
&lt;br /&gt;
===Bwoink===&lt;br /&gt;
Receiving an Admin PM, named after the sound effect played when an admin PMs you.&lt;br /&gt;
&lt;br /&gt;
===[[BYOND]]===&lt;br /&gt;
The shitty, [[Lagtime|laggy]] platform SS13 was coded on. You need it to be able to play the game, unfortunately.&lt;br /&gt;
&lt;br /&gt;
===[[Cargo]]===&lt;br /&gt;
A shortened version of either the cargo bay, or the whole of the supply section, not including mining dock and mining outpost.&lt;br /&gt;
&lt;br /&gt;
===Catatonic===&lt;br /&gt;
A player who has ghosted while alive, disabling them from returning to play. When such a player is examined, it gives a message stating there is no hope of recovery.&lt;br /&gt;
&lt;br /&gt;
These people are as considered corpses and can be taken to the [[Morgue]] or [[Kitchen]].&lt;br /&gt;
&lt;br /&gt;
===[[CE]]===&lt;br /&gt;
The Chief Engineer.&lt;br /&gt;
&lt;br /&gt;
===[[CentCom|Centcom (CC)]]===&lt;br /&gt;
Short for &amp;quot;Central Command&amp;quot;, the administration branch of Nanotrasen which runs SS13. Will periodically send messages to the station which are usually of debatable usefulness.&lt;br /&gt;
&lt;br /&gt;
Also refers to the area the Emergency [[Escape Shuttle]] goes to when it leaves SS13.&lt;br /&gt;
&lt;br /&gt;
===[[Cloning|Clone/Cloning]]===&lt;br /&gt;
To revive someone back to life through cloning their dead body. Used to be done in [[Medbay]] until cloning was removed Feb, 2020.&lt;br /&gt;
&lt;br /&gt;
===[[CMO]]===&lt;br /&gt;
The Chief Medical Officer.&lt;br /&gt;
&lt;br /&gt;
===[[CO2]]===&lt;br /&gt;
Carbon Dioxide, an invisible gas kept in black canisters. Will knock you out and suffocate you. &lt;br /&gt;
A small trace amount of it makes up breathable air.&lt;br /&gt;
&lt;br /&gt;
===Comdom===&lt;br /&gt;
A derogatory name for an incompetent and abusive [[Captain]].&lt;br /&gt;
&lt;br /&gt;
===Corporate===&lt;br /&gt;
A lawset for the [[AI]], which makes it a ruthless profits-maximizing, efficiency-enforcing machine.&lt;br /&gt;
&lt;br /&gt;
===Crew===&lt;br /&gt;
This is everybody on [[Space Station 13]] who is officially employed on the station and not a [[Nuclear Operative|Syndicate Operative]], [[Wizard]], [[xenos|Alien]], or whatever. Usually, if you started the round on the station or arrived via the Arrivals Shuttle, you are crew!&lt;br /&gt;
&lt;br /&gt;
Typically what they do is get the station into shape, like setting up the [[Station_Engineer|singularity]] and [[Quartermaster|ordering supplies]]. Oh, and beating the shit out of each other, of course!&lt;br /&gt;
&lt;br /&gt;
===[[Crit]]===&lt;br /&gt;
To be in a critical state. At this point, your character has lost consciousness and will slowly die from lack of oxygen.&lt;br /&gt;
&lt;br /&gt;
===[[Cryo]]===&lt;br /&gt;
The big green glass things in Medbay. Putting dying people in here can save them.&lt;br /&gt;
&lt;br /&gt;
===Cuban Pete===&lt;br /&gt;
&#039;&#039;They call me Cuban Pete, I&#039;m the king of the rhumba beat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;When I play my maracas I go&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chick chicky boom, chick chicky boom&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A notorious griefer who applied the bomb-making knowledge of a mysterious first scientist mentor who had invented ludicrous sized bombs. The station was turned into nearly dust every round he was on, antagonist or not. Because of him there was a bombcap hardcoded into the game.&lt;br /&gt;
&lt;br /&gt;
===Clown Care===&lt;br /&gt;
A purposely unfinished surgery used to either benefit the patient or other players at the patient&#039;s expense.&lt;br /&gt;
&lt;br /&gt;
===[[Cult]]===&lt;br /&gt;
Refers to either the [[Cult|Blood Cult]] game mode, or the cultists within.&lt;br /&gt;
&lt;br /&gt;
===Deadchat===&lt;br /&gt;
A chat channel dead/observing players speak on using the say command. Can only be seen by other dead/observing players. Deadchat is mostly considered to be out-of-character, and here you are allowed to talk about anything happening in the round (unlike in the [[OOC#OOC_channel|OOC channel]]). &lt;br /&gt;
&lt;br /&gt;
Note that what you learn here is forgotten by your character if you&#039;re revived.&lt;br /&gt;
&lt;br /&gt;
===Deadmin===&lt;br /&gt;
Most commonly read as dead-min (as in dead admin), but actually stands for de-admin, meaning the action of removing administrative powers from an [[Administrators|administrator]].&lt;br /&gt;
&lt;br /&gt;
===Disk===&lt;br /&gt;
Infrequently a science or genetics research disk, but most often refers to the [[Nuclear Authentication Disk]], used in [[nuke|Nuclear Mode]]. If you are the [[captain]], guard it with your life.&lt;br /&gt;
&lt;br /&gt;
If you are a traitor with it as your objective, GET DAT FUKKEN DISK.&lt;br /&gt;
&lt;br /&gt;
===Donk/Bangin&#039; Donk===&lt;br /&gt;
[https://www.youtube.com/watch?v=ckMvj1piK58 wait wait hold on, you know what you wanna do with that right? you wanna put a bangin&#039; donk on it]&lt;br /&gt;
&lt;br /&gt;
=== Doorjack/Airmag ===&lt;br /&gt;
Another name for the Airlock Authentication Override Card - the item that permanently opens (or closes) airlocks, formerly a part of the Cryptographic Sequencer.&lt;br /&gt;
&lt;br /&gt;
=== Doorjacked/Airmagged ===&lt;br /&gt;
Refers to doors that have been &amp;quot;hacked&amp;quot; using the Airlock Authentication Override Card. These doors are also sometimes still called “emagged” in reference to the [[Syndicate Items#Cryptographic Sequencer|Cryptographic Sequencer]].&lt;br /&gt;
&lt;br /&gt;
===Drone===&lt;br /&gt;
Either a type of [[alien]] or a [[Drone|player-controlled repair bot]].&lt;br /&gt;
&lt;br /&gt;
===Electrified/Shocked===&lt;br /&gt;
Another feature of [[Airlock]]s. If an electrified airlock is touched by someone without insulated gloves, they will receive an electric shock, taking damage and being stunned for some time.&lt;br /&gt;
&lt;br /&gt;
The AI and airlock hacking can activate or disable electrification. Some grilles are also electrified -- cutting a cable without wearing insulated gloves will also electrify you.&lt;br /&gt;
&lt;br /&gt;
===[[Emag]]===&lt;br /&gt;
Another name for the [[Syndicate_Items#Cryptographic_Sequencer|Cryptographic Sequencer]] traitor item, which in the past used to permanently open doors and still has a myriad of other uses.&lt;br /&gt;
&lt;br /&gt;
===Emagged/Emaged===&lt;br /&gt;
Used either as a verb to describe the action of using an [[emag]] on something, or as an adjective to describe an object that someone has used an emag on.&lt;br /&gt;
&lt;br /&gt;
===[[Emoji]]===&lt;br /&gt;
A.K.A. smileys, except smile is not mandatory. [[Emoji cheat sheet|Learn them all!]]&lt;br /&gt;
&lt;br /&gt;
===End of round grief (EORG)===&lt;br /&gt;
The practice of killing and/or causing destruction after the end round report has appeared, but before the server restarts. This is traditionally allowed on {{SplurtStation}}. &lt;br /&gt;
&lt;br /&gt;
===[[Engine]]===&lt;br /&gt;
The large area in the south of the station that is used to start and contain a gravitational singularity that provides power to the station.&lt;br /&gt;
&lt;br /&gt;
===[[EVA]]===&lt;br /&gt;
A room where space suits, magboots, jetpacks and the RCD are kept. Stands for Extra-Vehicular Activity.&lt;br /&gt;
&lt;br /&gt;
===Fore===&lt;br /&gt;
Nautical term. It means the front of a ship, or in our case, north.&lt;br /&gt;
&lt;br /&gt;
===[[Ghost]]===&lt;br /&gt;
Refers to a command you can use to leave your body (permanently!) and become a ghost, or refers to the actual ghosts themselves.&lt;br /&gt;
&lt;br /&gt;
Ghosts can speak on deadchat, move around the station freely, see everything, and can&#039;t interact with anything meaningful.&lt;br /&gt;
&lt;br /&gt;
They are used to observe the game after you have died. Cannot be seen directly by living players unless something is very wrong.&lt;br /&gt;
&lt;br /&gt;
===Gibs===&lt;br /&gt;
The bloody, torn apart remnants of a former living being. Created by people and monkeys exploding. A cyborg that blows up has its own version of gibs: robot debris.&lt;br /&gt;
&lt;br /&gt;
To gib something is to turn it into gibs, usually by a [[guide to toxins|bomb]] or the Chef&#039;s machine that turns people into meat, the [[Gibber]].&lt;br /&gt;
&lt;br /&gt;
===Gimmick===&lt;br /&gt;
Can refer to a player gimmick or a gimmick round. Basically a round or player which plays with a certain &amp;quot;theme&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Can be amusing once or twice but doing this regularly runs it into the ground very quickly.&lt;br /&gt;
&lt;br /&gt;
===Grayshirt/Grays===&lt;br /&gt;
[[Assistant]]s, named after their signature gray uniform. Not to be confused with ayyliens. AKA grayshits. AKA,&lt;br /&gt;
&lt;br /&gt;
===Graytide===&lt;br /&gt;
Originated from a bug in the job selection system, causing the majority of the crew to be roundstart [[Assistant]]s, dressed in gray. This resulted in swarms of Assistants storming the Brig and antagonize [[security]]. Now the word refers to any griefy behavior of that bent.&lt;br /&gt;
&lt;br /&gt;
===[[Greentext]]===&lt;br /&gt;
An alternate way of describing a victory as an antagonist. Derived from the green text used for &#039;success&#039;.&lt;br /&gt;
&lt;br /&gt;
===Grief===&lt;br /&gt;
A.K.A. Griefing/Griefer/Griffed/Griff/Griffon/Gruffer/Grover/Shitler/Chucklefuck/(Pulling a) Cuban Pete.&lt;br /&gt;
&lt;br /&gt;
Intentionally ruining the game for others without the metagame pardon of being an antagonist.&lt;br /&gt;
&lt;br /&gt;
Note that this is subjective and up to the admin&#039;s interpretation, not yours. Report this using adminhelp to keep the servers tidy!&lt;br /&gt;
&lt;br /&gt;
===Gulag===&lt;br /&gt;
The Russian term for the [[Labor Camp]].&lt;br /&gt;
&lt;br /&gt;
===[[Hacking]]===&lt;br /&gt;
The act of breaking the security measures on equipment such as Airlocks or APCs by illicit means. &lt;br /&gt;
&lt;br /&gt;
===[[Hand of God|HoG]]===&lt;br /&gt;
Abbreviation for the [[Hand of God]] game mode.&lt;br /&gt;
&lt;br /&gt;
===Heads===&lt;br /&gt;
The station&#039;s [[Chain_of_Command|Heads of Staff]], each in command of a department. They are also the targets of a [[revolution]].&lt;br /&gt;
&lt;br /&gt;
===Honk/Hunke===&lt;br /&gt;
[[clown|hh-ho-ooonn-nk-kkk ww-hhh-yy i-iss-s see-ccu-uur-rrttt-yy bb-eeaa-tt-iinn-gg m-mme-ee hh-hoo-oon-nnk-kk]]&lt;br /&gt;
&lt;br /&gt;
===[[Head of Personnel|HoP]]===&lt;br /&gt;
[[Head of Personnel]]. Should assign jobs and shit, but usually ends up giving himself Captain-level access, ignoring his job, and acting like a supercop in an [[The Owl|owl costume]].&lt;br /&gt;
&lt;br /&gt;
===[[Head of Security|HoS]]===&lt;br /&gt;
The [[Head of Security]].&lt;br /&gt;
&lt;br /&gt;
===Hulk===&lt;br /&gt;
Used to refer to the [[genetics|superpower]] or a person in possession of it. People with the Hulk gene turn green and become super strong, being able to punch through walls, windows, and other fixtures. Hurts like hell if one hits you. Hulks are an exception to some killing rules (see the [[Rules]] for details)&lt;br /&gt;
&lt;br /&gt;
===Husk===&lt;br /&gt;
A corpse which has turned into a gray, ugly... mummified thing.&lt;br /&gt;
&lt;br /&gt;
This has either happened by extreme heat (fire), extreme cold (space) or liquid suckification (changeling sucked their juices/DNA out). Not a nice thing to witness at first, but you get used to it.&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_medicine#Husk|How to Unhusk]]&lt;br /&gt;
&lt;br /&gt;
===Hypo===&lt;br /&gt;
[[High-risk_items#Hypospray|Hypospray]].&lt;br /&gt;
&lt;br /&gt;
===IC===&lt;br /&gt;
In Character. Stuff that is happening in the game.&lt;br /&gt;
&lt;br /&gt;
===[[IC in OOC]]===&lt;br /&gt;
The act of describing anything happening in the game over the [[OOC]] channel. The rule of thumb is &#039;&#039;&#039;if a person not involved in the incident or not observing the game can still tell what&#039;s going on&#039;&#039;&#039;, it&#039;s [[OOC|IC in OOC]]. Usually comes with a chastising and a thousand mini-mods squawking out &amp;quot;ICKY OCKY!!!&amp;quot; but excessive use results in a ban. (See the [[OOC]] page for details)&lt;br /&gt;
&lt;br /&gt;
===[[Internals]]===&lt;br /&gt;
Usually an [[oxygen tank]] of some sort and a [[gas mask]]. Basically any worn item that lets you breathe when you otherwise can&#039;t.&lt;br /&gt;
&lt;br /&gt;
===Internals Box/Survival Box===&lt;br /&gt;
That box which comes in a spawned player&#039;s backpack, containing a transparent breath mask, one emergency-sized tank of pure oxygen, and an epinehrine medipen.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a lot of spare room in there, so it&#039;s great place to keep things you don&#039;t access a lot but want to keep on you.&lt;br /&gt;
&lt;br /&gt;
===Job Ban===&lt;br /&gt;
Similar to a [[Terminology#Ban|Ban]], except in this case you&#039;ll be prevented from playing a specific role, such as a [[gang|team-based antagonist]] or a [[Head of Security|head of staff]]. You may even get banned from playing an entire [[Science|department]] if you demonstrate an inability to follow the [[rules]]. &lt;br /&gt;
&lt;br /&gt;
===[[Random_events#Space_Vines|Kudzu]]===&lt;br /&gt;
Space vines. Can start growing randomly or be planted.&lt;br /&gt;
&lt;br /&gt;
===Kentucky Rifle/Super Kentucky Rifle===&lt;br /&gt;
A nickname for the Pipegun or regal pipegun respectively&lt;br /&gt;
&lt;br /&gt;
===Lag/Space Lag/Spacetime Distortions===&lt;br /&gt;
Concept common to almost all online gaming. Not worth explaining in depth here - basically it&#039;s the server (server-side lag) or your own computer (client-side lag) being slow and causing gaps between you doing stuff and it actually happening to grow. Sometimes referred as &#039;time warp&#039; or something similar when players are in character.&lt;br /&gt;
&lt;br /&gt;
===Lathe===&lt;br /&gt;
Short for the [[Autolathe]], located in [[Cargo]]. Could also be [[Protolathe]], located in [[R&amp;amp;D Lab]].&lt;br /&gt;
&lt;br /&gt;
===[[Asimov|Law/Laws]]===&lt;br /&gt;
Rules which the [[AI]] and [[Cyborg]]s must follow. Are somewhat open to interpretation by the player, but the majority consensus and badmin rulings are what really count. May be modified or changed at an [[AI Upload|AI Upload Terminal]] using various modules, wiped back to the basic three using the Reset Module, or purged entirely with the Purge Module. Note that core modules cannot be removed by the standard reset module.&lt;br /&gt;
&lt;br /&gt;
===[[Ling]]===&lt;br /&gt;
A [[Changeling]].&lt;br /&gt;
&lt;br /&gt;
===[[Malf]]===&lt;br /&gt;
Short for malfunction. Can refer to either the [http://nanotrasen.com/wiki/index.php/Game_Mode#AI_Malfunction|AI Malfunction game mode], or to describe the AI in said mode.&lt;br /&gt;
&lt;br /&gt;
===[[Mass Driver]]===&lt;br /&gt;
Computer or switch operated devices found in Toxins, the Chapel and arrivals Disposals.&lt;br /&gt;
&lt;br /&gt;
Any objects on them when they are activated will be thrown forward at high speed, either into the bomb testing area (Toxins) or space (Chapel).&lt;br /&gt;
&lt;br /&gt;
=== Maxcap ===&lt;br /&gt;
From &amp;quot;Maximum Capacity.&amp;quot; A bomb with an explosive radius that reaches the minimum cutoff, above which a larger radius is impossible. The radius itself is determined by the map and server.&lt;br /&gt;
&lt;br /&gt;
===Mini-mod===&lt;br /&gt;
Those players without admin or mod powers or responsibilities who chastise other players and list server rule infractions incessantly. They should be ignored.&lt;br /&gt;
&lt;br /&gt;
===[[MMI]]===&lt;br /&gt;
A Man-Machine-Interface. Essentially player-cyborg-interface. A [[cyborg]] has one inside it. Enables the brain to speak and see.&lt;br /&gt;
&lt;br /&gt;
Put a brain into an empty MMI, insert the whole thing into an empty [[cyborg]] and you can bring it back to life!&lt;br /&gt;
&lt;br /&gt;
===Microfoam===&lt;br /&gt;
A foam grenade with a very small amount of foam reagents and a very large amount of other reagents. This can cause a lot of reagents to be absorbed into the target&#039;s bloodstream.&lt;br /&gt;
&lt;br /&gt;
===Mod===&lt;br /&gt;
Could be used to refer to Moderator, the rank, or any admin.&lt;br /&gt;
&lt;br /&gt;
===Murderboning===&lt;br /&gt;
Going on a killing spree.&lt;br /&gt;
&lt;br /&gt;
===[[N2]]===&lt;br /&gt;
Nitrogen, an invisible gas kept in red canisters. Mostly useless but makes up a certain percentage of breathable air. Not to be confused with chemical reagent nitrogen from chemistry.&lt;br /&gt;
&lt;br /&gt;
===[[N2O]]===&lt;br /&gt;
Nitrous Oxide, also known as laughing gas or anesthetic. White gas kept in red canisters with a white stripe, that will knock you out and suffocate you at high enough concentrations.&lt;br /&gt;
&lt;br /&gt;
===[[Nanotrasen]]===&lt;br /&gt;
The autonomous super-corporation that built and operates the station, according to the [[Common Core]].&lt;br /&gt;
&lt;br /&gt;
Common misspellings include NanoTrasen, Nanotressen, Nanotransen, Nanotracer, and You Know That Fucking Company We Work For. (See CentCom for the difference between Nanotrasen and CentCom)&lt;br /&gt;
&lt;br /&gt;
===Nar-Sie/Nar-Nar===&lt;br /&gt;
The eldritch deity whom [[cultists]] serve and often wish to summon.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
A command which displays &amp;quot;&#039;&#039;&#039;Notes&#039;&#039;&#039;&amp;quot; kept in your character&#039;s memory, which you add with the &amp;quot;&#039;&#039;&#039;Add-Note&#039;&#039;&#039;&amp;quot; command. Some notes are automatically added depending on the circumstances, such as [[Revolution|revolutionaries]] having the list of rev members memorized, [[Syndicate]] leaders having the nuclear bomb code memorized, or the time of your death. Also refers to the top secret notes [[admin]]s keep on players, usually if they get banned.&lt;br /&gt;
&lt;br /&gt;
===[[Nuke]]===&lt;br /&gt;
Can refer to either the [[Game Mode#Nuclear Emergency|Nuclear game mode]] (also known as Syndicate), or the Nuclear Fission Explosive used in said mode.&lt;br /&gt;
&lt;br /&gt;
===[[O2]]===&lt;br /&gt;
[[Oxygen]]. Invisible gas usually kept in blue and white [[Canister]]s. Vital for reasons that you should already know, but deadly for reasons you [http://en.wikipedia.org/wiki/Oxygen_toxicity may not].&lt;br /&gt;
&lt;br /&gt;
===One-Human(ed)===&lt;br /&gt;
Referring to a custom AI law that designates only one member of the crew as a human. Usually accompanied with an order to purge &amp;quot;non-humans.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===[[OOC]]===&lt;br /&gt;
The blue bolded chat channel which is shown to all players. Don&#039;t use this to talk about anything going on in the game (until right at the end of the game generally).&lt;br /&gt;
&lt;br /&gt;
Might get switched off occasionally if it gets too idiotic. You can toggle the visibility of the ooc channel by using the corresponding command.&lt;br /&gt;
&lt;br /&gt;
===[[OOC in IC]]===&lt;br /&gt;
The inverse of the much more common [[IC in OOC]]. Whenever a game mechanic, metafeature, or player-to-player conversation is referenced in the say or emote channels.&lt;br /&gt;
&lt;br /&gt;
Heavily frowned upon as it ruins MY IMMERSIONNNN!&lt;br /&gt;
&lt;br /&gt;
Talking ((Like this)) is still OOC in IC.&lt;br /&gt;
&lt;br /&gt;
===Ops/Operatives===&lt;br /&gt;
Short for [[nuke ops]]. Generally heard over the radio shortly before the station goes boom.&lt;br /&gt;
&lt;br /&gt;
===ORM===&lt;br /&gt;
Short for the Ore Redemption Machine, which is used to turn the materials miners bring into usable sheets. Often found in Cargo.&lt;br /&gt;
&lt;br /&gt;
===Paladin===&lt;br /&gt;
A lawset for the [[AI]], your stereotypical white-knight good-guy role.&lt;br /&gt;
&lt;br /&gt;
===Parapen===&lt;br /&gt;
The [[Sleepy Pen]] was previously called Parapen, short for Paralysis Pen.&lt;br /&gt;
&lt;br /&gt;
===[[PDA]]===&lt;br /&gt;
Short for Personal Digital Assistant, a [[PDA|handheld device]] that acts as a pager, flashlight and other useful functions, depending on what cartridge is inserted.&lt;br /&gt;
&lt;br /&gt;
===[[Perma|Perma/Permabrig]]===&lt;br /&gt;
The [[Prison Wing]] in the fore section of security, where prisoners are kept permanently.&lt;br /&gt;
&lt;br /&gt;
===[[Plasma]]===&lt;br /&gt;
A.K.A. [[Plasma|Biotoxin]]. Purple gas kept in orange canisters. Poisonous and flammable.&lt;br /&gt;
&lt;br /&gt;
Research into uses and properties of plasma is the station&#039;s prime reason for existence, according to the [[Common Core]].&lt;br /&gt;
&lt;br /&gt;
===Port===&lt;br /&gt;
Nautical term. It means the side of a ship on the left when one is facing forward, or in our case, west.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re the kind of person who likes mnemonic devices, it&#039;s useful to remember that &#039;&#039;PORT&#039;&#039; has the same number of letters as &#039;&#039;LEFT&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pulling===&lt;br /&gt;
Punches that are intended to stamcrit or knockdown via focusing a leg or arm, as if the other guy is &amp;quot;Pulling their punches&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[QM]]===&lt;br /&gt;
Usually refers to the [[Quartermaster]], but can also mean the [[Cargo Bay]] or the people who [[Cargo Technician|work there]].&lt;br /&gt;
&lt;br /&gt;
===[[R&amp;amp;D|RnD/R&amp;amp;D]]===&lt;br /&gt;
Refers to [[Guide_to_Research_and_Development|Research and Development]], or the [[R&amp;amp;D|Laboratory]] that carries it out.&lt;br /&gt;
&lt;br /&gt;
===[[Radio]]===&lt;br /&gt;
Normally refers to the headset on your head which can be used with the command &#039;&amp;lt;code&amp;gt;say &amp;quot;;help that fucking traitor is griefing me&amp;quot;&amp;lt;/code&amp;gt;&#039;, for example. Can also refer to station bounced radios and intercoms. Shows up as green text with a symbol and frequency appended to it. Additional department-specific radios also exsist. To use the equipped department radio&#039;s default department frequency use &#039;&amp;lt;code&amp;gt;say &amp;quot;.h Hello Department!&amp;quot;&amp;lt;/code&amp;gt;&#039;. (See [[Radio]] for details or how to use the radio when it has multiple department frequencies available)&lt;br /&gt;
&lt;br /&gt;
===[[RCD]]===&lt;br /&gt;
[[Rapid Construction Device]]. A piece of equipment that can quickly make and break floors, regular walls, and airlocks.&lt;br /&gt;
&lt;br /&gt;
===[[Research Director|RD]]===&lt;br /&gt;
The [[Research Director]].&lt;br /&gt;
&lt;br /&gt;
===Records===&lt;br /&gt;
Comes in two flavors, [[Computers|Security and Medical]], both accessible from terminals with red or white screens, respectively.&lt;br /&gt;
&lt;br /&gt;
Medical Records are mostly useless and thus mostly unused, but Security Records contain useful fingerprint information and can be used to have [[Beepsky]] arrest people on sight.&lt;br /&gt;
&lt;br /&gt;
===Redshirt===&lt;br /&gt;
[[Security Officer]]s, named for their signature red uniforms and tendency to die at the hands of everything.&lt;br /&gt;
&lt;br /&gt;
===Redtext===&lt;br /&gt;
An alternate way of describing a loss as an antagonist. Derived from the red text used for &#039;fail&#039;.&lt;br /&gt;
&lt;br /&gt;
===Report/Centcom Report/Traitor Report===&lt;br /&gt;
A document printed out from communications consoles at the start of most [[Game Mode|game modes]]. Lists who might be the traitor and what might be their targets.&lt;br /&gt;
&lt;br /&gt;
Inaccurate to the point where it&#039;s usually false. Do not treat this report as proof of anything.&lt;br /&gt;
&lt;br /&gt;
===[[Rev]]===&lt;br /&gt;
Could refer to the game mode [[Game_Modes#Revolution|Revolution]], a member of the Revolution in said game mode, or a [[Revenant]].&lt;br /&gt;
&lt;br /&gt;
===Revhead===&lt;br /&gt;
One of the leaders of the revolution in [[Game_Modes#Revolution|Revolution]] game mode.&lt;br /&gt;
&lt;br /&gt;
===[[Robusting|Robust/Robusting]]===&lt;br /&gt;
The game&#039;s ROBUST COMBAT SYSTEM. To robust someone is to beat the shit out of them or at least win in a fight.&lt;br /&gt;
&lt;br /&gt;
The definition of what exactly makes a crewmember robust varies from person to person, but it&#039;s almost universally agreed to mean being skilled despite the inherently clunky interface.&lt;br /&gt;
&lt;br /&gt;
===[[RP]]===&lt;br /&gt;
(MY IMMERSION) &amp;quot;Role Play&amp;quot;. Basically acting within the mental/emotional confines of your in-game character and not yourself. This is encouraged on our servers.&lt;br /&gt;
&lt;br /&gt;
===[[Shitcurity]]===&lt;br /&gt;
A derogatory term for [[Security Officer]]s who are abusive, incompetent or generally shit. Can usually be heard shouted by the guy who just got arrested.&lt;br /&gt;
&lt;br /&gt;
===[[Shuttle]]===&lt;br /&gt;
Most of the time refers to the Emergency [[Escape Shuttle]] which shows up at the end of the round. Can also refer to the Arrival Shuttle (where you start if you join late), the [[syndicate]] or [[wizard]] shuttle (which you&#039;ll rarely see, if ever), the Supply Shuttle (which brings items to the [[Quartermaster|Cargo Bay]]), or the mining and prison shuttles (which move people between the mining and prison stations, respectively).&lt;br /&gt;
&lt;br /&gt;
===[[Signal]]===&lt;br /&gt;
A beep sent from a Remote Signalling Device. &amp;quot;Default Signal&amp;quot; is used to refer to the default setting of the devices, which is Frequency 147.9, Code 30.&lt;br /&gt;
&lt;br /&gt;
Randomly signaling the default frequency/code is a good idea, and will cause nothing bad to happen ever.&lt;br /&gt;
&lt;br /&gt;
===Silicon===&lt;br /&gt;
A term for [[AI]] or [[cyborg]] players, contrast with &amp;quot;human.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===[[Singulo|Singulo/Singuloth/Sing]]===&lt;br /&gt;
The [[Singularity|gravitational singularity]], what is essentially a black hole that emits radiation, this radiation is converted to power. It &#039;&#039;&#039;should&#039;&#039;&#039; be contained with a shield, if it isn&#039;t, don&#039;t stop to take in the view, get those legs moving.&lt;br /&gt;
&lt;br /&gt;
===[[Shadowlings|Slings]]===&lt;br /&gt;
[[Shadowling]]s, one of the station&#039;s many antagonist types.&lt;br /&gt;
&lt;br /&gt;
===Skeleton access===&lt;br /&gt;
[[Terminology#Additional_Access|Additional Access]] when it occurs due to low station population at roundstart.&lt;br /&gt;
&lt;br /&gt;
===Space Wind===&lt;br /&gt;
Shifts in air pressure that can cause players and items they&#039;re dragging to be knocked into space.&lt;br /&gt;
&lt;br /&gt;
===Spacing===&lt;br /&gt;
The act of forcing or throwing someone out an airlock into space, usually for [[Traitor|malicious purposes]].&lt;br /&gt;
&lt;br /&gt;
===[[SS13]]===&lt;br /&gt;
[[Space Station 13]]. Generally used to refer to the game rather than the actual station.&lt;br /&gt;
&lt;br /&gt;
===SSD===&lt;br /&gt;
Stands for Space Sleep Disorder or Sudden Sleep Disorder. An in-character explanation for someone that has disconnected or has gone AFK.&lt;br /&gt;
&lt;br /&gt;
===Starboard===&lt;br /&gt;
Nautical term. It means the side of a ship on the right when one is facing forward, or in our case, east.&lt;br /&gt;
&lt;br /&gt;
===[[Supermatter|SM]]===&lt;br /&gt;
The [[Supermatter]].&lt;br /&gt;
&lt;br /&gt;
===[[Syndie|Syndie/Synd]]===&lt;br /&gt;
Can refer to the organization known as the [[Syndicate]], a coalition of companies that execs their hate of [[Nanotrasen]], according to the [[Common Core]], or to raid groups and operatives of said coalition. [[Traitor|Traitors]], traitor [[Cyborg]]s and traitor [[AI|AIs]] are Syndicate affiliates and [[Game Mode#Nuclear Emergency|Nuclear mode&#039;s]] premise revolves around a direct Syndicate attack. Ingame, they have randomized company names that usually look something like &amp;quot;GeoDyne West Operative #2&amp;quot; or &amp;quot;Waffle Co. Czar&amp;quot; and there are usually at least two of them and up to six. They also have access to a lot of special syndicate gear.&lt;br /&gt;
&lt;br /&gt;
===Tabling===&lt;br /&gt;
The act of grabbing someone then clicking a table to instantly knock them down on it, usually followed by a toolbox in the skull or being stripped. &lt;br /&gt;
&lt;br /&gt;
===[[Tele]]===&lt;br /&gt;
While usually referring to the [[Hand Teleporter]], it could also be referring to the full-fledged [[Teleporter]] in the [[Teleporter|Teleporter Room]]. Most people have no idea how to use it.&lt;br /&gt;
&lt;br /&gt;
===Tesla===&lt;br /&gt;
The [[Tesla Engine]]. An alternative engine that [[Engineering]] can build. Also commonly referred to as the &amp;quot;goofball&amp;quot;, so named for the programmer who created it.&lt;br /&gt;
&lt;br /&gt;
===Testmerge===&lt;br /&gt;
Trying out new features or significant changes usually means temporarily merging that feature into the server in order to gather bug reports and feedback&lt;br /&gt;
&lt;br /&gt;
===[[Tcomms|Tcomms/Telecomms]]===&lt;br /&gt;
[[Telecommunications]], the room holding servers that allows headsets to work. Does not affect [[Intercom]]s or [[Station Bounced Radio]]s.&lt;br /&gt;
&lt;br /&gt;
===[[Thermals]]===&lt;br /&gt;
[[Optical Thermal Scanners]]. Green glasses which let you see people through walls and in the dark. The only thing they can&#039;t see through is hiding in closets. Generally not available to the crew.&lt;br /&gt;
&lt;br /&gt;
===[[Toxins]]===&lt;br /&gt;
That section of the station east of [[Medbay]], better called the [[Research Division]] containing [[Guide to research and development|Research and Development]], [[Xenobiology]], the [[Toxins Lab]] and the [[Research Director]]&#039;s office.&lt;br /&gt;
&lt;br /&gt;
It is very rarely not filled with fire, hot gas, poisonous vapors, blood, acid, foam of all kinds and dangers, or the aftermath of all this destruction.&lt;br /&gt;
&lt;br /&gt;
===[[Traitor|Traitor/tot]]===&lt;br /&gt;
Used to refer to the [[Game Mode|mode]] or an actual [[Traitor]] (assigned by the game mode or by admins).&lt;br /&gt;
&lt;br /&gt;
===TraitorChan===&lt;br /&gt;
Used to refer to the [[Game_Mode#Traitor.2BChangeling|game mode]], a combination of [[Traitor]] and [[Changeling]].&lt;br /&gt;
&lt;br /&gt;
===Typebaiting===&lt;br /&gt;
The act of baiting someone into saying something so that you can then attack them as they are unable to respond while typing. Generally frowned upon, and could even lead to administrative action.&lt;br /&gt;
&lt;br /&gt;
===Valid/Validhunting===&lt;br /&gt;
Adjective: Someone whom it is allowed under the [[Rules]] to kill, usually on grounds of being a loud traitor. Verb: The act of killing or deliberately seeking out said kill. An inherently controversial subject.&lt;br /&gt;
&lt;br /&gt;
===Voice in Your Head===&lt;br /&gt;
A subtle, in-character message from an admin.&lt;br /&gt;
&lt;br /&gt;
===Vote===&lt;br /&gt;
A command which lets you call a vote to restart the game or change the game mode (which will restart the game anyway), or a request by other players indicating that the command should be typed. Calling votes when an unruined game is in progress for any reason is looked down upon, but it&#039;s not like votes work when the game really is ruined either. All votes are liable to being canceled by admins.&lt;br /&gt;
&lt;br /&gt;
===VOX===&lt;br /&gt;
The audio announcement system that the [[AI]] will use to &amp;lt;s&amp;gt;curse at&amp;lt;/s&amp;gt; send messages to the crew.&lt;br /&gt;
&lt;br /&gt;
===WGW===&lt;br /&gt;
The legendary tale of [[Woody&#039;s Got Wood]]. The book obtained from the library. This vile tome is highly forbidden, and someone will eventually print it to spam over the radio any chance they get. Doing so will usually result in a &amp;lt;s&amp;gt;station-wide manhunt, or the admin spawning a Space Carp named &amp;quot;Video Games&amp;quot; outside your hidey hole.&amp;lt;/s&amp;gt; ban.&lt;br /&gt;
&lt;br /&gt;
===[[Wormhole]]===&lt;br /&gt;
A black swirly portal that shows up during the Space-Time Anomaly random event or the verb used when thrown through a wormhole by an aggressor or your own stupidity. Anything coming into contact with a wormhole will be teleported to a random area on or off the station. They can be fairly dangerous or cause temporary blockades. Not to be confused with portals made from the Handheld Teleporter, which are blue or (more rarely) orange.&lt;br /&gt;
&lt;br /&gt;
===[[Xeno]]===&lt;br /&gt;
Can refer to [[Aliens]], or [[Xenobiology]].&lt;br /&gt;
&lt;br /&gt;
===[[Wizard]]===&lt;br /&gt;
Usually refers to the [[Wizard]] game mode, or a Wizard player who has access to a number of spells and will probably wreck your shit on sight or die in the first 12 seconds of a Wizard game.&lt;br /&gt;
&lt;br /&gt;
===Z-Level===&lt;br /&gt;
Another area/map which the game consists of. Gameplay-wise, it&#039;s just a level.&lt;br /&gt;
&lt;br /&gt;
Z-levels are areas you randomly spawn into when you go over the edge of an area. Part of BYOND&#039;s functionality. For example, the station, DJ station, Central Command and the [[Derelict]] are all on different Z-levels. Going off the edge of one Z-Level will take you to another.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23047</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23047"/>
		<updated>2026-06-06T22:19:50Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0 - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.3. Do not metagame. This involves the use of out of character (OOC) information IC, as this constitutes metagaming. &lt;br /&gt;
::0.3.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::0.3.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::0.3.3. You may not use syndicate radio implants or encryption keys as non-syndicate.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.9. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::0.9.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
:0.10. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::0.10.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
::0.10.2. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
:0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1 - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 2 - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 2. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:AntagonistStandards&amp;diff=23046</id>
		<title>Template:AntagonistStandards</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:AntagonistStandards&amp;diff=23046"/>
		<updated>2026-06-06T22:18:24Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0. OOC Antagonist Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Antagonists title.png|frameless|none|495x48px]]&lt;br /&gt;
&lt;br /&gt;
Antagonists are the primary driving force behind action aboard the station. Assistants too.&lt;br /&gt;
&lt;br /&gt;
[[File:General transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&amp;lt;big&amp;gt;You&#039;re not expected to win; do not expect it, just have fun with it.&amp;lt;/big&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== 0. OOC Antagonist Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. Friendly antagonists are permitted, but receive &#039;&#039;&#039;no&#039;&#039;&#039; staff protection outside of the Extended storyteller&lt;br /&gt;
::0.1.1. This is distinct from &amp;quot;friendtagging&amp;quot;, which is not permitted. Friendtagging is defined as an antagonist cooperating with security in order to perform the role and function of security against non-delta threats. This means that a traitor could help security kill a blob, but could not help security kill a bloodsucker.&lt;br /&gt;
::0.1.2. Antagonists with opposing objectives are permitted to fight among themselves, separate from security.&lt;br /&gt;
::0.1.3. Antagonists with the same, exclusive objective (i.e., steal the Chief Engineer&#039;s blueprints) are permitted to fight among themselves, separate from security.&lt;br /&gt;
:0.2. If you murder someone in an open area (likely to be discovered in 15 minutes) and do not mechanically require access to their body, the loot on their body (including items in its possession), or mechanically require their body to perform an antagonist function (such as changeling sucking) then you &#039;&#039;&#039;must&#039;&#039;&#039; leave their body alone.&lt;br /&gt;
::0.2.1. If you murder someone in a closed or hidden area (not likely to be discovered in 15 minutes), you &#039;&#039;&#039;may&#039;&#039;&#039; move the body to a more discoverable location.&lt;br /&gt;
::0.2.2. You must not attempt to hide or otherwise destroy bodies, no matter the original location, &#039;&#039;&#039;except&#039;&#039;&#039; in the circumstance that the player of the body you have killed has their round remove (RR) preferences set to &amp;quot;Yes&amp;quot;.&lt;br /&gt;
:0.3. You must not perform round removal on non-consenting players. As an &#039;&#039;&#039;antagonist&#039;&#039;&#039;, if a player does not have their round removal (RR) preferences set to &amp;quot;Yes&amp;quot;, you may not round remove them.&lt;br /&gt;
::0.3.1. Note that this rule only applies to you as an antagonist, and other players/roles, have different round removal rules. &lt;br /&gt;
:0.4. You must not taunt, insult, salt, or otherwise demean or dispirit other players, regardless of circumstances.&lt;br /&gt;
::0.4.1. If a member of security, or any other player violates this rule toward you, you must adminhelp rather than retaliate. &lt;br /&gt;
::0.4.2. While this covered by the general, OOC Malice rules, this is specifically repeated so that antagonists who lose fights are neither insulted nor insult others.&lt;br /&gt;
:0.5. You must ensure custom objectives are appropriate to your antag and the roleplay setting, and must ensure that custom objectives do not avoid antagonist actions in full, and do not rebuke the fun of others (explained and broken down more clearly under 0.5.x)&lt;br /&gt;
::0.5.1. You must not make your custom objective/goal something that violates any of our current rules or involves a mass amount of killing. Natural objectives or admin permission may override this rule.&lt;br /&gt;
::0.5.2. You must not avoid performing antagonist actions, or subvert the purpose of an antagonist role by setting a custom objective that is entirely mundane and non-antagonistic. For example, the custom objective &amp;quot;have sex&amp;quot;.&lt;br /&gt;
::0.5.3. You must ensure that custom objectives are appropriate to your specific antagonist role. For example, a bloodsucker should not have a custom objective to help the syndicate.&lt;br /&gt;
::0.5.4. You must ensure that custom objectives are reasonable within roleplay, and are not overly convoluted, non-sensical, or unreasonable.&lt;br /&gt;
:0.6. You must not perform antagonistic activities, or hide in, the interlink or infinite dorms. &lt;br /&gt;
::0.6.1. This includes prior to security or crew members being aware of your antagonist status.&lt;br /&gt;
:0.7. You must make custom objectives/goals clear, specific objectives that are not vague or wildcards in nature.&lt;br /&gt;
::0.7.1 You may be vague so long as the actions, or intent behind the actions is specific. For example, &amp;quot;Murder a member of R&amp;amp;D&amp;quot; is vague, but specifies the action to be committed (murder) and the intent (to kill a member of R&amp;amp;D).&lt;br /&gt;
:0.8. You must not bait people into compromising situations using sexual advances or offers (also known as ERP baiting). &lt;br /&gt;
::0.8.1. This includes tacit implications of sex, and does not necessitate explicit offers. &lt;br /&gt;
::0.8.2. Other parties may consent via (Local) Out Of Character ((L)OOC) to ignore this rule.&lt;br /&gt;
:0.9. You must not leave the station z-level if you are being pursued by any other party, or have committed a crime warranting pursuit within &#039;&#039;&#039;45&#039;&#039;&#039; minutes.&lt;br /&gt;
::0.9.1. A wanted status assumes indefinite pursuit.&lt;br /&gt;
::0.9.2. Lavaland, deep space, the interlink, infinite dorms are all counted as outside of the station z-level.&lt;br /&gt;
::0.9.3. Antagonists are responsible for ensuring this 45 minute time frame is respected.&lt;br /&gt;
:0.10. You must not play solely to win. &lt;br /&gt;
::0.10.1. This is a blanket rule for any poor-faith antagonist gameplay that comes as a result of antagonists unfairly exploiting game mechanics or roleplay in order to achieve their objectives (&amp;quot;greentext&amp;quot;). Staff are encouraged to use their best judgement when enforcing this rule. &lt;br /&gt;
::0.10.2. Antagonists simply going about their objectives in a normal manner (for example, shooting an assassination target to death) should not be impacted by this rule.&lt;br /&gt;
&lt;br /&gt;
=== 1. IC Antagonist Rules ===&lt;br /&gt;
&lt;br /&gt;
:1.1. You must remain friendly when you have stated or posed as such (also known as false-flagging). For example, posing as a friendly changeling in order to isolate a member of security and murder them.&lt;br /&gt;
::1.1.1. This does not extend to coercion or otherwise roleplaying your way to freedom. For example, as a traitor and through roleplay, managing to manipulate a security officer to remove your handcuffs before murdering them.&lt;br /&gt;
:1.2. You must not loot space ruins. Space-tiding is permitted, but most players have no reason to do so as an antagonist, as you are disallowed from taking loot.&lt;br /&gt;
::1.2.1. If you became an antagonist after space-tiding and looting, you must stop looting (and typically return to the station), but may continue to use any items you possess.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;Caught someone as an abductor? Already made some eggs as a spider?&#039;&#039; Follow these rules:&lt;br /&gt;
&lt;br /&gt;
=== 2. Capture Rules ===&lt;br /&gt;
&lt;br /&gt;
:2.1. You must respect roleplay situations. If security is engaging in roleplay you create, or security attempts to roleplay with you, opting to only choose mechanics violates our RP standards&lt;br /&gt;
::2.1.1. This rule also applies to security. Security must not instantly engage in hostage situations, as this violates our roleplay standards also.&lt;br /&gt;
::2.1.2. Either party unduly interrupting a hostage or captive roleplay scenario must do so showing clear intent to escalate to mechanics. A good way of doing this is the Combat Indicator, but this should be done by giving grace and making it clear that this is going to happen through roleplay prior regardless.&lt;br /&gt;
:2.2. You must not mechanically guard bodies from recovery by crew for longer than fifteen (15) minutes.&lt;br /&gt;
::2.2.1. This rule principally applies to kudzu man-eaters and spiders, but also applies to other antagonists who may choose to guard a body.&lt;br /&gt;
:2.3. You must not engage in captivity/hostage RP that receives no response for fifteen (15) minutes.&lt;br /&gt;
::2.3.1. Essentially, if security ignores you, you should either kill or release your poor target, to avoid spoiling their whole round.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23041</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23041"/>
		<updated>2026-06-03T16:10:51Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
:0.3. Do not metagame. This involves the use of out of character (OOC) information IC, as this constitutes metagaming. &lt;br /&gt;
::0.3.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::0.3.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::0.3.3. You may not use syndicate radio implants or encryption keys as non-syndicate.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.9. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::0.9.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
:0.10. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::0.10.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
::0.10.2. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
::0.12. Characters may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called sebastian, or different spellings thereof).&lt;br /&gt;
&lt;br /&gt;
=== 1 - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 2 - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 2. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
	<entry>
		<id>https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23040</id>
		<title>Template:Roleplay Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.splurt.space/mediawiki/index.php?title=Template:Roleplay_Rules&amp;diff=23040"/>
		<updated>2026-06-03T15:48:26Z</updated>

		<summary type="html">&lt;p&gt;Toastewoofs: /* 0 - OOC Roleplay Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Roleplay transparent.png|frameless|none]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;S.P.L.U.R.T. Station is a medium erotic roleplay server&#039;&#039;&#039;, and this means that you are expected to both create a character that makes sense, but also conduct yourself in a manner that makes sense for your character. You should also avoid disrupting the roleplay of other players without reason. &lt;br /&gt;
&lt;br /&gt;
To this end, your characters should reflect a quality of roleplay that follows the rules below, and conforms a &amp;quot;medium roleplay&amp;quot; standard. This means avoiding characters and actions that may disrupt player&#039;s experience or immersion, and playing as a coherent and believable character.&lt;br /&gt;
&lt;br /&gt;
Justifying in-character actions through proper roleplay is a our greyest area within the rules. If all players are &#039;&#039;&#039;satisfied&#039;&#039;&#039;, &#039;&#039;&#039;consenting&#039;&#039;&#039;, and the rules broken &#039;&#039;&#039;are conducive to roleplay and in-world lore, and do not needlessly impact other parties&#039;&#039;&#039;, then many of these rules can be broken. This is &#039;&#039;&#039;not&#039;&#039;&#039; an excuse to needlessly break rules, as poor justification that does not have the explicit intent to foster a good roleplaying environment for other players will be punished.&lt;br /&gt;
&lt;br /&gt;
If your character or their personality is deemed to not contribute to the roleplay environment, &#039;&#039;&#039;you may be asked to not play said character in that way anymore&#039;&#039;&#039;, and staff are within their right to ask you to do so. &lt;br /&gt;
&lt;br /&gt;
=== 0 - OOC Roleplay Rules ===&lt;br /&gt;
&lt;br /&gt;
:0.1. You must not use netspeak in your messages in-character (IC), except in contexts where it would make sense, such as PDA messages.&lt;br /&gt;
:0.2. You must not play as characters that imitate real-life figures. &lt;br /&gt;
::0.2.1. You may not play as any character from media other than Space Station 13.&lt;br /&gt;
::0.2.2. You may play as species from other media, but may not link yourself to the lore of the source of said species (or mention it in-character), and must follow 0.2.1 while doing so.&lt;br /&gt;
::0.2.3. Staff reserve the right to rule a character as too &#039;non-differentiated&#039; from a pre-existing character from another piece of media, and thereby ban said character under rule 0.2.1.&lt;br /&gt;
::0.2.4. Characters that compose a &#039;we are many&#039; archetype, such as gummy sharks, expies/experiments (from Casualties: Unknown), or scugs/slug cats (from rain world) must be differentiated.&lt;br /&gt;
:::0.2.4.1. Characters from &#039;we are many&#039; archetypes may not have non-differentiated, or difficult to tell apart names. For example, &#039;E-4245&#039; for an expie is banned, but &#039;Sebastian&#039; is allowed (so long as they&#039;re not all called sebastian, or different spellings thereof).&lt;br /&gt;
:::0.2.4.2. Staff reserve the right to rule names of characters from &#039;we are many&#039; archetypes as violating 0.2.4.1 and to the spirit of the rules, and not the precise wording.&lt;br /&gt;
:0.3. Do not metagame. This involves the use of out of character (OOC) information IC, as this constitutes metagaming. &lt;br /&gt;
::0.3.1. This includes not discussing real-world constructs such as business organizations, politics, current global situations, etc.&lt;br /&gt;
::0.3.2. You may reference music or games, and may choose to treat them as old media (as SS13 is set far in the future, typically.)&lt;br /&gt;
::0.3.3. You may not use syndicate radio implants or encryption keys as non-syndicate.&lt;br /&gt;
:0.4. You must not respawn as the same character if your character has entered the round (left the interlink). &lt;br /&gt;
::0.4.1. You may receive staff permission to respawn if you have entered, but this is not a guarantee.&lt;br /&gt;
::0.4.2. Cyborgs may respawn, but must roleplay their re-entering of the round; cyborgs must &#039;&#039;&#039;not&#039;&#039;&#039; respawn as the same cyborg if killed in any way prior to respawning.&lt;br /&gt;
:0.5. SPLURT is an English-speaking server, and you are expected to speak English while playing here. &lt;br /&gt;
::0.5.1 If a staff member believes that your level of English will not allow you to follow our rules, you may be asked to leave.&lt;br /&gt;
::0.5.2. You may speak non-English languages both IC and OOC if you are in a private setting, such as dorms or infinidorms, but this should be kept between two people.&lt;br /&gt;
:0.6. You must not cryo, ghost, or DNR your character in order to avoid In-Character punishments. If you have to leave at an incidental time, you must Adminhelp before doing so. &lt;br /&gt;
:0.7. You must not circumvent the 150 character minimum for flavortext, as this minimum was implemented to ensure players can showcase a baseline level of roleplay skills. Manners of circumvention include spamming random characters, using invisible characters, intentionally inputting random words, etc.&lt;br /&gt;
:0.8. You must not remember the name or appearance of your killer after being killed.&lt;br /&gt;
::0.8.1. If you were knocked unconscious, you may remember the appearance of your killer (species, clothes), but not their name.&lt;br /&gt;
:0.9. You must not leave the station Z-level as a member of command.&lt;br /&gt;
::0.9.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
:0.10. As security, you must not enforce space law outside of the station Z-level or within 22 tiles of a lavaland mining outpost.&lt;br /&gt;
::0.10.1. You may do this if you have clocked out and surrendered all unique or irreplaceable gear.&lt;br /&gt;
::0.10.2. Members of security are also not permitted to space tide (explore and loot space ruins), but may leave the station Z-level (such as visiting Port Tarkon).&lt;br /&gt;
:0.11. You must not be antagonistic while not an antagonist. &lt;br /&gt;
::0.11.1. Committing any 3XX space law crime &#039;&#039;&#039;without proper escalation&#039;&#039;&#039;, or committing 3+ 2XX space law crimes or below constitutes self-antagging, and is subject to punishment. Special circumstances, such as admin permission or an OPFOR, may change this.&lt;br /&gt;
::0.11.2. If you have escalated properly, you may commit 3XX or above crimes, but you should be careful to follow what is logical for your non-antagonist character, and what is justified. Don&#039;t go on a mass killing spree because someone slipped you with a banana peel, but you may get into a shove fight with them.&lt;br /&gt;
&lt;br /&gt;
=== 1 - Escalation ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighting and mechanics should be proportional to the conflict, taking into account your character and the situation they are in&#039;&#039;&#039;. Unlike the real world, conflict and mechanics are natural and normal within SS13, but you should avoid overly escalating, as this could constitute poor roleplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In general, escalation should follow a linear path&#039;&#039;&#039;, although this will not apply to all situations: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verbal&#039;&#039;&#039; (including insults) -&amp;gt; &#039;&#039;&#039;Minor Aggression&#039;&#039;&#039; (non-harmful physical acts, such as pushing) -&amp;gt; &#039;&#039;&#039;Non-lethal&#039;&#039;&#039; (stunning, less-than-lethal ammunition/weapons) -&amp;gt; &#039;&#039;&#039;Lethal&#039;&#039;&#039; (Soft crit, hard crit, and death)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The round-removal (RR) preference does not waive your protection from escalation rules&#039;&#039;&#039;, it simply means that when someone kills you, instead of leaving your corpse where it is (with sensors) or bringing you to medical, etc., anyone involved may instead remove you from the round once you are dead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This does not mean you are protected from not being RR&#039;ed with it turned off&#039;&#039;&#039;, as regardless of preference, you may still be round-removed through execution or if you are considered uncontainable by security.&lt;br /&gt;
&lt;br /&gt;
:1.1. You must not kill someone for verbal attacks without serious escalation prior, and may never round remove someone regardless of future escalation.&lt;br /&gt;
:1.2.  You must not kill someone over being denied access from an area&lt;br /&gt;
&lt;br /&gt;
=== 2 - Validhunting ===&lt;br /&gt;
&lt;br /&gt;
Validhunting is defined as the undue pursuit or harm to an antagonist. For undue pursuit or harm to a non-antagonist, see self-antagging.&lt;br /&gt;
&lt;br /&gt;
:2.1. You may defend your own person to a reasonable degree. If someone is attempting to kidnap or murder you, you may reply with lethal force.&lt;br /&gt;
::2.1.1. Players are expected not to respond to non-lethal force with lethal force, unless the situation demands it. For example, getting shoved by a traitor does not mean you can kill them, but getting attacked by a traitor with a contractor baton means you may fight for your life.&lt;br /&gt;
:2.2. You may defend the lives of others to a reasonable degree.&lt;br /&gt;
::2.2.1. If there is no threat to life, you may not engage. &lt;br /&gt;
::2.2.2. You must be at the scene of the attack or antagonist action while it is happening: you may not witness something on cameras or from afar and then engage.&lt;br /&gt;
::2.2.3. This rule principally applies to attacks and physical harm enacted by antagonists.&lt;br /&gt;
:3.1. You may defend your department to a reasonable degree, including material assets within a department.&lt;br /&gt;
::3.1.1. While you may not kill an antagonist for stealing, you may attempt to incapacitate them.&lt;br /&gt;
::3.1.2. You may only defend your department in your department, and must disengage the moment any antagonist interactions leave your workspace or your department as a whole.&lt;br /&gt;
::3.1.3. If an antagonist is clearly attempting to leave, and are not subject to rule 3.1.1., you must let them, and may not use lethal force to stop them.&lt;br /&gt;
:4. Staff reserve the right to apply violations of validhunting rules to the spirit of the rules, and not necessarily the wording. Abusing the wording of any of the validhunting rules leaves you subject to malice and validhunting rules.&lt;br /&gt;
&lt;br /&gt;
=== 2. Fuck around and find out ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your actions in character (IC) on the server, just like real life, have consequences from the rest of the players&#039;&#039;&#039;. If you, or your character, are acting like a general nuisance, then you may be treated by other players as a nuisance.&lt;br /&gt;
&lt;br /&gt;
If you or your character&#039;s behaviour is awful over multiple rounds, expect players to bring their retaliation onto future rounds&#039;&#039;&#039;; playing an intentionally rude, disrespectful, or negative character &#039;&#039;&#039;exempts you from the receiving end of the metagrudging rules&#039;&#039;&#039;, meaning that if the staff team determine that your actions are due to how you have been acting as your character, then things will be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consider this when deciding on your actions in-game and how you decide to act&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Toastewoofs</name></author>
	</entry>
</feed>